Mordel's Bar & Grill
Axe-equipped Mechs
 Pages (6): « [1] 2 3 4 5 6 »
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » General Discussion
View previous topic :: View next topic  
Author Message
Alcyon
Federated Suns
Recruit
Recruit


Joined: 10-Aug-2005 00:00
Posts: 2

PostPosted: 10-Aug-2005 02:52    Post subject: Axe-equipped Mechs Reply to topic Reply with quote

I don't play any of the tabletop games, but I love Mechwarrior 2 (I keep classic on my mac so I can play it) and I've read most of the Battletech and Mechwarrior novels. I'm writing a short fanfic about a member of a Federated Suns unit that gets wiped out to a man by the Lyrans, and one member of the unit escapes in his mech. He then causes havoc among the population and turns the people on the planet to the FC.

Anyway, I need to know what the difference is between Hatchetmans, Nightskys, and Axemans. I really like axes on mechs and so I plan the main character to have one but I need to know which mech to use. What weapons do they have other than axes? How fast? What's the tonnage? Anywhere I can find these out?

Thanks.

_________________
ALCYON
Federated Suns Axeman Mechwarrior
Poor High School Student
Axe-Wielding Canadian
Total Mac Addict
Back to top View profile Send site message Send e-mail Visit website
bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 10-Aug-2005 03:03    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Not wanting to sound too anal but there is a TRO section at the site navigation bar.

Mordel is kind enough to upload most, if not all of the stock TRO designs there. You can filter for the info there.

Back to top View profile Send site message
Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 10-Aug-2005 04:05    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-10 02:52, Alcyon wrote:
I don't play any of the tabletop games, but I love Mechwarrior 2 (I keep classic on my mac so I can play it) and I've read most of the Battletech and Mechwarrior novels. I'm writing a short fanfic about a member of a Federated Suns unit that gets wiped out to a man by the Lyrans, and one member of the unit escapes in his mech. He then causes havoc among the population and turns the people on the planet to the FC.

Anyway, I need to know what the difference is between Hatchetmans, Nightskys, and Axemans. I really like axes on mechs and so I plan the main character to have one but I need to know which mech to use. What weapons do they have other than axes? How fast? What's the tonnage? Anywhere I can find these out?

Thanks.



For such a situation I, for one, would prefer the Nightsky. With an almost exclusively energy-based loadout, it would be the more logical choice for an extended campaign away from supply bases (like a guerilla war). It's also faster (having a top speed of just over 97 KPH, compared to the Hatchetman or Axeman's 65 KPH), which allows it to close to melee range much more easily.

_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1456
Location: Germany
PostPosted: 10-Aug-2005 05:23    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Take a look at the Technical Readout section:
The Mechs are sorted by aera.

Hatchetman: 45t 3025/3050/Upgrades
Nightsky: 50t 3055/58/3060
Axman: 65t 3050/Upgrades

Some more Hatchet-wielders:

Buccaneer: 55t 3060
Ti Ts´ang: 60t 3060
Berserker: 100t 3055/58


_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
DarkAdder
Clan Star Adder
Star Commander
Star Commander


Joined: 10-Jan-2004 00:00
Posts: 604

PostPosted: 10-Aug-2005 14:37    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

You forgot the Scarabus. 3055

_________________
Meddle not in the affairs of Dragons, for you are crunchy and taste good with ketchup.
Back to top View profile Send site message Send e-mail
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1456
Location: Germany
PostPosted: 10-Aug-2005 15:06    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Yes! The axe-wielding 30 tonner!
Maybe I forgot some more. Were just examples!

_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
chihawk
Clan Blood Spirit
Master Bartender
Master Bartender


Joined: 04-Feb-2002 00:00
Posts: 8072
Location: United States
PostPosted: 10-Aug-2005 15:49    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Axes are a waste of space and tonnage on mechs...

_________________
www.210sportsblog.com
Back to top View profile Send site message Send e-mail Visit website Twitter Username
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 10-Aug-2005 16:17    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Sometimes they can be quite useful (and funny too)

_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
DarkAdder
Clan Star Adder
Star Commander
Star Commander


Joined: 10-Jan-2004 00:00
Posts: 604

PostPosted: 10-Aug-2005 18:45    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Hmmm..... Might have to play Chi someday, with a lance of axe-wielding mechs.

_________________
Meddle not in the affairs of Dragons, for you are crunchy and taste good with ketchup.
Back to top View profile Send site message Send e-mail
chihawk
Clan Blood Spirit
Master Bartender
Master Bartender


Joined: 04-Feb-2002 00:00
Posts: 8072
Location: United States
PostPosted: 10-Aug-2005 22:44    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-10 18:45, DarkAdder wrote:
Hmmm..... Might have to play Chi someday, with a lance of axe-wielding mechs.



My kick is one easier to hit, and every time I hit the kick hits your legs. When I hit your mechyou must make a pilot check. I can also fire every weapon I have.

You swing a hatchet and it hits me full body, and you can't fire weapons at me mounted in your arm.

Plus with the weight of the hatchet you have I'll mount an extra LPL or a couple MPL and turn you to slag before you can ever get close enough to hit me.

_________________
www.210sportsblog.com
Back to top View profile Send site message Send e-mail Visit website Twitter Username
bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 10-Aug-2005 23:51    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Why kick when you can ram ?
Back to top View profile Send site message
Kyu Kage
ComStar
Captain
Captain


Joined: 16-Sep-2002 00:00
Posts: 503

PostPosted: 11-Aug-2005 03:15    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-10 23:51, bladewind wrote:
Why kick when you can ram ?



BOOYAH!

But I do find axes are good for close combat when the heat starts scaling.

_________________
Loyalty above all else except honour!
Back to top View profile Send site message Visit website
chihawk
Clan Blood Spirit
Master Bartender
Master Bartender


Joined: 04-Feb-2002 00:00
Posts: 8072
Location: United States
PostPosted: 11-Aug-2005 06:08    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-10 23:51, bladewind wrote:
Why kick when you can ram ?



That's two harder to hit than kicking and you can't fire anything when you declare it.

_________________
www.210sportsblog.com
Back to top View profile Send site message Send e-mail Visit website Twitter Username
Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 11-Aug-2005 09:51    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Quote:

On 2005-08-11 06:08, chihawk wrote:
Quote:

On 2005-08-10 23:51, bladewind wrote:
Why kick when you can ram ?



That's two harder to hit than kicking and you can't fire anything when you declare it.



Perfect for fast hover tanks that have lost their turrets!

_________________
A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
Back to top View profile Send site message
Pinhead
The Bloody Clans




Joined: 25-Feb-2002 00:00
Posts: 1258
Location: United States
PostPosted: 11-Aug-2005 11:56    Post subject: RE: Axe-equipped Mechs Reply to topic Reply with quote

Chihawk is correct.

The most effective physical attack in terms of to hit, and directed damage is the kick.

Pin

_________________
"My Blood is not mine to give, it belongs to my Brothers"
Back to top View profile Send site message Send e-mail
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » General Discussion All times are GMT-05:00
 Pages (6): « [1] 2 3 4 5 6 »

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum