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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 08-Nov-2005 01:06 Post subject: Desperado |
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BattleMech Technical Readout
Type/Model: Desperado custom DSPRDP-1A
Tech: Inner Sphere / 3060
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 65 tons
Chassis: Earthwerks Trooper Endo Steel
Power Plant: 260 Omni Light Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Lexington Limited Lifters Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Durallex CASE Standard
Armament:
6 Defiance B3M Medium Lasers
3 Holly-5 LRM 5s
3 Harpoon-4S Streak SRM 4s
1 Guardian ECM
Manufacturer: Earthwerks Incorporated
Location: New Earth
Communications System: Omicron 4002 Networking Channel
Targeting & Tracking System: Cirxese BallistaCheck w/ Cirxese RockeCheck
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==Overview:==
A new mech designed by NAIS to act as a quick response unit to plug potential
hols in the battle line. The Desperado is fairly agile for a unit of its size
with decent armor protection for its weight class. A impressive weapons array
is mounted across the mech for heavy prolonged fire. 6 Standard Medium lasers,
3 Streak 4's and 3 LRM 5's comprise the units weapons load.
==Capabilities:==
Quick but not fast for a 65 ton machine, the Desperado's mission profile call
for it to be held in reserve till a possible line breach is suspected. At that
time the Desperado is deployed in lance force to bolster the line. Standard
RoE for the pilots is to close as fast as possible, firing the LRM's till the
pilot can switch to his short range weapons. The LRM's are supplied from 2
ammo bins. This allow the pilot to switch between ammos and saturate the
surrounding area with any of the new LRM ammo out there. 1 ton of ammo
supplies the trio of Streak SRM 4 launchers, a lighter ammo load was given as
the Desperado will see very little time away from the supply line, and is not
intended for extended campaigns. When pointed out that the addition of streaks
instead of regular SRM's was counter productive, it was pointed out that the
wasted ammo fired by the regular launchers was best saved by use of the streak
and used for later salvos, the argument was put to rest. Standard medium
lasers were used as there are plenty on hand and the heat to damage ratio was
accpetable for the type of inclose fighting to be done by the Desperado. It
was also pointed out that the medium lasers generated less heat and there for
could maintain a higher rate of fire with secondary weapons added in, the ER
Medium lasers originally intended would cause to much heat to add in any other
weapons fire. And due to space limitations there was no room or weight left
over for more of the double strength coolers. Lastly a Guardiam ECM was added
to help bolster the line and to help disrupt enemy targeting computers.
==Deployment==
Currentely in the test and design phase of simulation, the Desperado is doing
well, and though has broken no new ground is so far liked by all the pilots.
It is planned that they will be deployed in Lance strength and held in
reserve till needed during major battles. Other than that they are expected to
be a above average Garrison unit.
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Type/Model: Desperado custom DSPRDP-1A
Mass: 65 tons
Equipment: Crits Mass
Int. Struct.: 104 pts Endo Steel 14 3.50
(Endo Steel Loc: 1 HD, 3 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)
Engine: 260 Light Fusion 10 10.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 12 Double [24] 6 2.00
(Heat Sink Loc: 1 LA, 1 RA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 200 pts Standard 0 12.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 28
Center Torso (Rear): 9
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 7/7
L/R Arm: 10 19/19
L/R Leg: 15 29/29
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
3 Medium Lasers RA 9 3 3.00
3 Medium Lasers LA 9 3 3.00
1 LRM 5 RT 2 48 3 4.00
(Ammo Locations: 1 LT, 1 RT)
1 Streak SRM 4 RT 3 25 2 4.00
(Ammo Locations: 1 RT)
1 LRM 5 LT 2 1 2.00
1 Streak SRM 4 LT 3 1 3.00
1 Guardian ECM LT 0 2 1.50
1 Streak SRM 4 CT 3 1 3.00
1 LRM 5 CT 2 1 2.00
CASE Equipment: LT RT 2 1.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LT, 2 RT)
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TOTALS: 33 76 65.00
Crits & Tons Left: 2 .00
Calculated Factors:
Total Cost: 10,523,700 C-Bills
Battle Value: 1,581
Cost per BV: 6,656.36
Weapon Value: 1,942 / 1,721 (Ratio = 1.23 / 1.09)
Damage Factors: SRDmg = 33; MRDmg = 11; LRDmg = 4
BattleForce2: MP: 4J, Armor/Structure: 5/4
Damage PB/M/L: 5/4/1, Overheat: 2
Class: MH; Point Value: 16
Specials: if, ecm
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 08-Nov-2005 11:34 Post subject: RE: Desperado |
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this doesn't look like FAST response to me, but in forest or city it will be feared opponent. It would also make good bodyguard for fire support mechs and commanders. The weapons would make it ideal for Grasshopper's work, but ammo and rear armor prevent that. C3 would give it some additional options too.
_________________ The dragon NEVER sleeps!
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