Since I couldn't submit the design to the TRO section (you'll see why), I decided to submit it here.
Type/Model: Rexxar REX-1A
Tech: Inner Sphere / 3053
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 70 tons
Chassis: Chariot Type IV Standard
Power Plant: 350 GM XL XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [97.2] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: New Samarkand Royal with CASE Ferro-Fibrous
Armament:
1 Victory Nickel Alloy ER Large Laser
1 Lord's Thunder PPC
1 Victory Heartbeat Medium Pulse Laser
1 Empty Space - 10 Ton*
1 Victory Throb Small Pulse Laser
Manufacturer: Arc-Royal MechWorks
Location: Arc-Royal
Communications System: Achernar Air Whistler
Targeting & Tracking System: Dalban HiRez
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==Overview:==
Designed as part of a joint effort between the Federated Commonwealth and the
Draconis Combine, the Rexxar is fast, powerful deep-strike 'mech.
==Capabilities:==
The Rexxar has one major improvement over more conventional designs: it is
manufactured with 10 tons of empty space in a modular hardpoint housed inside
the left torso. This hardpoint, while not true Omni-tech, allows the Rexxar to
be outfitted for many different functions in support of its primary role. A
Rexxar might be employed as a mobile barrage vehicle mounting an AC/5 one day,
and can be used as a direct-fire assault machine the next, simply by switching
out weapon systems in the hardpoint.
The 'mechs primary punch is provided by a Lord's Thunder PPC, augmented by a
Victory Nickel Alloy Extended-Range Large Laser.
Short range power is supplied by the superb Victory Heartbeat Medium Pulse
Laser, with point-defense covered by a single Victory Throb Small Pulse Laser.
==Deployment==
The Rexxar is currently being deployed across the Commwealth and the Combine,
with the majority seeing assignment to the clan front. A limited number are
also being sold to trusted mercenary groups.
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Type/Model: Rexxar REX-1A
Mass: 70 tons
Equipment: Crits Mass
Int. Struct.: 107 pts Standard 0 7.00
Engine: 350 XL Fusion 12 15.00
Walking MP: 5 [6]
Running MP: 8 [9]
Jumping MP: 0
Heat Sinks: 13 Double [26] 0 3.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA 15 .00
Armor Factor: 217 pts Ferro-Fibrous 14 12.50
(Armor Crit Loc: 3 LA, 3 RA, 4 RT, 2 CT, 1 LL, 1 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 31
Center Torso (Rear): 13
L/R Side Torso: 15 21/21
L/R Side Torso (Rear): 9/9
L/R Arm: 11 22/22
L/R Leg: 15 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Large Laser RA 12 2 5.00
1 PPC RA 10 3 7.00
1 Medium Pulse Laser LA 4 1 2.00
1 Empty Space - 10 Ton* LT 0 7 10.00
1 Small Pulse Laser HD 2 1 1.00
CASE Equipment: LT 1 .50
--------------------------------------------------------
TOTALS: 28 71 70.00
Crits & Tons Left: 7 .00
Calculated Factors:
Total Cost: 17,341,586 C-Bills
Battle Value: 1,292
Cost per BV: 13,422.28
Weapon Value: 1,961 / 1,961 (Ratio = 1.52 / 1.52)
Damage Factors: SRDmg = 19; MRDmg = 12; LRDmg = 5
BattleForce2: MP: 5, Armor/Structure: 5/3
Damage PB/M/L: 4/2/2, Overheat: 0
Class: MH; Point Value: 13
[ This Message was edited by: Warhammer: 3025 on 2005-04-11 06:06 ] _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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