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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 24-Aug-2004 14:29 Post subject: Blackjack BJ-4 |
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BattleMech Technical Readout
Type/Model: Blackjack BJ-4
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 45 tons
Chassis: GM BJ-I Standard
Power Plant: 225 GM XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Whitworth Jetlift Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: StarGuard II Ferro-Fibrous
Armament:
2 PPCs
4 Medium Lasers
Manufacturer: General Motors
Location: (Unknown)
Communications System: Dalban Micronics
Targeting & Tracking System: Dalban AQ
------------------------------------------------------------------------------
==Overview:==
Apparently based on the BJ-3 chassis, the BJ-4 represents an alternate
take on the machine.
The core of the design is a BJ-1 model; it is from there that the upgrades
are made. The most notable upgrade is that the unit is now faster *and* has
increased jump capability to match. This ability was brought about through the
installation of an XL engine.
The original four medium lasers are untouched, but the twin AC/2s have
given way to twin PPCs. Double Heat Sinks help to soften the heat burden, but
the pilot cannot jump and fire both weapons in the same turn without
generating more heat than the heat sinks can ventilate.
Ferro Fiborus armor has been added as well. Although the unit still does
not have full armor, it has more armor than the original, thereby increasing
the unit's life expentancy.
Although it would be a time-consuming task, the entire BJ-4 model could
actually be done in the field on any stock BJ-1 or possibly even a stock BJ-2
or BJ-3.
==Capabilities:==
==Battle History:==
==Variants:==
--------------------------------------------------------
Type/Model: Blackjack BJ-4
Mass: 45 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 75 pts Standard 0 4.50
Engine: 225 XL Fusion 12 5.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 11 Double [22] 6 1.00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 143 pts Ferro-Fibrous 14 7.98
(Armor Crit Loc: 3 LA, 3 RA, 4 LT, 4 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 14 18
Center Torso (Rear): 6
L/R Side Torso: 11 16/16
L/R Side Torso (Rear): 5/5
L/R Arm: 7 13/13
L/R Leg: 11 21/21
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 PPC RA 10 3 7.00
1 Medium Laser RA 3 1 1.00
1 PPC LA 10 3 7.00
1 Medium Laser LA 3 1 1.00
1 Medium Laser RT 3 1 1.00
1 Medium Laser LT 3 1 1.00
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 32 70 44.98
Crits & Tons Left: 8 .02
Calculated Factors:
Total Cost: 7,400,220 C-Bills
Battle Value: 1,269
Cost per BV: 5,831.54
Weapon Value: 1,059 / 1,059 (Ratio = .83 / .83)
Damage Factors: SRDmg = 19; MRDmg = 13; LRDmg = 5
BattleForce2: MP: 5J, Armor/Structure: 4/2
Damage PB/M/L: 3/3/1, Overheat: 1
Class: MM; Point Value: 13
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Ronin ComStar Colonel
Joined: 05-Feb-2002 00:00 Posts: 908 Location: United States
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Posted: 25-Aug-2004 09:50 Post subject: RE: Blackjack BJ-4 |
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Why is this a Level 3 design?
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 25-Aug-2004 10:35 Post subject: RE: Blackjack BJ-4 |
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Its done with fractional accounting.
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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