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PostPosted: 19-Feb-2005 10:44    Post subject: Battlesats Reply to topic Reply with quote

In the spirit of the incredibly powerful but obscenely expensive Battle Platform, Here are two much smaller battle satellites or "battlesats". They are designed to work in tandem, with the Type 1 beployed in defensive positions around the larger Type 2, taking out any fighters and small craft trying to slip through, and the Type 2 attempting to skag any capital-class ships coming near. Given that the two stations are relatively cheap, I do expect that they could be deployed around an important world in a complete defensive screen.

Class/Model/Name:  Battlesat Type I, Mk II 
Tech:              Inner Sphere / 3050
Vessel Type:       Space Station
Rules:             Level 2, Custom design
Rules Set:         AeroTech2

Mass:              5,000 tons
Hull:              Bowie E2
Length:            174 meters
Power Plant:       AML Standard
Safe Thrust:       0
Maximum Thrust:    0
Armor Type:        Armorscale Improved Ferro-aluminum
Armament:          
   24 Johnston Parti-Cannon PPC
   12 Doombud LRM 15
   48 OMI HighBurn Medium Laser
   12 Buzzsaw AMS
Manufacturer:   Guiding Light Manufacturing Station
  Location:     Addicks
Communications System:  Tek BattleCom
Targeting & Tracking System:  Tek Tru-Trak
------------------------------------------------------------------------------
Class/Model/Name:  Battlesat Type I, Mk II 
Mass:              5,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                           60.00
Thrust:  Safe Thrust: 0
      Maximum Thrust: 0
Structural Integrity: 1                                                 50.00
Total Heat Sinks:    228 Double                                        173.00
Fuel & Fuel Pumps:                                                     357.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                  5.00
Fire Control Computers:                                                   .00
Food & Water:  (1136 days supply)                                      500.00
Armor Type:  Improved Ferro-aluminum  (2,385 total armor pts)        1,325.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                400
   Fore-Left/Right:                  397/397
   Aft-Left/Right:                   397/397
   Aft:                                 397

Cargo:
   Bay 1:  Cargo (1) with 1 door                                       500.00
           Small Craft (2) with 2 doors                                400.00

Grav Deck #1:  (80-meter diameter)                                      50.00
Life Boats:  8 (7 tons each)                                            56.00
Escape Pods:  10 (7 tons each)                                          70.00

Crew and Passengers:
     14 Officers (12 minimum)                                          140.00
     44 Crew (32 minimum)                                              308.00
     20 Gunners (16 minimum)                                           140.00
     10 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 PPC                      Nose     2(20)  2(20)     --     --   20     14.00
2 PPC                      Nose     2(20)  2(20)     --     --   20     14.00
2 LRM 15(160 rounds)       Nose     2(18)  2(18)  2(18)     --   10     34.00
4 Medium Laser             Nose     2(20)     --     --     --   12      4.00
4 Medium Laser             Nose     2(20)     --     --     --   12      4.00
1 AMS(240 rounds)          Nose        --     --     --     --    1     20.50
1 AMS(240 rounds)          Nose        --     --     --     --    1     20.50
2 PPC                      FL/R     2(20)  2(20)     --     --   40     28.00
2 PPC                      FL/R     2(20)  2(20)     --     --   40     28.00
2 LRM 15(160 rounds)       FL/R     2(18)  2(18)  2(18)     --   20     68.00
4 Medium Laser             FL/R     2(20)     --     --     --   24      8.00
4 Medium Laser             FL/R     2(20)     --     --     --   24      8.00
1 AMS(240 rounds)          FL/R        --     --     --     --    2     41.00
1 AMS(240 rounds)          FL/R        --     --     --     --    2     41.00
2 PPC                      AL/R     2(20)  2(20)     --     --   40     28.00
2 PPC                      AL/R     2(20)  2(20)     --     --   40     28.00
2 LRM 15(160 rounds)       AL/R     2(18)  2(18)  2(18)     --   20     68.00
4 Medium Laser             AL/R     2(20)     --     --     --   24      8.00
4 Medium Laser             AL/R     2(20)     --     --     --   24      8.00
1 AMS(240 rounds)          AL/R        --     --     --     --    2     41.00
1 AMS(240 rounds)          AL/R        --     --     --     --    2     41.00
2 PPC                      Aft      2(20)  2(20)     --     --   20     14.00
2 PPC                      Aft      2(20)  2(20)     --     --   20     14.00
2 LRM 15(160 rounds)       Aft      2(18)  2(18)  2(18)     --   10     34.00
4 Medium Laser             Aft      2(20)     --     --     --   12      4.00
4 Medium Laser             Aft      2(20)     --     --     --   12      4.00
1 AMS(240 rounds)          Aft         --     --     --     --    1     20.50
1 AMS(240 rounds)          Aft         --     --     --     --    1     20.50
1 Lot Spare Parts (4.00%)                                              200.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 456       5,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        441,217,000 C-Bills
Battle Value:      41,533
Cost per BV:       10,623.29
Weapon Value:      26,704 (Ratio = .64)
Damage Factors:    SRV = 572;  MRV = 251;  LRV = 30;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 15,667
                   (2,735 Structure, 5,000 Life Support, 7,932 Weapons)
                   Support Points (SP) = 91,382  (583% of MPV)
BattleForce2:      Not applicable

_________________________________________________

Class/Model/Name:  Battlesat Type II, Mk I 
Tech:              Inner Sphere / 3055
Vessel Type:       Space Station
Rules:             Level 2, Custom design
Rules Set:         AeroTech2

