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What can move up to 129.6KM and deliver a UAC 20, Oh yeah its evil 8-)
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Stinger
The Knights of Chaos
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Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 14-Sep-2005 23:49    Post subject: What can move up to 129.6KM and deliver a UAC 20, Oh yeah its evil 8-) Reply to topic Reply with quote

Please feel free to surrender when you see these comming.

Let me know what you think


BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Zerg custom
Tech: Clan / 3060
Config: V.T.O.L.
Rules: Level 3, Standard design

Mass: 30 tons
Power Plant: 100 Fusion
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Ultra AC/20
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
Designed on the heels of the Wolf spider the Zerg is a mechwarriors worst
nightmare. Blindingly fast and well armored the Zerg is able to take a beating
if the opposition is willing to take notice.

==Capabilities:==
Built on the same basic airfram as the Wolf Spider the Zerg's only drawback is
its lighter armor load. Though there is a variant that fixes that by adding a
XL engine. This variant also adds more ammo as well.

The Zerg mounts a Clan Ultra AC 20 with 3 tons of ammo to feed the monster
gun. The switch came when the WiE techs had a shortage of ERPPC's and
heatsinks. A few different versions of the Wolf Spider were attempted. One of
the techs had the UAC brought over and after a brief retooling of the inner
body the UAC was mounted and the ammo caseings were mounted with more than
enough room to spare. 3 tons of ammor feed the UAC 20, though its not as much
as they would like it does allow a prudent pilot to loiter for a bit wreaking
havok.

==Deployment==
Much like the Wolf Spider the Zerg is being sold on the open market to aid in
rebuilding. A few have been seen in WiE stars, pairing seems to be 3 Wolf
Spiders and 2 Zergs.

--------------------------------------------------------
Type/Model: Zerg custom
Mass: 30 tons

Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3.00
Engine: 100 Fusion 0 3.00
Shielding & Transmission Equipment: 0 1.50
Cruise MP: 8
Flank MP: 12
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Rotor Equipment: Main/Tail Rotors 0 3.00
Armor Factor: 58 pts Ferro-Fibrous 1 3.00

Internal Armor
Structure Value
Front: 3 21
Left / Right Sides: 3 13/13
Rear: 3 9
Rotor: 3 2

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Ultra AC/20 Front 0 15 2 15.00
1 C.A.S.E. Equipment Body 0 .00
--------------------------------------------------------
TOTALS: 0 3 30.00
Items & Tons Left: 8 .00

Calculated Factors:
Total Cost: 2,030,000 C-Bills
Battle Value: 1,626
Cost per BV: 1,248.46
Weapon Value: 216 / 216 (Ratio = .13 / .13)
Damage Factors: SRDmg = 24; MRDmg = 10; LRDmg = 0
BattleForce2: MP: 8V, Armor/Structure: 0 / 2
Damage PB/M/L: 2/2/-, Overheat: 0
Class: VA; Point Value: 16



And the XL version....



BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Zerg custom
Tech: Clan / 3060
Config: V.T.O.L.
Rules: Level 3, Standard design

Mass: 30 tons
Power Plant: 100 XL Fusion
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Ultra AC/20
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
Designed on the heels of the Wolf spider the Zerg is a mechwarriors worst
nightmare. Blindingly fast and well armored the Zerg is able to take a beating
if the opposition is willing to take notice.

==Capabilities:==
Built on the same basic airfram as the Wolf Spider the Zerg's only drawback is
its lighter armor load. Though there is a variant that fixes that by adding a
XL engine. This variant also adds more ammo as well.

The Zerg mounts a Clan Ultra AC 20 with 3 tons of ammo to feed the monster
gun. The switch came when the WiE techs had a shortage of ERPPC's and
heatsinks. A few different versions of the Wolf Spider were attempted. One of
the techs had the UAC brought over and after a brief retooling of the inner
body the UAC was mounted and the ammo caseings were mounted with more than
enough room to spare. 3 tons of ammor feed the UAC 20, though its not as much
as they would like it does allow a prudent pilot to loiter for a bit wreaking
havok.

==Deployment==
Much like the Wolf Spider the Zerg is being sold on the open market to aid in
rebuilding. A few have been seen in WiE stars, pairing seems to be 3 Wolf
Spiders and 2 Zergs.

--------------------------------------------------------
Type/Model: Zerg custom
Mass: 30 tons

Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3.00
Engine: 100 XL Fusion 1 1.50
Shielding & Transmission Equipment: 0 1.00
Cruise MP: 8
Flank MP: 12
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Rotor Equipment: Main/Tail Rotors 0 3.00
Armor Factor: 77 pts Ferro-Fibrous 1 4.00

Internal Armor
Structure Value
Front: 3 27
Left / Right Sides: 3 18/18
Rear: 3 12
Rotor: 3 2

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Ultra AC/20 Front 0 20 2 16.00
1 C.A.S.E. Equipment Body 0 .00
--------------------------------------------------------
TOTALS: 0 4 30.00
Items & Tons Left: 7 .00

Calculated Factors:
Total Cost: 3,310,000 C-Bills
Battle Value: 1,763
Cost per BV: 1,877.48
Weapon Value: 275 / 275 (Ratio = .16 / .16)
Damage Factors: SRDmg = 24; MRDmg = 10; LRDmg = 0
BattleForce2: MP: 8V, Armor/Structure: 0 / 3
Damage PB/M/L: 3/3/-, Overheat: 0
Class: VA; Point Value: 18



[ This Message was edited by: Stinger on 2005-09-14 23:53 ]
_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 15-Sep-2005 10:01    Post subject: RE: What can move up to 129.6KM and deliver a UAC 20, Oh yeah its evil 8-) Reply to topic Reply with quote

Ouch, nasty VTOL. PPC variant could afford to stay away, but this is quite evil too. Using LB gun (or SRMs) instead of ultra (and maybe taking one ton of ammo for armor) would produce good companion for Wolf Spider.

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Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 15-Sep-2005 13:52    Post subject: RE: What can move up to 129.6KM and deliver a UAC 20, Oh yeah its evil 8-) Reply to topic Reply with quote

Yeah the XL variant mounts 4 tons of ammo and 4 of armor I would love to be able to push that armor coverage up a bit but would haveto sacrafice speed or the huge weapon for that now.

_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 15-Sep-2005 17:00    Post subject: RE: What can move up to 129.6KM and deliver a UAC 20, Oh yeah its evil 8-) Reply to topic Reply with quote

Ouch...

I think its a great idea to engage these at range...
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bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 16-Sep-2005 23:03    Post subject: RE: What can move up to 129.6KM and deliver a UAC 20, Oh yeah its evil 8-) Reply to topic Reply with quote

Just pray the thing doesn't jam.
Otherwise its a 2 million pile of unk.


Still a UAC-20 packin chopper is a real surprise, kinda like Arrow IV packin chopper too.
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