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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 11-Apr-2005 19:20 Post subject: HRC-1 Hyper Recon Craft |
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Keep in mind that this isn't a serious vehicle, its sort of a joke/proof of concept...with that said, may I present to you, the fastest vehicle I've seen/made ever...capaple of reaching speeds of 648 KPH (405MPH)...for only 7.35 million c-bills!
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Hyper Recon Craft HRC-1
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 3, Standard design
Mass: 10 tons
Power Plant: 260 XXL Fusion Supercharger
Cruise Speed: 324.0 km/h
Maximum Speed: 486.0 [648.0] km/h
Armor Type: Standard
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Hyper Recon Craft HRC-1
Mass: 10 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 1.00
Engine: 260 XXL Fusion 4 4.50
Shielding & Transmission Equipment: 0 2.25
Engine Supercharger: 1 .45
Cruise MP: 30
Flank MP: 45 [60]
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .50
Crew: 1 Members 0 .00
Lift Equipment: 0 1.00
Armor Factor: 4 pts Standard 0 .25
Internal Armor
Structure Value
Front: 1 1
Left / Right Sides: 1 1/1
Rear: 1 1
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
Structural Bracings Body 1 .05
--------------------------------------------------------
TOTALS: 0 6 10.00
Items & Tons Left: 1 .00
Calculated Factors:
Total Cost: 7,325,000 C-Bills
Battle Value: 5
Cost per BV: 1,465,000.0
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 30H, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0
[ This Message was edited by: Delta on 2005-04-11 19:20 ]
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Erenon Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Sergeant
Joined: 04-Jun-2004 00:00 Posts: 976 Location: Singapore
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Posted: 11-Apr-2005 21:08 Post subject: RE: HRC-1 Hyper Recon Craft |
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never knew it was possible....
How do you control something like that???
_________________ "My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 12-Apr-2005 21:10 Post subject: RE: HRC-1 Hyper Recon Craft |
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http://www.mordel.net/barandgrill/viewtopic.php?topic=4143&forum=3&post=42777
How do you control these?
btw: this is not a one uping but a nod at your brilliance.
[ This Message was edited by: Vagabond on 2005-04-12 21:20 ] _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 12-Apr-2005 21:48 Post subject: RE: HRC-1 Hyper Recon Craft |
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!!! 340 flank!??! If my craft is unwieldly, that must have no steering...
Never thought about checking the sight for another hyper fast craft...
Now you have me...I must try and design a faster one!!! Somehow!
[ This Message was edited by: Delta on 2005-04-12 21:51 ]
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 12-Apr-2005 22:30 Post subject: RE: HRC-1 Hyper Recon Craft |
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You made the fastest hovercraft possible. I however, unveil the fastest VTOL ever!!!
(Note: This is not to brag, just to see how fast a craft can go)
I wonder the ramming damage this thing is capaple of...perhaps capital scale damage and splash?
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Hyper Recon Craft MKII
Tech: Inner Sphere / 3060
Config: V.T.O.L.
Rules: Level 3, Custom design
Mass: 0.38 tons
Power Plant: 25 XXL Fusion with Jet Boosters
Cruise Speed: 2138.4 km/h
Maximum Speed: 3207.6 [4276.8] km/h
Armor Type: Standard
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
The Hyper Recon Craft MKII is the fastest non-aerospace craft devoloped. It
carriers a 25 omni XXL engine with Jet Boosters to propel it at Mach 3.74,
faster than any non-aerospace craft ever devloped. It costs a lucidly cheap
268,120 C-Bills, however, it lacks external armor and weapons. Its primary
function is to be as fast as hell...
==Capabilities:==
The design, as noted above, goes a bonecrushing Mach 3.74, and the G-forces
would turn the pilot into jelly in nanoseconds if it wasn't for his prototype
G-Suit. The craft's doesn't have rotars per se, but instead, Fusion
Hyperpropulsion Jet Engines mounted at the rear.
--------------------------------------------------------
Type/Model: Hyper Recon Craft MKII
Mass: 0.38 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .04
Engine: 25 XXL Fusion 4 .17
Shielding & Transmission Equipment: 0 .09
Jet Boosters: 1 .02
Cruise MP: 198
Flank MP: 297 [396]
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .02
Crew: 1 Members 0 .00
Rotor Equipment: Main/Tail Rotors 0 .04
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Rotor: 1 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
--------------------------------------------------------
TOTALS: 0 5 .38
Items & Tons Left: 0 .00
Calculated Factors:
Total Cost: 268,120 C-Bills
Battle Value: 1
Cost per BV: 268,120.38
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 98V, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: VA; Point Value: 0
Comming up next: Aerospace fighters (I wonder if I can make a faster-than-light fighter...)
