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SHD-2F Shadow Hawk
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Steelfang
3rd Bn, The Winchester Rifles
Major
Major


Joined: 18-Sep-2003 00:00
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Location: United States
PostPosted: 30-Jan-2004 14:04    Post subject: SHD-2F Shadow Hawk Reply to topic Reply with quote

This particular Shadow Hawk is being used over at CBT in an RPG game. IT is slightly alternate universe and involves the Jade Falcons sending out their own version of the Wolf's Dragoons. Albeit this unit is much smaller, one company made up of Freebirths and Trueborn abtakhas. This is my character's ride

 BattleMech Technical Readout

Type/Model:    Shadow Hawk SHD-2F
Tech:          Inner Sphere / 3025
Config:        Biped BattleMech
Rules:         Level 1, Standard design

Mass:          55 tons
Chassis:       Lang T1 Standard
Power Plant:   275 Core Tek Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     5 Pitban LFT-50 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Maximillian 43 Standard
Armament:      
  1 Martell Medium Laser
  1 Holly LRM 5
  1 Sunglow Type 2 Large Laser
  1 Holly SRM 2
Manufacturer:  Lang Industries Incorporated
  Location:    (Unknown)
Communications System:  O/P 300 COMSET
Targeting & Tracking System:  O/P 2000A

--------------------------------------------------------
Type/Model:    Shadow Hawk SHD-2F
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Standard               0      5.50
Engine:        275 Fusion                    6     15.50
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     15 Single                    4      5.00
 (Heat Sink Loc: 2 LT, 2 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  152 pts Standard              0      9.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             18         23      
   Center Torso (Rear):                  8      
   L/R Side Torso:           13      18/18      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   9      16/16      
   L/R Leg:                  13      16/16      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1.00
1 LRM 5                  RT      2   24      2      3.00
  (Ammo Locations: 1 RT)
1 Large Laser            LT      8           2      5.00
1 SRM 2                  HD      2   50      2      2.00
  (Ammo Locations: 1 CT)
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS:                         15          47     55.00
Crits & Tons Left:                          31       .00

Calculated Factors:
Total Cost:        4,775,756 C-Bills
Battle Value:      993
Cost per BV:       4,809.42
Weapon Value:      665 / 665 (Ratio = .67 / .67)
Damage Factors:    SRDmg = 14;  MRDmg = 8;  LRDmg = 2
BattleForce2:      MP: 5J,  Armor/Structure: 4/5
                   Damage PB/M/L: 3/2/-,  Overheat: 0
                   Class: MM;  Point Value: 10
 


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Steel-Scorpion
Steel Scorpion Mercs.
Mercenary General
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Joined: 17-Nov-2003 00:00
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PostPosted: 31-Jan-2004 02:30    Post subject: RE: SHD-2F Shadow Hawk Reply to topic Reply with quote

lightly armed for a shadow hawk... but over all ... versitile.

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"A 'Mech as powerful as possible, as impenetrable as possible, and as ugly and foreboding as conceivable, so that fear itself will be our ally."Aleksandr Kerensky — On the Atlas
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Old Dog
Capellan Confederation
Sang-wei
Sang-wei


Joined: 24-May-2002 00:00
Posts: 299

PostPosted: 31-Jan-2004 02:34    Post subject: RE: SHD-2F Shadow Hawk Reply to topic Reply with quote

Too many heat sinks, IMHO.

You need to dump several (At least 4) to spread a bit more firepower in there ... another Medium Laser and an SRM-4, for example, or a Machine Gun instead of the Medium Laser.

It runs cool, sure, but it just doesn't have the option of throwing all kinds of death when it needs it.

I like the expanded jumping, mind, and teh armor coverage is fine.

Just trade smoe heat sinks in for some guns.

(And doublecheck your C-Bill cost. That seems a tad ... high.)

-- Old Dog, dollar doggie
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Steel-Scorpion
Steel Scorpion Mercs.
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PostPosted: 31-Jan-2004 03:08    Post subject: RE: SHD-2F Shadow Hawk (cost) Reply to topic Reply with quote

ehh no..... thats about right for the machine.

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Steelfang
3rd Bn, The Winchester Rifles
Major
Major


Joined: 18-Sep-2003 00:00
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PostPosted: 31-Jan-2004 04:34    Post subject: RE: SHD-2F Shadow Hawk Reply to topic Reply with quote

When compared to the original, this is actually heavier armed. The large laser gets 3 more points of damage, plus I remove one ammo dependent weapon [a big plus].

As for heat the heat sink issue addressed by Old Dog. I like my LVL 1 'Mechs to run as cool as possible which this does a fine job of. I made it this way for mainly that reason. If I were really smart I'd drop the missile weapons, too upgrade the LL to a PPC, add another ML or two and add a ton of armor. However I still wanted this too look like a standard SHD visually.

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Motown Scrapper
Clan Ice Hellions
Galaxy Commander
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Joined: 24-Jul-2003 00:00
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PostPosted: 31-Jan-2004 21:37    Post subject: RE: SHD-2F Shadow Hawk Reply to topic Reply with quote

I agree with Steelfang Heat is bad.when you do not have full heat disapation that means that you do not have full use of all your weapons which means that you have space and mass wasted... not good

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-Mud
ex-Jade Falcon
Bounty Hunter
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Joined: 04-Nov-2003 00:00
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PostPosted: 01-Feb-2004 00:18    Post subject: RE: SHD-2F Shadow Hawk Reply to topic Reply with quote

Remember though, you can always bring your heat level back down; your enemy cannot repair the damage you just inflicted with that alpha strike. Heat is a good thing if it means you just dealt a severe whoppin' to somebody.
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Nightmare
Lyran Alliance
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PostPosted: 01-Feb-2004 00:48    Post subject: RE: SHD-2F Shadow Hawk Reply to topic Reply with quote

A long list of weapons also means you can afford to lose some to critical damage, without losing much effectiveness. The typical Alpha-Strike monster will run incredibly cool after losing an arm with a few lasers. Not to mention being severely under-armed.

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Motown Scrapper
Clan Ice Hellions
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PostPosted: 01-Feb-2004 02:44    Post subject: RE: SHD-2F Shadow Hawk Reply to topic Reply with quote

Quote:

On 2004-02-01 00:18, -Mud wrote:
Remember though, you can always bring your heat level back down; your enemy cannot repair the damage you just inflicted with that alpha strike. Heat is a good thing if it means you just dealt a severe whoppin' to somebody.

I have won a lot of matches by forcing an enemy with a heat inefficient mech to over heat.

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Vagabond
Mercenary
Mr. Referee
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PostPosted: 01-Feb-2004 14:31    Post subject: RE: SHD-2F Shadow Hawk Reply to topic Reply with quote

different playing methods Mo.

i've seen alpha strikers get waisted by INEFFICENT mechs because those mechs didn't waist space on extra heat sinks and carried an extra weapon or two that could be used when needed.

the dervish is a grand example then the stalker is the perfect compromise. both designs carry far to many weapons for its heat capabilities yet a experienced pilot can use these designs with deadly efficency because they know how to dance.

its this aspect of BT that has alot of older players disliking new developments. with each element and phase came a skill and tactic. remove heat as a concern [which DHS have managed to nicely] and you loose abit of what makes the game great.

soon the game becomes little more then rolling dice with little thinking required. a fairly boring game if you ask me.

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Sir Henry
Team Bansai
Senior Tech Specialist
Senior Tech Specialist


Joined: 04-Feb-2002 00:00
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PostPosted: 02-Feb-2004 06:56    Post subject: RE: SHD-2F Shadow Hawk Reply to topic Reply with quote

Way to many HS. 10 would do. This is a Level 1 mech anyhow. Increase the armor and add a tertiary weapon...



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Sir Henry

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