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					| Stinger The Knights of Chaos
 General
 
  
 
 Joined: 30-Apr-2002 00:00
 Posts: 1833
 Location: United States
 
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								|  Posted: 19-Jun-2004 00:34    Post subject: Heavy hauler and Heavy Cargo Transports Super heavey designs |     |  
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								| BattleTech Vehicle Technical Readout * CUSTOM WEAPONS
 
 Type/Model:    Heavy Hauler   HH-1
 Tech:          Inner Sphere / 3060
 Config:        Tracked Vehicle
 Rules:         Level 3, Standard design
 
 Mass:          200 tons
 Power Plant:   400 Light Fusion Supercharger
 Cruise Speed:  21.6 km/h
 Maximum Speed: 32.4 [43.2] km/h
 Armor Type:    Standard
 Armament:
 1 Search Light*
 2 Heavy Cargo Bays*
 4 Machine Guns
 3 Crew Quarterss*
 Manufacturer:  (Unknown)
 Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 ------------------------------------------------------------------------------
 ==Overview:==
 Havy Haulers are a new super heavy vehicle designed to help move HCT's gear
 and extra personel off of the drop ship to the combat zone.
 
 ==Capabilities:==
 Slow and ponderous the HH's are a marvel of technology 2 Heavy cargo bays and
 a turret mounted quad Machine gun are typical (although some replace 2 machine
 guns with 2 flamers). The real marvel is the Crew compartment the HH's are 20
 feet tall and 45 feet long and 25 feet wide (roughly the same dimensions as
 the HCT the HCT is longer at 55 feet long) the 3 crew compartments are located
 on the top 10 feet of the vehicle along with the turret occupying the forward
 compartment. The crew compartment can house 8 ocupants with each getting their
 own cot and chest with minor privacy Much like the old sub compartments of
 ancient Terra). Extra crew space was added for the personel that man the
 trailer and guards (although crew space is generally assigned ahead of time.)
 And although the space is limited and cramped the exta amenities can help with
 crew moral. Several have been converted to MASH units and have special tailers
 tha hold state of the art Medical facilities.
 
 --------------------------------------------------------
 Type/Model:    Heavy Hauler   HH-1
 Mass:          200 tons
 Construction Options:  Fractional Accounting
 
 Equipment:                                 Items    Mass
 Int. Struct.:  100 pts Standard              0     40.00
 Engine:        400 Light Fusion              1     39.38
 Shielding & Transmission Equipment:          0     19.69
 Engine Supercharger:                         1      3.94
 Cruise MP:   2
 Flank MP:   3 [4]
 Heat Sinks:     10 Single                    0       .00
 Cockpit & Controls:                          0     10.00
 Crew: 14 Members                             0       .00
 Turret Equipment:                            0      3.20
 Armor Factor:  444 pts Standard              0     27.75
 
 Internal    Armor
 Structure   Value
 Front:                    20         90
 Front L / R Sides:        20      59/59
 Rear L / R Sides:         20      59/59
 Rear:                     20         44
 Turret:                   20         74
 
 Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
 --------------------------------------------------------
 1 Search Light*          Front    0          1       .50
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 4 Machine Guns           Turret   0  100     5      2.50
 1 Crew Quarters*         Turret   0          1     10.00
 1 Crew Quarters*         Turret   0          1     10.00
 1 Crew Quarters*         Turret   0          1     10.00
 1 Minesweeper            Front               1      3.00
 1 Trailer Hitch          Rear                1       .00
 --------------------------------------------------------
 TOTALS:                           0         15    199.96
 Items & Tons Left:                          30       .04
 
 Calculated Factors:
 Total Cost:        186,215,183 C-Bills
 Battle Value:      494
 Cost per BV:       376,953.81
 Weapon Value:      52 / 52 (Ratio = .11 / .11)
 Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
 BattleForce2:      MP: 2T,  Armor/Structure: 0 / 18
 Damage PB/M/L: 1/-/-,  Overheat: 0
 Class: GA;  Point Value: 5
 
 
 
 ==================================================================================
 