[ This Message was edited by: Delta on 2005-04-12 22:32 ]
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Erenon Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Sergeant
Joined: 04-Jun-2004 00:00 Posts: 976 Location: Singapore
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Posted: 13-Apr-2005 03:31 Post subject: RE: HRC-1 Hyper Recon Craft |
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I think you've outdone yourself there!
Brilliant work
_________________ "My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 13-Apr-2005 08:57 Post subject: RE: HRC-1 Hyper Recon Craft |
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Like Vagabond's stuff, these would make good, really expensive suicide bombers. Just imagine the charging damage from that kind of speed. I don't think that they ever envisioned that. It would really suck if you missed the to-hit roll.
_________________ Festina Lente!
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StarRaven Federated Suns Leftenant General
Joined: 01-Jun-2004 00:00 Posts: 1138 Location: United States
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Posted: 13-Apr-2005 11:31 Post subject: RE: HRC-1 Hyper Recon Craft |
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Quote:
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On 2005-04-12 22:30, Delta wrote:
Comming up next: Aerospace fighters (I wonder if I can make a faster-than-light fighter...)
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Not likely. Aerospace fighters are much more like BattleMechs than vehicles in the speed department.
Then again, isn't an aero hex equal to a standard mapsheet or something similar?
So you can get really high speeds, but it just won't look like it.
_________________ "Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 13-Apr-2005 15:51 Post subject: RE: HRC-1 Hyper Recon Craft |
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Yes, an aerotech hex is the same size as a battletech map. This fighter here is as fast as they get. Of corse, this means a prototype compact cockpit and no fuel (Bah, fuels overrated...I always vault the fuel out of fighters and replace it with weapons, I can only see fuel for conventional fighters)
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: HyperFighter HF-1
Tech: Inner Sphere / 3067
Vessel Type: Aerospace Fighter
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 5 tons
Frame: Lockheed/CBM 200
Length: 7 meters
Power Plant: *XXL Fusion*
Safe Thrust: 44
Maximum Thrust: 66
Armor Type: Starshield Standard
Armament: None
Manufacturer: Lockheed/CBM Corporation
Location: New Avalon (ABM), Talon (Kallon)
Communications System: Lockheed/CBM COM-SET 100
Targeting & Tracking System: Lockheed/CBM TarSet 55
------------------------------------------------------------------------------
Class/Model/Name: HyperFighter HF-1
Mass: 5 tons
Construction Options: Fractional Accounting
Equipment: Mass
Power Plant: *XXL Fusion* 3.00
Thrust: Safe Thrust: 44
Maximum Thrust: 66
Structural Integrity: 44 .00
Total Heat Sinks: 10 Double .00
Fuel: .00
*Cockpit (Compact* & Attitude Thrusters: 2.00
Armor Type: Standard (0 total armor pts) .00
Standard Scale Armor Pts
Location: L / R
Nose: 0
Left/Right Wings: 0/0
Aft: 0
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
------------------------------------------------------------------------------
TOTALS: Heat: 0 6.00
Tons Left: 0.0
Calculated Factors:
Total Cost: 4,043,676 C-Bills
Battle Value: 132
Cost per BV: 30,633.91
Weapon Value: 0 (Ratio = .00)
Damage Factors: SRV = 0; MRV = 0; LRV = 0; ERV = 0
BattleForce2: MP: 44, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: FL; Point Value: 1
If battletech hexes are 11 KPH per mp, I figured that this units speed is (11x66x18, 18 for the amplifcation of the unit's speed), means that this fighter's top speed is 13,086 KPH, or Mach 11.42.
[ This Message was edited by: Delta on 2005-04-13 15:52 ]
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 13-Apr-2005 18:00 Post subject: RE: HRC-1 Hyper Recon Craft |
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hehe. I forgot about the light racers. thoes were cool.
I would still like to see races with them.
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 14-Apr-2005 08:37 Post subject: RE: HRC-1 Hyper Recon Craft |
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I have been trying to think up some sort of solaris race track for that kind of stuff. I can also see racing mechs. Put some of the masc monsters through a track with pits and obstacles.
_________________ Festina Lente!
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