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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 15-Apr-2006 19:39 Post subject: Cybox Dropship |
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A dropship designed and marketed for the small-unit merc force. A single 'mech lance, a mixed-armor company, and four platoons of regular infantry all self-contained inside a mobile fortress.
Class/Model/Name: Cybox
Tech: Inner Sphere / 3025
Vessel Type: Spheroid DropShip
Rules: Level 1, Custom design
Rules Set: AeroTech2
Mass: 3,600 tons
Hull: StarTech Mod II
Length: 79 meters
Power Plant: Star League V250 Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Durallex Heavy Standard
Armament:
4 Donal Technologies PPC
24 Magna Mk II Medium Laser
5 Magna Mk III Large Laser
8 Mydron Model B Autocannon/10
4 Holly LRM 20
Manufacturer: Federated Starships Inc.
Location: Various
Communications System: O/P 3000 COMSET
Targeting & Tracking System: O/P FiberFeed 201
------------------------------------------------------------------------------
Class/Model/Name: Cybox
Mass: 3,600 tons
Equipment: Mass
Power Plant, Drive & Control: 702.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 18 130.00
Total Heat Sinks: 150 Single 81.00
Fuel & Fuel Pumps: 166.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 27.00
Fire Control Computers: .00
Food & Water: (90 days supply) 99.00
Armor Type: Standard (1,016 total armor pts) 59.00
Standard Scale Armor Pts
Location: L / R
Fore: 290
Left/Right Sides: 254/254
Aft: 218
Cargo:
Bay 1: BattleMechs (4) with 1 door 600.00
Heavy Vehicles (51-100T) (4) with 1 door 400.00
Light Vehicles (to 50T) (8) with 2 doors 400.00
Bay 2: Infantry (foot) Platoons (4) with 1 door 20.00
Bay 3: Cargo (1) with 1 door 200.00
Life Boats: 5 (7 tons each) 35.00
Escape Pods: 16 (7 tons each) 112.00
Crew and Passengers:
5 Officers (2 minimum) 50.00
5 Crew (0 minimum) 35.00
9 Gunners (8 minimum) 63.00
9 Marines 45.00
192 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
4 PPC Nose 4(40) 4(40) -- -- 40 28.00
2 Medium Laser Nose 1(10) -- -- -- 6 2.00
2 Medium Laser Nose 1(10) -- -- -- 6 2.00
1 Large Laser FL/R 1(8) 1(8) -- -- 16 10.00
4 Medium Laser FL/R 2(20) -- -- -- 24 8.00
2 Autocannon/10(200 rounds)FL/R 2(20) 2(20) -- -- 12 88.00
2 LRM 20(120 rounds) FL/R 2(24) 2(24) 2(24) -- 24 80.00
1 Large Laser AL/R 1(8) 1(8) -- -- 16 10.00
4 Medium Laser AL/R 2(20) -- -- -- 24 8.00
2 Autocannon/10(200 rounds)AL/R 2(20) 2(20) -- -- 12 88.00
1 Large Laser Aft 1(8) 1(8) -- -- 8 5.00
Medium Laser Aft 1(10) -- -- -- 6 2.00
2 Medium Laser Aft 1(10) -- -- -- 6 2.00
1 Lot Spare Parts (1.19%) 43.00
------------------------------------------------------------------------------
TOTALS: Heat: 200 3,600.00
Tons Left: .00
Calculated Factors:
Total Cost: 340,985,344 C-Bills
Battle Value: 5,685
Cost per BV: 59,979.83
Weapon Value: 7,998 (Ratio = 1.41)
Damage Factors: SRV = 226; MRV = 113; LRV = 10; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 37,035
(14,731 Structure, 18,020 Life Support, 4,284 Weapons)
Support Points (SP) = 25,657 (69% of MPV)
BattleForce2: MP: 3, Armor/Structure: 17 / 17
Damage PB/M/L: 12/8/2, Overheat: 0
Class: DM; Point Value: 57
Specials: sph, if _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
[Last edited by Warhammer: 3025 on 13-Mar-2007 14:19; edited 3 times in total]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 16-Apr-2006 06:54 Post subject: RE: Cybox Dropship |
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I like it.
