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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 29-Apr-2005 17:07 Post subject: A crusader-style mech. |
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Dont feel like doing fluff or a name. But heres a crusder concept mech!
BattleMech Technical Readout
Type/Model:
Tech: Inner Sphere / 3062
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 60 tons
Chassis: Composite
Power Plant: 240 Pitban Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Large Lasers
1 Small Laser
2 LRM 10s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model:
Mass: 60 tons
Equipment: Crits Mass
Int. Struct.: 99 pts Composite 0 3.00
Engine: 240 Fusion 6 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12 Double [24] 9 2.00
(Heat Sink Loc: 2 LA, 1 RA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 201 pts Standard 0 13.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 30
Center Torso (Rear): 10
L/R Side Torso: 14 21/21
L/R Side Torso (Rear): 7/7
L/R Arm: 10 20/20
L/R Leg: 14 28/28
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Large Laser RA 8 2 5.00
1 Large Laser LA 8 2 5.00
1 Small Laser HD 1 1 .50
1 LRM 10 LL 4 48 6 9.00
(Ammo Locations: 2 LT, 2 RT)
1 LRM 10 RL 4 2 5.00
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TOTALS: 25 53 60.00
Crits & Tons Left: 25 .00
Calculated Factors:
Total Cost: 5,198,160 C-Bills
Battle Value: 1,038
Cost per BV: 5,007.86
Weapon Value: 1,503 / 1,503 (Ratio = 1.45 / 1.45)
Damage Factors: SRDmg = 17; MRDmg = 18; LRDmg = 6
BattleForce2: MP: 4, Armor/Structure: 5/5
Damage PB/M/L: 4/3/1, Overheat: 0
Class: MH; Point Value: 10
Specials: if
[ This Message was edited by: Delta on 2005-04-30 13:29 ]
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 30-Apr-2005 02:58 Post subject: RE: A crusader-style mech. |
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3025 mech with lvl 3 composite internal structure and DHS? In 3050 it may have less dangerous Endo Steel and stay lvl 2.
_________________ The dragon NEVER sleeps!
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StarRaven Federated Suns Leftenant General
Joined: 01-Jun-2004 00:00 Posts: 1138 Location: United States
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Posted: 30-Apr-2005 03:19 Post subject: RE: A crusader-style mech. |
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It's all right, but the firepower's not terribly impressive. I also question those two extra heat sinks. You could pack in two medium lasers instead to cover your min range, and still have minimal heat problems.
And could someone tell me what the catch is behind composite structure?
_________________ "Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 30-Apr-2005 05:19 Post subject: RE: A crusader-style mech. |
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It's expensive.
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 30-Apr-2005 12:27 Post subject: RE: A crusader-style mech. |
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And could someone tell me what the catch is behind composite structure?
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Its like Endo-Steel except without needing to take up critical slots. Bad news is, i can throw a rock at it and can do plentiful havoc.
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 30-Apr-2005 13:28 Post subject: RE: A crusader-style mech. |
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Whoops. Must have forgotten to change era. And what do you mean about that composite comment?
[ This Message was edited by: Delta on 2005-04-30 23:16 ]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 30-Apr-2005 15:38 Post subject: RE: A crusader-style mech. |
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And could someone tell me what the catch is behind composite structure?
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Comp weights 1/2 normal weight and takes up 0 crits. however, it takes 2x normal damage when it gets hit. you mark off 2 boxes per 1 pt of damage done to the IS.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 01-May-2005 07:54 Post subject: RE: A crusader-style mech. |
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On 2005-04-30 15:38, Vagabond wrote:
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And could someone tell me what the catch is behind composite structure?
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Comp weights 1/2 normal weight and takes up 0 crits. however, it takes 2x normal damage when it gets hit. you mark off 2 boxes per 1 pt of damage done to the IS.
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!!!!!!!!! I knew composite structure had a catch but I didnt know it was that bad...wow. I need to remember not to use composite anymore...
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