 
 BattleTech Vehicle Technical Readout
 * CUSTOM WEAPONS
 
 Type/Model:    Heavy Cargo Trailer  HCT-1
 Tech:          Inner Sphere / 3060
 Config:        Tracked Trailer
 Rules:         Level 3, Standard design
 
 Mass:          200 tons
 Power Plant:   None
 Cruise Speed:  None. Trailer pulled by Tractor.
 Armor Type:    Standard
 Armament:
 1 Cargo Lift Hoist
 8 Search Lights*
 1 Guardian ECM
 1 TAG
 9 Heavy Cargo Bays*
 1 Landing Pad*
 Manufacturer:  (Unknown)
 Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 ------------------------------------------------------------------------------
 ==Overview:==
 The Heavy Cargo Tailer (HCT's as they are called) are designed for Regiments
 to carry massive amounts of cargo 10 heavy cargo bays are located on the
 trailer for general gear/food supplies/spare parts, ect. Some have even been
 converted to mass ammo carriers (in these cases the 4 bays are removed and
 armor and Case systems are added to the bins, it seldom helps.)
 
 ==Capabilities:==
 Capable of hauling thousands of tons of supplies the HCT's are usually
 connected to a Heavy hauler and moved from the drop ship to the staging area.
 Several versions of the HCT's exsist some for hospital supplies, ammo, food,
 spare parts,mobile bases, mobile repair bays, and a couple rumors of Artillery
 trailers. Standard is as turret with a massive crane, also standard are pairs
 of Search lights mounted around the vehicle to aid in loading and unloading
 during low light periods. A reinforced section of the trailer acts as a
 loading bay for VTOLS, generally during times of war VTOL munitions are spread
 around the HCT's so they can be quickly refuled and rearmed with less down
 time.  A small mobile HQ was aded to assist in the loading and unloading of
 supplies as well as control the drive train and assist in VTOL operations. In
 a odd twist Tag was added to act as a distance spotter for the crane operator.
 
 --------------------------------------------------------
 Type/Model:    Heavy Cargo Trailer  HCT-1
 Mass:          200 tons
 Construction Options:  Fractional Accounting
 
 Equipment:                                 Items    Mass
 Int. Struct.:  120 pts Standard              0     40.00
 Engine:        None                          0       .00
 Cruise MP: None. BV based on 2 MP
 Heat Sinks:      0 Single                    0       .00
 Turret Equipment:                            0      3.50
 Sponson Turret Equipment:                    0       .10
 Armor Factor:  542 pts Standard              0     33.88
 
 Internal    Armor
 Structure   Value
 Front:                    20         93
 Front L / R Sides:        20      62/62
 Rear L / R Sides:         20      62/62
 Rear:                     20         46
 Turret:                   20         77
 Turret #2:                20         78
 
 Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
 --------------------------------------------------------
 1 Cargo Lift Hoist       Turret   0          1      3.00
 1 Search Light*          Turret   0          1       .50
 1 Search Light*          Turret   0          1       .50
 1 Search Light*          Front    0          1       .50
 1 Search Light*          Front    0          1       .50
 1 Search Light*          Rear     0          1       .50
 1 Search Light*          Rear     0          1       .50
 1 Search Light*          Lf_Spon  0          1       .50
 1 Search Light*          Rt_Spon  0          1       .50
 1 Guardian ECM           Body     0          1      1.50
 1 TAG                    Turret   0          1      1.00
 1 Heavy Cargo Bay*       Turret   0          1     10.00
 1 Landing Pad*           Turret   0          1     20.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Trailer Hitch          Front               1       .00
 1 Basic Mobile HQ        Rear                1      3.00
 --------------------------------------------------------
 TOTALS:                           0         23    199.98
 Items & Tons Left:                          22       .02
 
 Calculated Factors:
 Total Cost:        26,793,697 C-Bills
 Battle Value:      688
 Cost per BV:       38,944.33
 Weapon Value:      0 / 0 (Ratio = .00 / .00)
 Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
 BattleForce2:      MP: 2T,  Armor/Structure: 0 / 22
 Damage PB/M/L: -/-/-,  Overheat: 0
 Class: GA;  Point Value: 7
 Specials: ecm, tag, hq
 
