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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 22-Mar-2005 16:03 Post subject: User Review: Fast Frog FFR-1OAF |
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On 2005-03-22, Blackhand wrote:
I never saw the difference between 8/12/8 and 9/14/9.
Its the same modifiers unless you manage something spectactular in standard rules.
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It allows for 2 pivots instead of 1 to get +3, and allows a run of 7 hexes into a HW instead of just 6.
Are either of those going to come up often? Maybe not, but it still might come in handy
_________________ www.210sportsblog.com
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 22-Mar-2005 18:28 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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One thing Inoticed in a recent PBE-Mail game is that those turns can realy make a differance. If you have a couple of extra movement points to burn it can spell the differance between victory and defeat.
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 22-Mar-2005 18:33 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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Something I learned early in my Mechwarrior experience: Speed = Life.
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 23-Mar-2005 09:12 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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That is the reason I made this thing so fast. It has been saved several times in the 3 battles it has been in by that 1 extra modifier. That extra movement also helps in the jumping. I have found several opponents that forget just how far 9 hexes is when you move it in a straight line REGARDLESS of terrain. Fun stuff.
The Frog does great as long as you never let it sit still. EVER.
_________________ Festina Lente!
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Blackhand Draconis Combine Chu-i
Joined: 05-Jul-2002 00:00 Posts: 334 Location: Canada
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Posted: 23-Mar-2005 11:46 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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I see what you say, but call me an unconverted heathen on this one guys. lol.
I'm far far far too much a 3025 timeline player. And it appears my spots are showing.
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 23-Mar-2005 12:32 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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That is OK Blackhand. I never play any later than around 3058. (mostly because that is as far as I have in the books.)
I also have a different perspective because I never play campaigns. So things like Ammo and total cost of mech do not really matter to me. I just make sure that I win in the end. I have said it before, this is the reason that multiple reviews are important. Everybody sees things differently.
_________________ Festina Lente!
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 23-Mar-2005 15:05 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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I used this mech in a couple games to give it a fair testing in prep for doing a review (which I never did do... lol) and I liked the 9 jump, especially bouncing into the assault mech of the 6 facing me and drilling it in the back almost every shot hit the torsos both times I jumped into its rear.
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 23-Mar-2005 16:37 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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On 2005-03-23 11:46, Blackhand wrote:
I see what you say, but call me an unconverted heathen on this one guys. lol.
I'm far far far too much a 3025 timeline player. And it appears my spots are showing.
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In 3025 where weapons are not as deadly more movement is a greater plus...getting one range to another is a big difference when a large laser is a primary weapon on a mech.
_________________ www.210sportsblog.com
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 23-Mar-2005 20:23 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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I am glad to hear that it has had favorable combat experience with at least one other person. It really drives someone nuts to jump 9 and get a back shot with only a 5 to hit. (+3 for jump, -2 for pulse)
_________________ Festina Lente!
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Blackhand Draconis Combine Chu-i
Joined: 05-Jul-2002 00:00 Posts: 334 Location: Canada
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Posted: 23-Mar-2005 23:15 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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I ran it, Jumped 9 got the awesome shot back. Mech proceeded to arm flip and end my day. Next time it was a failed piloting check into wooded hex as its IS standard pilot in this ride. Next time is a box defence and I said screw it and had it play around at 6 hexes and try to avoid getting hit, doesn't work.
It will work, AGAINST an opponent not prepared to arm flip, who doesn't box his troops, and who doesn't carry artillery mechs to fire across his formations with spotters, also needs a better than IS average pilot.
Thats a few too many conditions for me to guarenty sucess on.
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 24-Mar-2005 15:50 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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Face it, you hate, played it badly, and so got bad results.
_________________ If ignorance is bliss, then why are you so miserable?
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 24-Mar-2005 16:53 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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On 2005-03-23 23:15, Blackhand wrote:
I ran it, Jumped 9 got the awesome shot back. Mech proceeded to arm flip and end my day. Next time it was a failed piloting check into wooded hex as its IS standard pilot in this ride. Next time is a box defence and I said screw it and had it play around at 6 hexes and try to avoid getting hit, doesn't work.
It will work, AGAINST an opponent not prepared to arm flip, who doesn't box his troops, and who doesn't carry artillery mechs to fire across his formations with spotters, also needs a better than IS average pilot.
Thats a few too many conditions for me to guarenty sucess on.
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| The main thing about fast lights is it takes AN intelligent pilot to make effective use of them ...if played intelligently they are extremely dangerous,Just ask some of my victims
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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Blackhand Draconis Combine Chu-i
Joined: 05-Jul-2002 00:00 Posts: 334 Location: Canada
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Posted: 24-Mar-2005 19:38 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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I'm a 3025 Panther Pilot. Do you expect me to do well with anything that isn't a BATTLE mech?
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 24-Mar-2005 20:36 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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On 2005-03-24 15:50, Seraph wrote:
Face it, you hate, played it badly, and so got bad results.
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Dunno, of the 2 games I played to the finish with it I loved it. I never finished the other games I played it in though.
And not THAT many mechs can flip arms, and of those that can I don't jump them heh.
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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Blackhand Draconis Combine Chu-i
Joined: 05-Jul-2002 00:00 Posts: 334 Location: Canada
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Posted: 24-Mar-2005 21:38 Post subject: RE: User Review: Fast Frog FFR-1OAF |
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Well I play against a small group of players, and our regiment on regiment battles feature many mechs with arm flip and rear weapons due to our original propensity for sniping mechs like you describe.
Like I said in a friendly match where someone's not expecting it yeah its nice. Against, people paranoid about losing mechs to such a trick... its more a waste of money and time.
Its a calculated risk and like all calculated risks, you have to plan for the contingency of not being able to use it.
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