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Urban Combat Vehicle series
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Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 22-Aug-2005 00:31    Post subject: Urban Combat Vehicle series Reply to topic Reply with quote

This is a whole line of vehicles I did while suffering from insomnia last night (well, technically I'm STILL suffering from it...).



The ubiquitous FOV.
Type/Model:    Urban Combat Vehicle Type I 
Tech:          Inner Sphere / 3025
Config:        Tracked Vehicle
Rules:         Level 1, Custom design

Mass:          10 tons
Power Plant:   60 Various I.C.E.
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Various Standard
Armament:      
  1 Machine Gun 
Manufacturer:  Various
  Location:    Various
Communications System:  Various
Targeting & Tracking System:  Various

--------------------------------------------------------
Type/Model:    Urban Combat Vehicle Type I 
Mass:          10 tons

Equipment:                                 Items    Mass
Int. Struct.:  4 pts Standard                0      1.00
Engine:        60 I.C.E.                     0      3.00
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .50
Crew: 1 Members                              0       .00
Armor Factor:   72 pts Standard              0      4.50

                          Internal    Armor
                          Structure   Value
   Front:                     1         26 
   Left / Right Sides:        1      17/17 
   Rear:                      1         12 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Machine Gun            Front    0  100     2      1.00
--------------------------------------------------------
TOTALS:                           0          2     10.00
Items & Tons Left:                           5       .00

Calculated Factors:
Total Cost:        83,050 C-Bills
Battle Value:      85
Cost per BV:       977.06
Weapon Value:      4 / 4 (Ratio = .05 / .05)
Damage Factors:    SRDmg = 1;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 6T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 1






The incinerator tank
Type/Model:    Urban Combat Vehicle Type II 
Tech:          Inner Sphere / 3025
Config:        Tracked Vehicle
Rules:         Level 1, Custom design

Mass:          15 tons
Power Plant:   75 Various I.C.E.
Cruise Speed:  54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type:    Various Standard
Armament:      
  1 Machine Gun 
  2 Flamer (Vehicle)s
Manufacturer:  Various
  Location:    Various
Communications System:  Various
Targeting & Tracking System:  Various

--------------------------------------------------------
Type/Model:    Urban Combat Vehicle Type II 
Mass:          15 tons

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      1.50
Engine:        75 I.C.E.                     0      4.00
    Cruise MP:   5
     Flank MP:   8
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      1.00
Crew: 1 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:   64 pts Standard              0      4.00

                          Internal    Armor
                          Structure   Value
   Front:                     2         19 
   Left / Right Sides:        2      13/13 
   Rear:                      2          8 
   Turret:                    2         11 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Machine Gun            Front    0  100     2      1.00
2 Flamer (Vehicle)s      Turret   0   40     3      3.00
--------------------------------------------------------
TOTALS:                           0          5     15.00
Items & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        125,063 C-Bills
Battle Value:      96
Cost per BV:       1,302.73
Weapon Value:      11 / 11 (Ratio = .11 / .11)
Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 5T,  Armor/Structure: 0 / 2
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: GL;  Point Value: 1






The point-blank bombardier
Type/Model:    Urban Combat Vehicle Type III 
Tech:          Inner Sphere / 3025
Config:        Tracked Vehicle
Rules:         Level 1, Custom design

Mass:          15 tons
Power Plant:   60 Various I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Various Standard
Armament:      
  1 Machine Gun 
  4 SRM 2s
Manufacturer:  Various
  Location:    Various
Communications System:  Various
Targeting & Tracking System:  Various

--------------------------------------------------------
Type/Model:    Urban Combat Vehicle Type III 
Mass:          15 tons

Equipment:                                 Items    Mass
Int. Struct.:  8 pts Standard                0      1.50
Engine:        60 I.C.E.                     0      3.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      1.00
Crew: 1 Members                              0       .00
Armor Factor:   40 pts Standard              0      2.50

                          Internal    Armor
                          Structure   Value
   Front:                     2         14 
   Left / Right Sides:        2      10/10 
   Rear:                      2          6 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Machine Gun            Front    0  100     2      1.00
4 SRM 2s                 Front    0  100     5      6.00
--------------------------------------------------------
TOTALS:                           0          7     15.00
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        189,175 C-Bills
Battle Value:      149
Cost per BV:       1,269.63
Weapon Value:      39 / 39 (Ratio = .26 / .26)
Damage Factors:    SRDmg = 9;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 2
                   Damage PB/M/L: 2/2/-,  Overheat: 0
                   Class: GL;  Point Value: 2






The hit-and-fade striker.
Type/Model:    Urban Combat Vehicle Type IV 
Tech:          Inner Sphere / 3025
Config:        Tracked Vehicle
Rules:         Level 1, Custom design

Mass:          20 tons
Power Plant:   80 Various I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Various Standard
Armament:      
  2 SRM 4s
  1 Machine Gun 
Manufacturer:  Various
  Location:    Various
Communications System:  Various
Targeting & Tracking System:  Various