 
 
 ==================================================================================
 
 
 BattleTech Vehicle Technical Readout
 * CUSTOM WEAPONS
 
 Type/Model:    Heavy Hauler Savior   HH-S-1
 Tech:          Inner Sphere / 3060
 Config:        Tracked Vehicle
 Rules:         Level 3, Standard design
 
 Mass:          200 tons
 Power Plant:   400 Light Fusion
 Cruise Speed:  21.6 km/h
 Maximum Speed: 32.4 km/h
 Armor Type:    Hvy Ferro-Fibrous
 Armament:
 1 Cargo Lift Hoist
 3 Search Lights*
 3 Medium Cargo Bays*
 3 Crew Quarterss*
 Manufacturer:  (Unknown)
 Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 ------------------------------------------------------------------------------
 ==Overview:==
 Saviors are the main haulers for the Miracles they house more medical supplies
 as well as extra crew facilities built on the same chassie as the standard
 Heavy Hauler and matching the dimensions.
 
 ==Capabilities:==
 One unique feature of the Saviors rear crew compartment is that it can be
 converted to emergency medical or recovery barracks. The Savior can fold in
 its trailer hitch and back up to and attach to the Miracle increasing the size
 of  one of the recovery wards, or if need be it can attach and act as
 emergency Triage ward.
 
 --------------------------------------------------------
 Type/Model:    Heavy Hauler Savior   HH-S-1
 Mass:          200 tons
 
 Equipment:                                 Items    Mass
 Int. Struct.:  100 pts Standard              0     40.00
 Engine:        400 Light Fusion              1     39.50
 Shielding & Transmission Equipment:          0     20.00
 Cruise MP:   2
 Flank MP:   3
 Heat Sinks:     10 Single                    0       .00
 Cockpit & Controls:                          0     10.00
 Crew: 14 Members                             0       .00
 Turret Equipment:                            0       .50
 Sponson Turret Equipment:                    0       .50
 Armor Factor:  794 pts Hvy Ferro-Fibrous     3     40.00
 
 Internal    Armor
 Structure   Value
 Front:                    20        159
 Front L / R Sides:        20    106/106
 Rear L / R Sides:         20    106/106
 Rear:                     20        100
 Turret:                   20        111
 
 Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
 --------------------------------------------------------
 1 Cargo Lift Hoist       Turret   0          1      3.00
 1 Search Light*          Turret   0          1       .50
 1 Medium Cargo Bay*      Body     0          1      5.00
 1 Medium Cargo Bay*      Left     0          1      5.00
 1 Medium Cargo Bay*      Right    0          1      5.00
 1 Crew Quarters*         Right    0          1     10.00
 1 Crew Quarters*         Left     0          1     10.00
 1 Crew Quarters*         Rear     0          1     10.00
 1 Search Light*          Lf_Spon  0          1       .50
 1 Search Light*          Rt_Spon  0          1       .50
 1 Trailer Hitch          Rear                1       .00
 --------------------------------------------------------
 TOTALS:                           0         15    200.00
 Items & Tons Left:                          30       .00
 
 Calculated Factors:
 Total Cost:        173,786,716 C-Bills
 Battle Value:      782
 Cost per BV:       222,233.65
 Weapon Value:      0 / 0 (Ratio = .00 / .00)
 Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
 BattleForce2:      MP: 2T,  Armor/Structure: 0 / 30
 Damage PB/M/L: -/-/-,  Overheat: 0
 Class: GA;  Point Value: 8
 
 
 
 
 ==================================================================================
 
 
 BattleTech Vehicle Technical Readout
 * CUSTOM WEAPONS
 
 Type/Model:    HCT Miracle    HCT-M-1
 Tech:          Inner Sphere / 3060
 Config:        Tracked Trailer
 Rules:         Level 3, Standard design
 
 Mass:          200 tons
 Power Plant:   None
 Cruise Speed:  None. Trailer pulled by Tractor.
 Armor Type:    Hvy Ferro-Fibrous
 Armament:
 2 Heavy Cargo Bays*
 3 Hvy Medical Facilitys*
 4 Recovery Wards*
 2 Crew Quarterss*
 Manufacturer:  (Unknown)
 Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 ------------------------------------------------------------------------------
 ==Capabilities:==
 The Miracle as they are known are state of the art MASH stations. The 3 Triage
 wards can take care of up to 6 wounded at a time, and the recovery ward can
 accomadate up to 12 recovering wounded each. Occasinally working with the Halo
 or the Angel the Miracle can then become part of a huge medicle complex as
 there are access ways build into the triage wards and the recovery wards.
 Though highly priced the company allows for lease programs and purchase to
 own. A couple Medical mercenary units have popped up latley, the "Holy boys"
 and the "Plasma for hire" Both ofer their services to anyone that needs them
 both make use of the Miracle and the HH "Savior" to tow the Miracle. The
 Advanced HQ attached to the rear of the Miracle is used to coordinate Medical
 and out patient care as well as monitor what is happening in the current
 conflict.
 
 --------------------------------------------------------
 Type/Model:    HCT Miracle    HCT-M-1
 Mass:          200 tons
 Construction Options:  Fractional Accounting
 
 Equipment:                                 Items    Mass
 Int. Struct.:  80 pts Standard               0     40.00
 Engine:        None                          0       .00
 Cruise MP: None. BV based on 2 MP
 Heat Sinks:      0 Single                    0       .00
 Armor Factor:  555 pts Hvy Ferro-Fibrous     3     27.97
 
 Internal    Armor
 Structure   Value
 Front:                    20         96
 Front L / R Sides:        20      91/91
 Rear L / R Sides:         20      91/91
 Rear:                     20         95
 
 Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
 --------------------------------------------------------
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Heavy Cargo Bay*       Body     0          1     10.00
 1 Hvy Medical Facility*  Body     0          1     15.00
 1 Hvy Medical Facility*  Body     0          1     15.00
 1 Hvy Medical Facility*  Body     0          1     15.00
 1 Recovery Ward*         Body     0          1     10.00
 1 Recovery Ward*         Body     0          1     10.00
 1 Recovery Ward*         Body     0          1     10.00
 1 Recovery Ward*         Body     0          1     10.00
 1 Crew Quarters*         Body     0          1     10.00
 1 Crew Quarters*         Body     0          1     10.00
 1 Trailer Hitch          Front               1       .00
 1 Advanced Mobile HQ     Rear                1      7.00
 --------------------------------------------------------
 TOTALS:                           0         16    199.97
 Items & Tons Left:                          29       .03
 
 Calculated Factors:
 Total Cost:        163,017,250 C-Bills
 Battle Value:      524
 Cost per BV:       311,101.62
 Weapon Value:      0 / 0 (Ratio = .00 / .00)
 Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
 BattleForce2:      MP: 2T,  Armor/Structure: 0 / 21
 Damage PB/M/L: -/-/-,  Overheat: 0
 Class: GA;  Point Value: 5
 Specials: hq
 
 
 
 ==================================================================================
 
 
 BattleTech Vehicle Technical Readout
 * CUSTOM WEAPONS
 
 Type/Model:    Artillery Trailer  HCT-AT-2
 Tech:          Inner Sphere / 3060
 Config:        Tracked Trailer
 Rules:         Level 3, Standard design
 
 Mass:          200 tons
 Power Plant:   None
 Cruise Speed:  None. Trailer pulled by Tractor.
 Armor Type:    Hvy Ferro-Fibrous
 Armament:
 2 Long Tom Artillerys
 2 Arrow IV Systems
 2 Medium Cargo Bays*
 8 Anti-Missile Systems
 Manufacturer:  (Unknown)
 Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 --------------------------------------------------------
 Type/Model:    Artillery Trailer  HCT-AT-2
 Mass:          200 tons
 
 Equipment:                                 Items    Mass
 Int. Struct.:  80 pts Standard               0     40.00
 Engine:        None                          0       .00
 Cruise MP: None. BV based on 2 MP
 Heat Sinks:      0 Single                    0       .00
 Armor Factor:  496 pts Hvy Ferro-Fibrous     3     25.00
 
