Mordel's Bar & Grill
Some light hit-and-run vehicles
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 27-Apr-2005 17:29    Post subject: Some light hit-and-run vehicles Reply to topic Reply with quote

Heres a Tank Destroyer, and an SRM platform.



BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Tank Destroyer
Tech: Inner Sphere / 3025
Config: Hovercraft
Rules: Level 3, Standard design

Mass: 45 tons
Power Plant: 170 Various Fusion
Cruise Speed: 97.2 km/h
Maximum Speed: 151.2 km/h
Armor Type: Various Standard
Armament:
1 Autocannon/20
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various

------------------------------------------------------------------------------
==Overview:==
The Tank Destroyer is repreisenitive of a typical hit-and-run Tank killer
craft.

==Capabilities:==
The Tank Destroyer carries an AC/20 and 20 reloads in its turret to help it
ruin enemy vehicles. It has a fairly light armor compliment, and is fast.

==Variants:==
All of the many variants remove the cargo bay. The most common vairant by far,
however, replaces a ton of ammo with a medium laser. Newer technology versions often change the Cannon to LBX or Ultra. Those with enough money can opt for Ferros Fiberous armor to help shield the vehicle.

==Deployment==
Many units deploy these, usually in pairs or lances to maximize their
firepower.

--------------------------------------------------------
Type/Model: Tank Destroyer
Mass: 45 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 170 Fusion 0 6.00
Shielding & Transmission Equipment: 0 3.00
Cruise MP: 9
Flank MP: 14
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.25
Crew: 2 Members 0 .00
Lift Equipment: 0 4.50
Turret Equipment: 0 1.40
Armor Factor: 85 pts Standard 0 5.31

Internal Armor
Structure Value
Front: 5 21
Left / Right Sides: 5 18/18
Rear: 5 10
Turret: 5 18

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/20 Turret 0 20 2 18.00
Cargo Bay Capacity Body 1 .04
--------------------------------------------------------
TOTALS: 0 3 45.00
Items & Tons Left: 11 .00

Calculated Factors:
Total Cost: 2,028,440 C-Bills
Battle Value: 639
Cost per BV: 3,174.4
Weapon Value: 228 / 228 (Ratio = .36 / .36)
Damage Factors: SRDmg = 15; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 9H, Armor/Structure: 0 / 4
Damage PB/M/L: 2/2/-, Overheat: 0
Class: GM; Point Value: 6
Specials: tran0


BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: SRM Striker
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 3, Standard design

Mass: 50 tons
Power Plant: 165 Various Fusion
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: Various Standard
Armament:
4 SRM 6s
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various

------------------------------------------------------------------------------
==Overview:==
A hit and run SRM carrier.

==Capabilities:==
The SRM Striker carries 4 SRM 6s and has a high top speed to run up and smash
things with its missiles.

==Variants:==
Newer craft may carrier streaks.

--------------------------------------------------------
Type/Model: SRM Striker
Mass: 50 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 5.00
Engine: 165 Fusion 0 6.67
Shielding & Transmission Equipment: 0 3.33
Cruise MP: 8
Flank MP: 12
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Lift Equipment: 0 5.00
Turret Equipment: 0 1.20
Armor Factor: 132 pts Standard 0 8.25

Internal Armor
Structure Value
Front: 5 36
Left / Right Sides: 5 27/27
Rear: 5 15
Turret: 5 27

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
4 SRM 6s Turret 0 90 5 18.00
--------------------------------------------------------
TOTALS: 0 5 49.95
Items & Tons Left: 10 .05

Calculated Factors:
Total Cost: 2,591,000 C-Bills
Battle Value: 647
Cost per BV: 4,004.64
Weapon Value: 613 / 613 (Ratio = .95 / .95)
Damage Factors: SRDmg = 24; MRDmg = 4; LRDmg = 0
BattleForce2: MP: 8H, Armor/Structure: 0 / 5
Damage PB/M/L: 3/3/-, Overheat: 0
Class: GM; Point Value: 6
Back to top View profile Send site message
bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 27-Apr-2005 19:16    Post subject: RE: Some light hit-and-run vehicles Reply to topic Reply with quote

Nasty but i always prefer units to hit n run with long range weapons somehow

Shoot and run, shoot and run.

Those tanks make good ambushers though.
Back to top View profile Send site message
Motown Scrapper
Clan Ice Hellions
Galaxy Commander
Galaxy Commander


Joined: 24-Jul-2003 00:00
Posts: 2074
Location: United States
PostPosted: 27-Apr-2005 20:50    Post subject: RE: Some light hit-and-run vehicles Reply to topic Reply with quote

Your Tank Destroyer makes me think of a Saladin on Steriods slightly faster a lot more armour and the amament is now turret mounted interresting

_________________
Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com

Force of nature

Still crazy after all these years
Back to top View profile Send site message Send e-mail
StarRaven
Federated Suns
Leftenant General
Leftenant General


Joined: 01-Jun-2004 00:00
Posts: 1138
Location: United States
PostPosted: 27-Apr-2005 21:19    Post subject: RE: Some light hit-and-run vehicles Reply to topic Reply with quote

Yes, the Saladin was the first thing I thought of too, when I saw that one. It's also similar to my Thunderer hovercraft.

I quite like the SRM hover. With all those SRMs for damage and crit seeking, it should make a very good harrasser, against both vehicles and BattleMechs.

_________________
"Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
Back to top View profile Send site message Send e-mail
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 28-Apr-2005 04:37    Post subject: RE: Some light hit-and-run vehicles Reply to topic Reply with quote

These pests can really ruin your mood for the day (and possibly much more)

_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum