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StarRaven Federated Suns Leftenant General
Joined: 01-Jun-2004 00:00 Posts: 1138 Location: United States
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Posted: 10-Apr-2005 00:12 Post subject: Hatchets on lighter 'Mechs |
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What do you guys think of hatchets on fast lights? Like the Scarabus. I've seen a non-canon design do this as well. (It was called the Aurora, found it in MegaMek; 7/11/7 35t)
And is it any different for mediums, like the Nightsky?
And any recommendations for testing opponents for a Scarbus or Nightsky?
_________________ "Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 10-Apr-2005 00:32 Post subject: RE: Hatchets on lighter 'Mechs |
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Hatchets are generally useless. They take space and weight that could be used for real weapons and equipment. They also draw extra fire from people that fear them. Great fun for show mechs but little use for real Battle Mechs.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 10-Apr-2005 01:38 Post subject: RE: Hatchets on lighter 'Mechs |
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hah the 35 ton WoB Gurhka carries a sword as well. Its gonna get killed faster.
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Daphne Wilde Star League Defense Force Lieutenant Colonel
Joined: 19-Sep-2003 00:00 Posts: 425 Location: United States
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Posted: 10-Apr-2005 01:48 Post subject: RE: Hatchets on lighter 'Mechs |
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Old, Old Battle Tech saying that is STILL true today...
" Never take a knife to a gun fight"
Need it be any more clear than that?
( Unless you are named Kai)
_________________ Lt.Col.Daphne Wilde 504 Para. 82 Div. Io
? & ?
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 10-Apr-2005 05:26 Post subject: RE: Hatchets on lighter 'Mechs |
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On 2005-04-10 00:12, StarRaven wrote:
What do you guys think of hatchets on fast lights? Like the Scarabus. I've seen a non-canon design do this as well. (It was called the Aurora, found it in MegaMek; 7/11/7 35t)
And is it any different for mediums, like the Nightsky?
And any recommendations for testing opponents for a Scarbus or Nightsky?
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Use the space for more weapons and/or armor and kick instead.
_________________ www.210sportsblog.com
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Ruger Lyran Alliance Hauptmann General
Joined: 04-Feb-2002 00:00 Posts: 2039
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Posted: 10-Apr-2005 06:39 Post subject: RE: Hatchets on lighter 'Mechs |
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Quote:
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On 2005-04-10 01:48, Daphne Wilde wrote:
Old, Old Battle Tech saying that is STILL true today...
" Never take a knife to a gun fight"
Need it be any more clear than that?
( Unless you are named Kai)
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If it does, just show them the scene of Indiana Jones vs. the sword weilder in Raiders of the Lost Ark...
Ruger
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cain Blighted Sun Battalion 1st Company "Ralgith's Renegades" Lieutenant
Joined: 10-May-2004 00:00 Posts: 329 Location: Canada
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Posted: 10-Apr-2005 11:54 Post subject: RE: Hatchets on lighter 'Mechs |
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if you want a opponent for hatchet mechs take a Hunchback or jenner
_________________ Nothing is as good as it looks and rarely looks as good as it isAnything that can go wrong will go wrong :Murphy
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 10-Apr-2005 13:20 Post subject: RE: Hatchets on lighter 'Mechs |
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Well... aehm... maybe Solaris games against similar enemy for fun?
_________________ The dragon NEVER sleeps!
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 10-Apr-2005 13:35 Post subject: RE: Hatchets on lighter 'Mechs |
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I love them. Everyone else that has responded thus far has gone neg on it. Well, I'll just laugh when my hatchet wielding light takes your head off in one TSM assisted bash. I've done that like 5 or 6 times now. Twice in one game too. I'm not saying a LOT of light mechs should be this way, but 1 to a company, or every other company isn't going to hurt either. Especially if its placed in a lance with weapon packed lights like the Jenner. They can work together as a team and ambush bigger mechs. And thats exactly what I do with them.
