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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 05-Jul-2006 20:01 Post subject: Marauder Armor |
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It's a Marauder. Just really small.
Type/Model: Marauder Armor
Tech/Era: Inner Sphere / 3060 / CBT Rules
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Marauder Armor
Equipment: Slots Mass
Chassis Type: Assault Class Humanoid 0 550
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 13 Points Standard 0 650
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
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Support PPC LA 70 3 270
Support PPC RA 70 3 270
Medium Recoilless Rifle Body 20 2 250
(with High-Explosive Ammo)
Anti-Personnel Weapon Mount LA 1 5
Laser Rifle LA 0 0
Anti-Personnel Weapon Mount RA 1 5
Laser Rifle RA 0 0
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TOTALS: 10 2,000
Slots & Mass Left: 4 0
Calculated Factors:
Total Cost: 701,100 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 53 (212 for 4) Weapon Value: 68 (Ratio=1.28)
Cost per BV: 10,398.11 (w/o Trooper Training costs)
Damage Factors: SRDmg = 5 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 3 / 0
Damage PB/M/L: 2/2/- Overheat: 0
Point Value: 2 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 10/9/8/8 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +4, DEX: -4, RFL: -4
Equipment Rating: E/E/E
[ This Message was edited by: Warhammer: 3025 on 2006-07-05 20:02 ] _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 05-Jul-2006 22:10 Post subject: RE: Marauder Armor |
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you know what, i've been board and you just posted a kickass idea. Now to work on Project Chibi-Chibi.... lol.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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House Calderon 1 Federated Suns Command Sergeant-Major
Joined: 03-Feb-2006 00:00 Posts: 156 Location: United States
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Posted: 21-Jul-2006 18:14 Post subject: RE: Marauder Armor |
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Nice! Micro marauders everywhere!
I'll take 500 please!
_________________
RAVENS
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 22-Jul-2006 01:31 Post subject: RE: Marauder Armor |
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That is by far the scariest thing I have seen in a long time.
is it just me or does anyone else think that battlearmor may be the real wave of the future. Laugh if you want. But when you get down to costs and effectiveness, This design is going to be a beast on the field at a FRACTION of the cost of any battlemech. 12 of these is 10,313,200 C-bills. So what would you rather do, buy one mech or 12 battlearmor with traning for your troopers?
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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