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Faolan Clan Wolf Point Commander
Joined: 06-Jul-2005 00:00 Posts: 12
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Posted: 12-Aug-2005 23:49 Post subject: Can SRMs and LRMs be partially fired? |
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Can SRMs and LRMs be partially fired? For example a LRM-20 is mounted on the mech, can the pilot opt to fire a smaller salvo, just 5, 10, 15? The smaller salvos would still be treated as normally fired from that size launcher. As well as ammo being tracked accordingly. Just curious if there is any published rules on this or maybe some common practice.
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 13-Aug-2005 00:14 Post subject: RE: Can SRMs and LRMs be partially fired? |
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Why would you even consider doing something like that?
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 13-Aug-2005 00:27 Post subject: RE: Can SRMs and LRMs be partially fired? |
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Yeah its a well known fact that in the boardgame that a larger LRM barrage does more damage than a couple of smaller ones if the LRM 20 rolls a hit.
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 13-Aug-2005 07:02 Post subject: RE: Can SRMs and LRMs be partially fired? |
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On 2005-08-12 23:49, Faolan wrote:
Can SRMs and LRMs be partially fired? For example a LRM-20 is mounted on the mech, can the pilot opt to fire a smaller salvo, just 5, 10, 15? The smaller salvos would still be treated as normally fired from that size launcher. As well as ammo being tracked accordingly. Just curious if there is any published rules on this or maybe some common practice.
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It is neither in the rules nor is it a common practice.
_________________ www.210sportsblog.com
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 13-Aug-2005 07:09 Post subject: RE: Can SRMs and LRMs be partially fired? |
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On 2005-08-13 00:27, bladewind wrote:
Yeah its a well known fact that in the boardgame that a larger LRM barrage does more damage than a couple of smaller ones if the LRM 20 rolls a hit.
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Really?
Average damage from 1 LRM20 is 12.
Average damage from 2 LRM10s is 12.
Average damage from 4 LRM5s is 12.
I'm not a math genious, but the potential for maximum damage may be higher for an LRM20 than 2 10's or 4 5's, but the average damage is exactly the same.
_________________ www.210sportsblog.com
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 13-Aug-2005 09:08 Post subject: RE: Can SRMs and LRMs be partially fired? |
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Average damage aside, why would anyone want to fire only part of a larger rack? It means you'll do damage to your target at a slower rate, something very bad in Btech combat.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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WhizzbangThePowerSquig Royal Black Watch Regiment Master Sergeant
Joined: 21-Mar-2005 00:00 Posts: 345 Location: Canada
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Posted: 13-Aug-2005 10:36 Post subject: RE: Can SRMs and LRMs be partially fired? |
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Hmmm... I think I see where he's coming from.
Some roleplaying games (notably Palladium Books' Rifts and Robotech) have missile launchers that lack the -ahem- payload of Battletech. The launchers may hold, say 20 missiles, and one reload, with the option of firing salvos from 1 to 10 or 20 missiles. In this case, firing all 20 at one target would be a waste.
In a more down-home BattleTech example, and old computer game called Megatron had a MadCat and a Vulture stalking each other in a labyrinth. Each Mech had 2 20-missile launchers, fired one at a time, and once the missile were fired, that's it.
_________________ All fear Squiggy!
"I've never seen anything this beautiful in the entire galaxy - okay, give me the bomb." - Ultra Magnus
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Faolan Clan Wolf Point Commander
Joined: 06-Jul-2005 00:00 Posts: 12
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Posted: 13-Aug-2005 11:13 Post subject: RE: Can SRMs and LRMs be partially fired? |
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I was looking at it in a ammo conservation mindset. long campaigns, or not the need to waste an entire salvo on something that doesnt need it. that and simple curiosity.
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 13-Aug-2005 11:18 Post subject: RE: Can SRMs and LRMs be partially fired? |
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The best way of conserving resources in Btech campaigns is to take down the targets as fast as possible. Then you can salvage their ammo for your own use.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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DarkAdder Clan Star Adder Star Commander
Joined: 10-Jan-2004 00:00 Posts: 604
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Posted: 13-Aug-2005 13:16 Post subject: RE: Can SRMs and LRMs be partially fired? |
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Capturing supply depots is another time-honored tactic, too.
_________________ Meddle not in the affairs of Dragons, for you are crunchy and taste good with ketchup.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 13-Aug-2005 14:09 Post subject: RE: Can SRMs and LRMs be partially fired? |
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On 2005-08-13 00:14, Nightmare wrote:
Why would you even consider doing something like that?
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Maybe with SRM-6 with one ton of SRMs (= 100 missiles) it should have 16 salvos and four missiles would remain in ammo bin.
_________________ The dragon NEVER sleeps!
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 13-Aug-2005 15:03 Post subject: RE: Can SRMs and LRMs be partially fired? |
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On 2005-08-13 14:09, Sleeping Dragon wrote:
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On 2005-08-13 00:14, Nightmare wrote:
Why would you even consider doing something like that?
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Maybe with SRM-6 with one ton of SRMs (= 100 missiles) it should have 16 salvos and four missiles would remain in ammo bin.
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It doesn't work that way...
_________________ www.210sportsblog.com
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 13-Aug-2005 15:49 Post subject: RE: Can SRMs and LRMs be partially fired? |
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On 2005-08-13 13:16, DarkAdder wrote:
Capturing supply depots is another time-honored tactic, too.
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Assuming you don't hit it by accident if your LRMS missed the target and smash into the depot.
But oh well at least you get massive fireworks and blow up all the defenders and their mechs thus saving ammo too
Aside from the OOC remark, i never saw any rules that allow partial LRM launching. It might be more useful on OS Rocket launchers though *shrug*
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 13-Aug-2005 23:28 Post subject: RE: Can SRMs and LRMs be partially fired? |
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On 2005-08-13 15:49, bladewind wrote:
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On 2005-08-13 13:16, DarkAdder wrote:
Capturing supply depots is another time-honored tactic, too.
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Assuming you don't hit it by accident if your LRMS missed the target and smash into the depot.
But oh well at least you get massive fireworks and blow up all the defenders and their mechs thus saving ammo too
Aside from the OOC remark, i never saw any rules that allow partial LRM launching. It might be more useful on OS Rocket launchers though *shrug*
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Partial missile launches generally wont be useful...remeber that the missiles we shoot in battletech are 2-6 KG rockets that work best fired in mass (they do 1 or two damage a piece)
Besides, partial firings would screw up the reloading mechanism and other bad stuff.
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Pinhead The Bloody Clans
Joined: 25-Feb-2002 00:00 Posts: 1258 Location: United States
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Posted: 14-Aug-2005 01:44 Post subject: RE: Can SRMs and LRMs be partially fired? |
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Average damage from 1 LRM20 is 12.
Average damage from 2 LRM10s is 12.
Average damage from 4 LRM5s is 12.
I'm not a math genious, but the potential for maximum damage may be higher for an LRM20 than 2 10's or 4 5's, but the average damage is exactly the same.
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And there are other advantages to taking multiple LRM5 launchers versus single LRM20 launchers involving weight and reloads.
Pin
_________________ "My Blood is not mine to give, it belongs to my Brothers"
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