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cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Lieutenant
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Joined: 10-May-2004 00:00
Posts: 329
Location: Canada
PostPosted: 19-May-2004 07:13    Post subject: fight Reply to topic Reply with quote

me and beebles goin to have btech fight its not the most elegant or correct just some very basic rules we found on net
lance on lance 140 ton limit TRO 3025-3050 no clan tech
one defeding one attacking armoury.


[ This Message was edited by: cain on 2004-05-19 07:34 ]
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Beebles
Kell Hounds
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Joined: 12-May-2004 00:00
Posts: 209
Location: Ireland
PostPosted: 19-May-2004 07:41    Post subject: RE: fight Reply to topic Reply with quote

We're using a hex map i made up in autocad, dice from monopoly, quick start rules that dont explain heat and we still dont know what to represent the mechs with.
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ralgith
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Colonel
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Joined: 18-Aug-2003 00:00
Posts: 2021
Location: United States
PostPosted: 19-May-2004 08:12    Post subject: RE: fight Reply to topic Reply with quote

represet the mechs with anything so long as each on is unique in some way and you can tell which way it is facing. Steal the little metal counters from that monopoly box and use them (like the car and dog, which have a front and back)

Heat: Movement generates 1 for walking, 2 for running. Each weapon lists how much heat it generarates when firing.
How many heat sinks you have is how much heat you can dissipate, if they are double heat sinks, then they dissipate 2 points each (normally shown in () after the number of HS. If you generate more then you can dissipate mark it on the heat scale and roll for the effects listed at or below the mark. If you arent using record sheets, make some to use by downloading BattleMech designer 9.71 from this site's files section, or from mine (also has all canon designs 3025-3060 in a seperate zip file) at http://campaign.dubrin.net and choose files from the menu.

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Colonel Ralgith t'Mayasara
Blighted Sun Battalion
1st Company 'Ralgith's Renegades'

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cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Lieutenant
Lieutenant


Joined: 10-May-2004 00:00
Posts: 329
Location: Canada
PostPosted: 20-May-2004 13:31    Post subject: RE: fight Reply to topic Reply with quote

we finished the first fight and a secound beebles won both withe some lucky crits and a smokin head shot in the third turn of the second fight

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Oafman
Draconis Combine
Tai-sho
Tai-sho


Joined: 18-Nov-2003 00:00
Posts: 1657
Location: United States
PostPosted: 20-May-2004 14:13    Post subject: RE: fight Reply to topic Reply with quote

I used to do that all the time. The guys I used to play with hated it when I did that. If playing with full lances a head shot can turn the tide of the battle.

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Beebles
Kell Hounds
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Location: Ireland
PostPosted: 20-May-2004 14:16    Post subject: RE: fight Reply to topic Reply with quote

I got a few lucky shots.. I put the rest down to skill ^_^
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cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Lieutenant
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Joined: 10-May-2004 00:00
Posts: 329
Location: Canada
PostPosted: 20-May-2004 14:50    Post subject: RE: fight Reply to topic Reply with quote

we got a one on one and a 2lance Vs 2lance so there will be carnage


[ This Message was edited by: cain on 2004-05-21 06:33 ]
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Nothing is as good as it looks and rarely looks as good as it isAnything that can go wrong will go wrong :Murphy
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Beebles
Kell Hounds
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Joined: 12-May-2004 00:00
Posts: 209
Location: Ireland
PostPosted: 21-May-2004 05:17    Post subject: RE: fight Reply to topic Reply with quote

I hope you mean 2v2.. otherwise i call the 23 lance side
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