Mass:              20,000 tons
Hull:              Bowie 50
Length:            276 meters
Power Plant:       AML Standard
Safe Thrust:       0
Maximum Thrust:    0
Armor Type:        Armorscale Improved Ferro-aluminum
Armament:          
   48 Large Laser
   12 NL45
    6 Barracuda
Manufacturer:   Guiding Light Manufacturing Station
  Location:     Addicks
Communications System:  Tek BattleCom
Targeting & Tracking System:  Tek Tru-Trak
------------------------------------------------------------------------------
Class/Model/Name:  Battlesat Type II, Mk I 
Mass:              20,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                          240.00
Thrust:  Safe Thrust: 0
      Maximum Thrust: 0
Structural Integrity: 1                                                200.00
Total Heat Sinks:    642 Double                                        576.00
Fuel & Fuel Pumps:                                                     136.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                 20.00
Fire Control Computers:                                                   .00
Food & Water:  (1099 days supply)                                      500.00
Armor Type:  Improved Ferro-aluminum  (1,620 total armor pts)        1,157.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                270
   Fore-Left/Right:                  270/270
   Aft-Left/Right:                   270/270
   Aft:                                 270

Cargo:
   Bay 1:  Cargo (1) with 2 doors                                      750.00
           Small Craft (2)                                             400.00

Grav Deck #1:  (250-meter diameter)                                    100.00
Grav Decks #2 - 3:  (80-meter diameter)                                100.00
Life Boats:  8 (7 tons each)                                            56.00
Escape Pods:  10 (7 tons each)                                          70.00

Crew and Passengers:
     16 Officers (14 minimum)                                          160.00
     35 Crew (33 minimum)                                              245.00
     30 Gunners (26 minimum)                                           210.00
     10 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 Large Laser              Nose     2(16)  2(16)     --     --   16     10.00
2 Large Laser              Nose     2(16)  2(16)     --     --   16     10.00
2 Large Laser              Nose     2(16)  2(16)     --     --   16     10.00
2 Large Laser              Nose     2(16)  2(16)     --     --   16     10.00
2 NL45                     Nose         9      9      9      9  140  1,800.00
1 Barracuda(15 msls)       Nose         2      2      2      2   10    540.00
2 Large Laser              FL/R     2(16)  2(16)     --     --   32     20.00
2 Large Laser              FL/R     2(16)  2(16)     --     --   32     20.00
2 Large Laser              FL/R     2(16)  2(16)     --     --   32     20.00
2 Large Laser              FL/R     2(16)  2(16)     --     --   32     20.00
2 NL45                     FL/R         9      9      9      9  280  3,600.00
1 Barracuda(15 msls)       FL/R         2      2      2      2   20  1,080.00
2 Large Laser              AL/R     2(16)  2(16)     --     --   32     20.00
2 Large Laser              AL/R     2(16)  2(16)     --     --   32     20.00
2 Large Laser              AL/R     2(16)  2(16)     --     --   32     20.00
2 Large Laser              AL/R     2(16)  2(16)     --     --   32     20.00
2 NL45                     AL/R         9      9      9      9  280  3,600.00
1 Barracuda(15 msls)       AL/R         2      2      2      2   20  1,080.00
2 Large Laser              Aft      2(16)  2(16)     --     --   16     10.00
2 Large Laser              Aft      2(16)  2(16)     --     --   16     10.00
2 Large Laser              Aft      2(16)  2(16)     --     --   16     10.00
2 Large Laser              Aft      2(16)  2(16)     --     --   16     10.00
2 NL45                     Aft          9      9      9      9  140  1,800.00
1 Barracuda(15 msls)       Aft          2      2      2      2   10    540.00
1 Lot Spare Parts (4.00%)                                              800.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 1,284      20,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        499,010,660 C-Bills
Battle Value:      35,792
Cost per BV:       13,941.96
Weapon Value:      34,046 (Ratio = .95)
Damage Factors:    SRV = 967;  MRV = 892;  LRV = 500;  ERV = 222
Maintenance:       Maintenance Point Value (MPV) = 38,562
                   (5,584 Structure, 5,030 Life Support, 27,948 Weapons)
                   Support Points (SP) = 98,020  (254% of MPV)
BattleForce2:      Not applicable


[ This Message was edited by: Warhammer: 3025 on 2005-02-26 23:58 ]
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Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


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Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
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Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 19-Feb-2005 18:49    Post subject: RE: Battlesats Reply to topic Reply with quote

I just did some math (my head hurts now) and I just tallied up the cost of a small network of Battlesats.

Battlesat Type II x12 = ~6,000,000,000

Battlesat Type I x 72 = ~32,400,000,000

Total = ~38,400,000,000

Each Type II is deployed in a strategic point in the defensive net, with 6 Type Is deployed around it (one on each side: up/down/port/starboard/fore/aft).

Compare the price tag of 38 bil. with the cost of a single McKenna class battleship, 21 bil. For the cost of a battleship and its support ships, you can completely protect an important world, which the ships would probably be used for anyway. The only thing you lose is the flexability of being able to redeploy the ships to other systems.
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Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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PostPosted: 19-Feb-2005 22:35    Post subject: RE: Battlesats Reply to topic Reply with quote

well it really depends on your idea. Im pretty sure that New Avalon or Tharkad can be crawling with these...
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Warhammer: 3025
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Posts: 1856

PostPosted: 19-Feb-2005 22:38    Post subject: RE: Battlesats Reply to topic Reply with quote

Right. The small defense network I gave in my example would likely be deployed around an important, but not vital, world. One with a minor-moderate size 'mech production facility perhaps. The more important the system, the larger/deeper the defense screens get.
_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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