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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 20-Apr-2005 20:18 Post subject: Here's for you, Delta! |
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Your suits are ready.
First, the Prothka, a Heavy suit with a one-shot SRM and a Pulse laser.
Then the Ordos, a Medium suit with all the advanced scanning gear I could cram onto it. It has no anti-battlemech weapons, but you said that's okay.
Type/Model: Prothka
Tech/Era: Inner Sphere / 3060 / CBT Rules
Chassis Type: Humanoid
Weight Class: Heavy Battle Armor (1,001 - 1,500 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Jump Capacity: 60 meters
Armor Type: Improved Stealth
------------------------------------------------------------------
Type/Model: Prothka
Equipment: Slots Mass
Chassis Type: Heavy Class Humanoid 0 300
Motive System: Ground Movement (1 MP) 0 0
Jump Jets (2 MP) 0 250
Armor Type: 8 Points Improved Stealth 5 480
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Small Pulse Laser RA 42 2 410
Detachable Missile Pack Body 0 10
SRM 1 (OS) Body 2 50
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TOTALS: 9 1,500
Slots & Mass Left: 3 0
Calculated Factors:
Total Cost: 843,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 34 (136 for 4) Weapon Value: 15 (Ratio=.44)
Cost per BV: 20,397.06 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on OmniMechs
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2J Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/7/7/7 Coverage: Full
IR: +6, ECM: +6, Camo: 0
Melee AP: 1, Target Size Modifier: -3
Movement Modifiers:
Walking: -4, Running: -8, Sprinting: -12
Jump: 60 m/turn (After dropping missile pack)
Attribute Modifiers: STR: +3, DEX: 0, RFL: -3
Equipment Rating: E/E/E
Type/Model: Ordos
Tech/Era: Inner Sphere / 3060 / CBT Rules
Chassis Type: Humanoid
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Jump Capacity: 90 meters
Armor Type: Improved Stealth
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Type/Model: Ordos
Equipment: Slots Mass
Chassis Type: Medium Class Humanoid 0 175
Motive System: Ground Movement (1 MP) 0 0
Jump Jets (3 MP) 0 150
Armor Type: 5 Points Improved Stealth 5 300
Manipulators:
Left Arm: Battle Claw 0 15
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
ECM Suite Body 1 100
Active Probe Body 2 250
Anti-Personnel Weapon Mount RA 1 5
(Anti-Personnel Weapon Space) RA 0 0
Anti-Personnel Weapon Mount RA 1 5
(Anti-Personnel Weapon Space) RA 0 0
------------------------------------------------------------------
TOTALS: 10 1,000
Slots & Mass Left: 0 0
Calculated Factors:
Total Cost: 688,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 20 (80 for 4) Weapon Value: 4 (Ratio=.20)
Cost per BV: 26,925.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Travels on OmniMechs
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 3J Armor/Structure: 2 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 1 Specials: mec, mecm, prb, car4
CBT:RPG Data: Armor Value (M/B/E/X): 7/7/6/6 Coverage: Full
IR: +6, ECM: +6, Camo: 0
Melee AP: 2, Target Size Modifier: -2
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Jump: 90 m/turn
Attribute Modifiers: STR: +3, DEX: -2, RFL: -1
Equipment Rating: E/E/E
[ This Message was edited by: Warhammer: 3025 on 2005-04-20 20:19 ] _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 20-Apr-2005 20:30 Post subject: RE: Here's for you, Delta! |
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I like them both...very impressive...thanks.
One thing...where'd you get the names and what do they mean?
Edit: Great. Now I have battlearmor fever!
[ This Message was edited by: Delta on 2005-04-20 20:31 ]
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 20-Apr-2005 20:50 Post subject: RE: Here's for you, Delta! |
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The names are random strings of letters.
I started with one letter, and built from there.
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 20-Apr-2005 20:55 Post subject: RE: Here's for you, Delta! |
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You fooled me. Easily. Those sounded like something from some mythology or something...
Edit: Found that little BA program mowtown put up. Heres a nice burning design.
Name: Angry Little Pyro
Model: MKI
Chassis: Bipedal Light (750Kg)
Tech Base: Inner Sphere
Ground Speed: 10.8 Km/H
Jump Capability: 90 Meters
VTOL Speed: N/A
Underwater Speed: N/A
Armor:
Type: Standard
Points: 3
Weight: 150Kg
Equipment:
Body:
Ground Movement
Jump Jets
Jump Jets
Jump Jets
Heat Sink
Heat Sink
(IS) Flamer Ammo
(IS) Flamer Ammo
(IS) Flamer Ammo
Right Arm:
(IS) Flamer
Cutting Torch
Cutting Torch
Left Arm:
(IS) Flamer
(IS) Flamer
Cutting Torch
History:
The Angry Little Pyro is a Light Inner Sphere pyromatic battle armor used to set things on fire!!!
All Weapons - Combined Damage: 6
Cost: 257600 C-Bills
Estimated Battle Value: 86
[ This Message was edited by: Delta on 2005-04-20 21:42 ]
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McBride Draconis Combine Shujin
Joined: 06-Nov-2004 00:00 Posts: 101 Location: Canada
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Posted: 20-Apr-2005 21:32 Post subject: RE: Here's for you, Delta! |
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It is quite nice BA, and I usually don't like BA. I like my standard groundpounders, they fit my tactics.
As for the names, Ordos is actually a faction from the Dune computer games.
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 21-Apr-2005 00:46 Post subject: RE: Here's for you, Delta! |
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Be advised that Battle Armor Forge uses an outdated priliminary set of rules that has been changed in a number of places to create the final set and BA designed with that program do not comply with current rules....Which is why I posted the links to my designs in Warhammers challenge thread to see if he would fix them with HMBA.
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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