--------------------------------------------------------
Type/Model:    Urban Combat Vehicle Type IV 
Mass:          20 tons

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      2.00
Engine:        80 I.C.E.                     0      5.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      1.00
Crew: 2 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:   72 pts Standard              0      4.50

                          Internal    Armor
                          Structure   Value
   Front:                     2         22 
   Left / Right Sides:        2      14/14 
   Rear:                      2         10 
   Turret:                    2         12 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 SRM 4                  Turret   0   25     2      3.00
1 SRM 4                  Turret   0   25     1      3.00
1 Machine Gun            Front    0  100     2      1.00
--------------------------------------------------------
TOTALS:                           0          5     20.00
Items & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        340,400 C-Bills
Battle Value:      179
Cost per BV:       1,901.68
Weapon Value:      84 / 84 (Ratio = .47 / .47)
Damage Factors:    SRDmg = 9;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GL;  Point Value: 2






The 200mm smoothbore with tracks attached.
Type/Model:    Urban Combat Vehicle Type V 
Tech:          Inner Sphere / 3025
Config:        Tracked Vehicle
Rules:         Level 1, Custom design

Mass:          40 tons
Power Plant:   160 Various I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Various Standard
Armament:      
  1 Machine Gun 
  1 Autocannon/20 
Manufacturer:  Various
  Location:    Various
Communications System:  Various
Targeting & Tracking System:  Various

--------------------------------------------------------
Type/Model:    Urban Combat Vehicle Type V 
Mass:          40 tons

Equipment:                                 Items    Mass
Int. Struct.:  16 pts Standard               0      4.00
Engine:        160 I.C.E.                    0     12.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      2.00
Crew: 3 Members                              0       .00
Armor Factor:   80 pts Standard              0      5.00

                          Internal    Armor
                          Structure   Value
   Front:                     4         29 
   Left / Right Sides:        4      19/19 
   Rear:                      4         13 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Machine Gun            Front    0  100     2      1.00
1 Autocannon/20          Front    0   10     2     16.00
--------------------------------------------------------
TOTALS:                           0          4     40.00
Items & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        759,033 C-Bills
Battle Value:      335
Cost per BV:       2,265.77
Weapon Value:      161 / 161 (Ratio = .48 / .48)
Damage Factors:    SRDmg = 16;  MRDmg = 2;  LRDmg = 0
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 2/2/-,  Overheat: 0
                   Class: GM;  Point Value: 3






The every-vehicle.
Type/Model:    Urban Combat Vehicle Type VI 
Tech:          Inner Sphere / 3025
Config:        Tracked Vehicle
Rules:         Level 3, Custom design

Mass:          30 tons
Power Plant:   120 Various I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Various Standard
Armament:      
  1 Machine Gun 
  1 Hardpoint*
Manufacturer:  Various
  Location:    Various
Communications System:  Various
Targeting & Tracking System:  Various

--------------------------------------------------------
Type/Model:    Urban Combat Vehicle Type VI 
Mass:          30 tons

Equipment:                                 Items    Mass
Int. Struct.:  12 pts Standard               0      3.00
Engine:        120 I.C.E.                    0      8.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      1.50
Crew: 2 Members                              0       .00
Amphibious Drive Equipment:                  0      3.00
Armor Factor:   72 pts Standard              0      4.50

                          Internal    Armor
                          Structure   Value
   Front:                     3         26 
   Left / Right Sides:        3      17/17 
   Rear:                      3         12 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Machine Gun            Front    0  100     2      1.00
1 Hardpoint*             Body     0          1      9.00
--------------------------------------------------------
TOTALS:                           0          4     30.00
Items & Tons Left:                           7       .00

Calculated Factors:
Total Cost:        241,150 C-Bills
Battle Value:      266
Cost per BV:       906.58
Weapon Value:      4 / 4 (Ratio = .02 / .02)
Damage Factors:    SRDmg = 1;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 3


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StarRaven
Federated Suns
Leftenant General
Leftenant General


Joined: 01-Jun-2004 00:00
Posts: 1138
Location: United States
PostPosted: 22-Aug-2005 01:12    Post subject: RE: Urban Combat Vehicle series Reply to topic Reply with quote

I like them. Nice and cheap. Specific comments:

I haven't memorized the missile charts, but I would think that the Type III would be more effective with two SRM 4s.

And I especially like the Type V. I always enjoy trying to fit an AC/20 on to the lightest chassis possible; it's fun.

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bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 22-Aug-2005 02:16    Post subject: RE: Urban Combat Vehicle series Reply to topic Reply with quote

The Type IV is like a Hetzer copy. But meh, imitation is the most sincere form of flattery.

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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 28-Aug-2005 13:07    Post subject: RE: Urban Combat Vehicle series Reply to topic Reply with quote

First vee - 10t - one MG, not nice.

Otherwise nice collection of vees.

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