 Internal    Armor
 Structure   Value
 Front:                    20        100
 Front L / R Sides:        20      80/80
 Rear L / R Sides:         20      80/80
 Rear:                     20         76
 
 Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
 --------------------------------------------------------
 1 Long Tom Artillery     Front    0   15     2     33.00
 1 Long Tom Artillery     Front    0   15     1     33.00
 1 Arrow IV System        Front    0   15     2     18.00
 1 Arrow IV System        Front    0   15     1     18.00
 1 Medium Cargo Bay*      Front    0          1      5.00
 1 Medium Cargo Bay*      Front    0          1      5.00
 2 Anti-Missile Systems   Front    0   36     3      4.00
 2 Anti-Missile Systems   Left     0   36     2      4.00
 2 Anti-Missile Systems   Right    0   36     2      4.00
 2 Anti-Missile Systems   Rear     0   36     2      4.00
 1 Trailer Hitch          Front               1       .00
 1 Advanced Mobile HQ     Rear                1      7.00
 --------------------------------------------------------
 TOTALS:                           0         22    200.00
 Items & Tons Left:                          23       .00
 
 Calculated Factors:
 Total Cost:        13,431,000 C-Bills
 Battle Value:      1,441
 Cost per BV:       9,320.61
 Weapon Value:      2,226 / 2,226 (Ratio = 1.54 / 1.54)
 Damage Factors:    SRDmg = 47;  MRDmg = 47;  LRDmg = 47
 BattleForce2:      MP: 2T,  Armor/Structure: 0 / 19
 Damage PB/M/L: 7/4/8,  Overheat: 0
 Class: GA;  Point Value: 14
 Specials: artL, mof, hq
 
 
 
 ==================================================================================
 
 Sorry no fluff on the last one getting tired and getting hard to type with out to many errors
  Ill update the fluff soon on it. 
 _________________
 Stinger
 If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy".  Howard Wolowitz. BBT.
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					| Ronin ComStar
 Colonel
 
  
 
 Joined: 05-Feb-2002 00:00
 Posts: 910
 Location: United States
 
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								|  Posted: 19-Jun-2004 14:42    Post subject: RE: Heavy hauler and Heavy Cargo Transports Super heavey designs |     |  
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								| I like these ideas, except for the fact that dropships would need to be modified to carry them in a vehicle bay. 
 I especially liked the idea of a mercenary medical unit...  I'm reading the revised FM: Mercs, so that may be part of it
   
 But back to the merc medics... hmm, sounds like DocWagons from Shadowrun!
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					| Stinger The Knights of Chaos
 General
 
  
 
 Joined: 30-Apr-2002 00:00
 Posts: 1833
 Location: United States
 
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								|  Posted: 19-Jun-2004 20:16    Post subject: RE: Heavy hauler and Heavy Cargo Transports Super heavey designs |     |  
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								| I have been hounding the wife to let me get Aerotech pro but so far to no avail  . I was working on the storage method for them in my head I think that modifying bays would be necessary. Or a new design specifically for transporting the super heavy tanks and what not. 
 _________________
 Stinger
 If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy".  Howard Wolowitz. BBT.
 |  |  
					| Back to top |       |  
					| Ronin ComStar
 Colonel
 
  
 
 Joined: 05-Feb-2002 00:00
 Posts: 910
 Location: United States
 
 | 
							
								|  Posted: 20-Jun-2004 23:10    Post subject: RE: Heavy hauler and Heavy Cargo Transports Super heavey designs |     |  
								| 
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								| Since super heavy tanks are Lvl 3, I don't think there are rules regarding vehicle bays for anything that big (I could be wrong though, I'm away from my manuals for a while).  Instead of modifying dropship designs, you could always just include them in the general cargo mass. 
 Or you can extrapolate from the current rules. A light vehicle bay (up to 50 tons) takes up 100 tons, while a heavy vehicle bay (up to 100 tons) takes up 150 tons (just like for mechs and aerofighters).  What I'm guessing is that it takes 50 tons beyond the weight of the vehicle to account for the storage hardware (straps and etc), the loading and unloading equipment, and the living facilities for the crews and technical support of the vehicles.
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