Mordel's Bar & Grill
Completely silly 100 tonner. but kind of fun.
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Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 16-Mar-2005 17:40    Post subject: Completely silly 100 tonner. but kind of fun. Reply to topic Reply with quote

BattleMech Technical Readout
Custom* Weapons

Type/Model: Tri Barrel --(custom)-- TI-BRL-1
Tech: Inner Sphere / 3060
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 100 tons
Chassis: Standard
Power Plant: 300 Light Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
3 Ultra AC/20 (NAIS)s*
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Tri Barrel is intended specifically for Drop ship Garrison duty. To ensure
surviveability they dont range far from the longer range weapons of the
Dropship. They are also generally paired with Alacorns who have a superior
long range punch.

==Capabilities:==
Slow but fully armored the Tri's are usually deployed in groups of 2 with 2
Alacorn support tanks. 3 Large Ulta Ac 20's round out the weapons load each is
supplied with 3 tons of ammo.

--------------------------------------------------------
Type/Model: Tri Barrel --(custom)-- TI-BRL-1
Mass: 100 tons

Equipment: Crits Mass
Int. Struct.: 152 pts Standard 0 10.00
Engine: 300 Light Fusion 10 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 14 Double [28] 6 4.00
(Heat Sink Loc: 2 RA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA+H 15 .00
Armor Factor: 307 pts Standard 0 19.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Ultra AC/20 (NAIS)* LA 7 45 17 21.00
(Ammo Locations: 1 LA, 2 RA, 1 LT, 1 RT, 2 LL, 2 RL)
1 Ultra AC/20 (NAIS)* RT 7 8 12.00
1 Ultra AC/20 (NAIS)* LT 7 8 12.00
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 42 75 100.00
Crits & Tons Left: 3 .00

Calculated Factors:
Total Cost: 19,394,000 C-Bills
Battle Value: 1,955
Cost per BV: 9,920.2
Weapon Value: 2,315 / 2,315 (Ratio = 1.18 / 1.18)
Damage Factors: SRDmg = 52; MRDmg = 19; LRDmg = 0
BattleForce2: MP: 3, Armor/Structure: 8/6
Damage PB/M/L: 6/5/-, Overheat: 3
Class: MA; Point Value: 20


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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 16-Mar-2005 23:56    Post subject: RE: Completely silly 100 tonner. but kind of fun. Reply to topic Reply with quote

3 Ultra AC/20s?

A careful warrior could certainly use this mech to do some serious hurt to tanks, mechs, dropships and small mountains. He'll have to watch the heat and alternate the firing speed. 1 double, 2 standard? It's a desperate move to fire all three ACs at double rate, but when you do...

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A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Seraph
Blighted Sun Battalion
2nd Company
"Seraph's Slaughter"
Major
Major


Joined: 11-Mar-2004 00:00
Posts: 1744

PostPosted: 17-Mar-2005 04:01    Post subject: RE: Completely silly 100 tonner. but kind of fun. Reply to topic Reply with quote

....you fall over.

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If ignorance is bliss, then why are you so miserable?
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