Posted: 30-Mar-2005 04:55 Post subject: User Review: Monolith MONO-Z2
Quote:
On 2005-03-07, Blackhand wrote:
In my mind it tries to get around the Awesome's weaknesses by throwing more armour and using an LRM 20 and 4 mediusm to cover its weak spots.
Suffers heavily against fast movers who might be able to get in so close only the mediums can fire, at which point its a jenner with more armour. Although its even more vulnerable if it gets stuck at 1-2 squares on its right side as it has no arcs to cover it really.
Its a decent idea, but with minimums on all 4 of its main guns... I wouldn't want to be the pilot in 3060. As even the Awesome in 3060 has no minimum range thus making it decisively better.
yep i flawed it delibrately which is why i never gave the other arm a medium laser or flip back one of the CT lasers.
who likes a winner 24/7 in the first place ?
I would love to fix the min range issues though but I cant use ER grade PPCs that are hard to obtain in such areas and generate too much heat.
Remember its a Chaos March mech (which means most high tech stuff are rare) and the fluff stated its for hanging back and lay down supporting fire.
P.S. The mech has fist as well, so if anything gets withnin 1 or 2 hex. U know what to do
[ This Message was edited by: bladewind on 2005-03-30 04:56 ]
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