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Hydro-Conduit Myomers
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Steel-Scorpion
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PostPosted: 29-Jan-2004 15:24    Post subject: Hydro-Conduit Myomers Reply to topic Reply with quote

Hydro-Conduit Myomer

HCM’s are a very strange adaptation of regular Myomer technology.

The HCM’s act like triple strength myomers, with the exception that they, the HCM’s, are designed to function when immersed in a special, non-eroding, electrically non-conductive, heat reactive fluid. The BattleMech using the HCM’s cannot use TSM’s. Because the HCM’s need a fluid immersion to efficiently operate, a BattleMech must devote critical slots to the HCM system. The 6 criticals are located in each of the Battle Mech locations, except the head, and Center Torso, one critical in each. The Fluid immersion keeps the myomers at operating temperature and is tied into the Mechs engine coolant system, like its own separate heat sink, thus reducing the available heat sink slots by one. The system uses a specialized heating shield to keep the inside temperature constant while the outside temperature fluctuates higher and lower. The HCM system weighs 2 tons.

The Following changes are made to a unit that has a HCM system:
· Ignore the heat penalty to movement up to 10 points on the heat scale, after 10; -2 from the movement penalty, calculate, and apply.
· Recalculate the Battlemechs walking movement by increasing it by 1.5 times its movement. Recalculate the running speed to match.
· Damage from punching, kicking, clubbing, hatchet, and sword strikes are doubled.
· Multiply the Mechs lifting capacity by 1.5 times.

HCM’s may not be used with MASC, Triple Strength Myomers, or Mechanical Jump Boosters. A critical hit on the system renders it Inoperable, thus forcing the Mech to resume normal movement. Furthermore, a critical hit against the Mechs engine will cause the system to shut down, forcing the Mech to resume normal movement rules for myomers.



[ This Message was edited by: Steel-Scorpion on 2004-01-29 15:25 ]
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Steel-Scorpion
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PostPosted: 29-Jan-2004 15:31    Post subject: RE: Hydro-Conduit Myomers (Errata) Reply to topic Reply with quote

Ooops i forgot cost.

Cost is

Mech Tonnage x 30,000

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js
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PostPosted: 30-Jan-2004 02:48    Post subject: RE: Hydro-Conduit Myomers (Errata) Reply to topic Reply with quote

IMHO it needs an additional drawback. Essentially you have created TSM without the need to carefully attend to your heat scale. The additional drawbacks you have given it are quite minor. This just seems like a system that is much too powerful.
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CO_17thRecon
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PostPosted: 30-Jan-2004 08:34    Post subject: RE: Hydro-Conduit Myomers (Errata) Reply to topic Reply with quote

Quote:

On 2004-01-30 02:48, js wrote:
IMHO it needs an additional drawback. Essentially you have created TSM without the need to carefully attend to your heat scale. The additional drawbacks you have given it are quite minor. This just seems like a system that is much too powerful.



How about flooding rules in reverse? Since the mynomer must remain submerged in its liquid, ever time the location is hit, there is a chance the liquid could draw out of that location. Hit and arm and it drains, no more double damage attacks. Hit a leg, no more increased speed. Hit a torso, and you will be left without either one. This is of course if the roll for "flooding" is successful. How's that?

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Steel-Scorpion
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PostPosted: 30-Jan-2004 08:49    Post subject: RE: Hydro-Conduit Myomers Reply to topic Reply with quote

Yes, thats a possibility... the system has its drawbacks ... as "js" is quick to point out that he thinks it needs another drawback, hmmm tsm's cost 16,000 c-bills times the battlemech tonnage... thats bad enough... the HCM cost a HELL of a lot more i was going for 32,000 times battlemech tonnage, but that was a little steep. so i settled for the price as listed in the Erreta.

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Stinger
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PostPosted: 30-Jan-2004 12:06    Post subject: RE: Hydro-Conduit Myomers Reply to topic Reply with quote

6 Crits in each location? that dosent work there are only 2 avaliable crits in the legs. As it is needing at least 30 crits (figurign that it takes up both leg crits) that is going to make a weapon load very very light. and unless its a light mech I dont think youll be able to mount a physical weapon.

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Rarich
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PostPosted: 30-Jan-2004 12:25    Post subject: RE: Hydro-Conduit Myomers Reply to topic Reply with quote

Is that 6crits overall, plus two and two tons for the plumbing? in each location?

How about just tying them into the weapons cooling circuit. Normal movement until ther is combat, fire off the first 8-9 points of weapons, and you get 3x. The excess would then go to HS.

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Steel-Scorpion
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PostPosted: 31-Jan-2004 02:07    Post subject: RE: Stinger Reply to topic Reply with quote

you need to read my post more carefuly

6 crits, one in each location, minus CT and H.

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Steel-Scorpion
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PostPosted: 31-Jan-2004 02:16    Post subject: RE: Rarich Reply to topic Reply with quote

yur answer

6 crits over all, one in each location, except the Center torso and Head.

the HCM needs to maintain a cirtain temperature or the myomers do not opperate effectively. The reason they are NOT tied in to other heat sinks is that the HCM fluid is different that Mech Coolant. Mech Coolant would work short term, but the myomer would need to be replaced after a few hours of use immersed in mech coolant, as mech coolant slowly dammages the HCM's.

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Steel-Scorpion
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PostPosted: 31-Jan-2004 02:22    Post subject: RE: Hydro-Conduit Myomers (hull breach) Reply to topic Reply with quote

I just thought of this

if the mechs armor is breached in a location where the HCM is used, the weapons in that location are useless but the the limb or attached limbs would still be usable.. the myomers are protected by the encasement...

if the Right Torso is breached, lets say, then the Right Leg and Arms would normaly be of no use to a mech, but with the HCM, the ability to move those locations still exists, however the use of weapons on the Right side of the mech could be dis-allowed as the connections to them have undergone a hull breach.

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Stinger
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PostPosted: 31-Jan-2004 21:15    Post subject: RE: Hydro-Conduit Myomers (hull breach) Reply to topic Reply with quote

Ahhh missed that last part. my bad.

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Stinger
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Sir Henry
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PostPosted: 02-Feb-2004 06:53    Post subject: RE: Hydro-Conduit Myomers (hull breach) Reply to topic Reply with quote

More plumbing???? Does it have enough as is... You must have a brother-in-law in the plumbing business...



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