However, i had a few ideas for changes.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Cybox
Tech: Inner Sphere / 3067
Vessel Type: Spheroid DropShip
Rules: Level 1, Custom design
Rules Set: AeroTech2
Mass: 3,600 tons
Length: 79 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament:
20 Large Laser
24 Medium Laser
8 LRM 15
------------------------------------------------------------------------------
Class/Model/Name: Cybox
Mass: 3,600 tons
Equipment: Mass
Power Plant, Drive & Control: 702.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 17 122.50
Total Heat Sinks: 256 Single 187.00
Fuel & Fuel Pumps: 168.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 27.00
Fire Control Computers: .00
Food & Water: (90 days supply) 78.50
Armor Type: Standard (1,044 total armor pts) 61.00
Standard Scale Armor Pts
Location: L / R
Fore: 298
Left/Right Sides: 261/261
Aft: 224
Cargo:
Bay 1: BattleMechs (4) with 2 doors 600.00
Bay 2: Heavy Vehicles (51-100T) (4) with 4 doors 400.00
Light Vehicles (to 50T) (4) 200.00
Bay 3: Infantry (foot) Platoons (3) with 1 door 15.00
Bay 4: Cargo (1) with 4 doors 400.00
Escape Pods: 16 (7 tons each) 112.00
Crew and Passengers:
6 Officers (5 minimum) 60.00
7 Crew (0 minimum) 49.00
18 Gunners (9 minimum) 126.00
144 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Large Laser Nose 2(16) 2(16) -- -- 16 10.00
2 Medium Laser Nose 1(10) -- -- -- 6 2.00
2 Medium Laser Nose 1(10) -- -- -- 6 2.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 Medium Laser FL/R 1(10) -- -- -- 12 4.00
2 Medium Laser FL/R 1(10) -- -- -- 12 4.00
2 LRM 15(80 rounds) FL/R 2(18) 2(18) 2(18) -- 20 48.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 Medium Laser AL/R 1(10) -- -- -- 12 4.00
2 Medium Laser AL/R 1(10) -- -- -- 12 4.00
2 LRM 15(80 rounds) AL/R 2(18) 2(18) 2(18) -- 20 48.00
2 Large Laser Aft 2(16) 2(16) -- -- 16 10.00
2 Medium Laser Aft 1(10) -- -- -- 6 2.00
2 Medium Laser Aft 1(10) -- -- -- 6 2.00
1 Lot Spare Parts (2.00%) 72.00
------------------------------------------------------------------------------
TOTALS: Heat: 272 3,600.00
Tons Left: .00
Calculated Factors:
Total Cost: 309,272,768 C-Bills
Battle Value: 6,142
Cost per BV: 50,353.76
Weapon Value: 8,303 (Ratio = 1.35)
Damage Factors: SRV = 304; MRV = 158; LRV = 19; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 35,075
(13,785 Structure, 15,770 Life Support, 5,520 Weapons)
Support Points (SP) = 37,250 (106% of MPV)
BattleForce2: MP: 3, Armor/Structure: 18 / 17
Damage PB/M/L: 14/10/4, Overheat: 0
Class: DM; Point Value: 61
Specials: sph, if
Notes:
The unit organization you had was akward for me. The IS is based around the 4 x 3 organization. So I droped your platoons to 3 to form a infantry company and dropped 4 light tanks to form a mixed calvary company. I also added a bay to seperate unit types and upped the doors so you can quickly deploy and retreve units.
I reconfigured the weapons to a more energy based configuration and exploited/mini-maxed the weapons for the best weight to damage for the intended job. I also upped the heatsinks to 16 short of max.
As a merc vessel, i felt your crew was to small and your support points to low. I upped the crew, doubled the gunners [i now like to have 2x min], and removed the marines. I felt marines were just excess weight because this is an infantry hauler. I also changed your escape systems to 50 percent max plus 0 or 1 to max # even. This resulted in 100 percent support.
Adjusted food and fuel to 90 days +- 1 day.
Adjusted spare parts to 2 percent. You need to insure you have enough spares as a merc.
Added 200 tons to cargo to make it 400 tons. As a merc, i feel you need alot more space but 400 is good when compared to cannon vessels.
I then optimized your SI, armor, and engine.
I did everything I could to maximize the ship. My changes are minor and only build upon your great base design. Good Job.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 17-Apr-2006 13:04 Post subject: RE: Cybox Dropship |
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Some interesting changes...
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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mud Draconis Combine Tai-sho
Joined: 23-Jul-2002 00:00 Posts: 1618
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Posted: 18-Apr-2006 09:46 Post subject: RE: Cybox Dropship |
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I can see a company of tanks to a lance of 'mechs being a good combined arms ratio. Remember that some of those vehicles won't be war fighters, but will be things like salvage trucks, mobile HQs, MASH units, and J-27s. After all, you need space in the dropship for support units too.
_________________ "The enemy's gate is down."
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 18-Apr-2006 19:14 Post subject: RE: Cybox Dropship |
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That thought had occurred to me for the heavy vehicle bays. Things like 'mech haulers, salvage tracks, and the ever-present ammo haulers that keep a merc unit running. Of course if you're strapped for space, you can crate them up and stow them in the cargo bay...
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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mud Draconis Combine Tai-sho
Joined: 23-Jul-2002 00:00 Posts: 1618
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Posted: 19-Apr-2006 11:12 Post subject: RE: Cybox Dropship |
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Cargo bay storage can be useful in some cases, like if you're traveling between two friendly garrisons, but for combat ops, you're going to want to roll at least some support right out, or else your advance can stall easily when your ammo goes.
_________________ "The enemy's gate is down."
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