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Hector
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 11-Aug-2005 22:40    Post subject: Hector Reply to topic Reply with quote

BattleMech Technical Readout

Type/Model: Hector
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 20 tons
Chassis: Standard
Power Plant: 80 I.C.E.
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Machine Guns
1 Rocket Launcher 10 (OS)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Hector
Mass: 20 tons

Equipment: Crits Mass
Int. Struct.: 33 pts Standard 0 2.00
Engine: 80 I.C.E. 6 5.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 2 Single 2 2.00
(Heat Sink Loc: 1 LL, 1 RL)
Gyro: 4 1.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 69 pts Standard 0 4.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 6 9
Center Torso (Rear): 3
L/R Side Torso: 5 8/8
L/R Side Torso (Rear): 2/2
L/R Arm: 3 6/6
L/R Leg: 4 8/8

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Machine Gun RA 0 200 3 1.50
(Ammo Locations: 1 LA, 1 RA)
1 Machine Gun LA 0 1 .50
1 Rocket Launcher 10 (OS)CT 3 1 .50
--------------------------------------------------------
TOTALS: 0 38 20.00
Crits & Tons Left: 40 .00

Calculated Factors:
Total Cost: 915,440 C-Bills
Battle Value: 257
Cost per BV: 3,562.02
Weapon Value: 43 / 43 (Ratio = .17 / .17)
Damage Factors: SRDmg = 6; MRDmg = 3; LRDmg = 1
BattleForce2: MP: 4, Armor/Structure: 2/2
Damage PB/M/L: 1/-/-, Overheat: 0
Class: ML; Point Value: 3



I created this as a follow-up to my Labor Suit design. This unit is lighter, but the trade-off is that it doesn't have as much firepower.

Also, I know that 200 rounds of ammo for two machine guns is excessive, but given that the ammo pods are in the arms themselves I needed to do it for balance.

As far as variants go, strip the machine guns and ammo out for four more RL 10s - 2 per arm. One will mount where the MG was, and the other will mount (at an angle) where the ammo pod used to be.

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Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 11-Aug-2005 22:54    Post subject: RE: Hector Reply to topic Reply with quote

You're labor suit seems pretty damn big...
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