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 10-Apr-2005 13:45 Post subject: RE: Hatchets on lighter 'Mechs |
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On 2005-04-10 13:35, ralgith wrote:
I love them. Everyone else that has responded thus far has gone neg on it. Well, I'll just laugh when my hatchet wielding light takes your head off in one TSM assisted bash. I've done that like 5 or 6 times now. Twice in one game too. I'm not saying a LOT of light mechs should be this way, but 1 to a company, or every other company isn't going to hurt either. Especially if its placed in a lance with weapon packed lights like the Jenner. They can work together as a team and ambush bigger mechs. And thats exactly what I do with them.
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Hitting someone in the head with a hatchet isn't the norm.
If you have many light mechs vs bigger mechs you surround one of the bigger mechs and kick it.
Hatchets have a high pucker factor for inexperienced players. Experienced players don't care if you have one.
_________________ www.210sportsblog.com
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Seraph Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Major
Joined: 11-Mar-2004 00:00 Posts: 1744
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Posted: 10-Apr-2005 13:45 Post subject: RE: Hatchets on lighter 'Mechs |
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I like the Scarabus. I've used it to drop a RFL-3N Rifleman. Only got to use the hatchet twice and I missed once but it still dropped. lol
_________________ If ignorance is bliss, then why are you so miserable?
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 10-Apr-2005 14:45 Post subject: RE: Hatchets on lighter 'Mechs |
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What's so exceptional in dropping a Rifleman? Anyone can do that.
One reason people drool over hatchets is they think hits are rolled on the punch table. Unfortunately they're not.
IMO kicking is the best physical attack for damaging enemies. Once they lose a leg you can take them out at your leisure.
If you want to be nasty you can try pushing people off the board or down a Level 2+ hill.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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WhizzbangThePowerSquig Royal Black Watch Regiment Master Sergeant
Joined: 21-Mar-2005 00:00 Posts: 345 Location: Canada
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Posted: 10-Apr-2005 17:30 Post subject: RE: Hatchets on lighter 'Mechs |
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Hatchets tend to be very tricky to use. They are possibly the most specializewd piece of equipment out there, and must be treated as such.
The close confines of urban or canyon warfare will see the close-combat rich environment that favor the axe-wielder. Just beware of rushing other mechs built for the same sort of combat. Chances are, they also have a hatchet, or, even worse, a 20-class autocannon.
Personally, I will take axe mechs in one-on-one duels, where they often accel. Blatant use of terrain is their best bet. Although I have not used one lighter than the Ti T'sang, and have no personal experience withmedium and lightweights, I have seen the Nightsky do exceedingly well, at least before it got gang beat.
_________________ All fear Squiggy!
"I've never seen anything this beautiful in the entire galaxy - okay, give me the bomb." - Ultra Magnus
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Beebles Kell Hounds Lieutenant
Joined: 12-May-2004 00:00 Posts: 209 Location: Ireland
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Posted: 10-Apr-2005 17:35 Post subject: RE: Hatchets on lighter 'Mechs |
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ever see the angry little man?
10t 15/23 armed with only a hatchet?
[ This Message was edited by: Beebles on 2005-04-10 17:35 ] _________________ too lazy to make a sig...
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SaberDance Federated Suns Colonel
Joined: 07-May-2004 00:00 Posts: 837
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Posted: 10-Apr-2005 18:55 Post subject: RE: Hatchets on lighter 'Mechs |
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Is that what I scraped off my foot last week?
On the hatchet in general, I've been a big fan of the Axeman and the Hatchetman in certain situations for years. They suck at open combat where a good player can stay out of their (limited) range and pick them apart, but in cities, mountains, forests, and canyons, they can excel at mugging.
I've gotten some good use out of them as raiders. _________________ "Politics is the Art of looking for trouble, finding it everywhere, misdiagnosing the problem, and applying the wrong solution."
-Groucho Marx
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