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Thunderbolt Areospcae fighter
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Fang
Federated Suns
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PostPosted: 19-Jan-2007 13:09    Post subject: Thunderbolt Areospcae fighter Reply to topic Reply with quote

Thunderbolt is supposed to provide cover for mech retreating and loading into the Dread Pirate dropship. GZT has produced one squadron of the fighter, then retooled the assemply line in anticipation of a secret project (I hear it's a LAM!!!) I am not married to the name, as I know the possibilty exists for a canon fighter to exist with the same name. I also like ThunderCracker. You know, like ThunderCracker, Skywarp, and StarScream of Transformer fame. I'm a geek, I know. Here are the basic stats. Let me know what you think. I am sure I have broken some rules in the creation. If so, PLEASE let me know, so I can fix it. Midnight with just the book from Aerotech 1st edition and the Battle Tech compendium is not the best combination.
Thunderbolt
75 tons
thrust 7
overthrust 11
14 tons standard armor (224)
15 double heatsinks (is this allowed?)
375 XL fusion(is XL allowed?)
nose mounted Ultra AC/10 w/3tons of ammo(30rounds)
4 medium lasers RW
4 medium lasers LW
cockpit-14 points of armor
nose-60
RW/LW-35
Fuselage-67
Engine-23
I am sure I left somethings out, but that is the basic idea. I want it specifically to provide quick strafing cover for tight situations that require my mechs to pull out sooner than expected. I know the Ultra10 is not the best choice of weapons, but having it in the nose made me think of the A10 Warthog flown in the US military and it's cannon firing depleted uranium shells.


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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1456
Location: Germany
PostPosted: 19-Jan-2007 13:47    Post subject: RE: Thunderbolt Areospcae fighter Reply to topic Reply with quote

This is the AT 2 Version!
With your stats it had 9,5 tons left for fuel and other things and so i put in 9tons of fuel for some range and a CASE!


                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Thunderbolt F-TBT-1A 
Tech:              Inner Sphere / 3067
Vessel Type:       Aerospace Fighter
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              75 tons
Length:            19 meters
Power Plant:       375 XL Fusion
Safe Thrust:       7
Maximum Thrust:    11
Armor Type:        Standard
Armament:          
    1 Ultra AC/10
    8 Medium Laser
------------------------------------------------------------------------------
Class/Model/Name:  Thunderbolt F-TBT-1A 
Mass:              75 tons

Equipment:                                                              Mass
Power Plant:  375 XL Fusion                                             19,50
Thrust:  Safe Thrust: 7
      Maximum Thrust: 11
Structural Integrity: 7                                                   ,00
Total Heat Sinks:    15 Double                                           5,00
Fuel:                                                                    9,00
Cockpit & Attitude Thrusters:                                            3,00
Armor Type:  Standard  (224 total armor pts)                            14,00
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                 74
   Left/Right Wings:                  52/52
   Aft:                                  46

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Ultra AC/10              Nose        15     15     --     --    8     13,00
  Ammo (Ult AC/10) 30      ---                                           3,00
4 Medium Laser             RW           5     --     --     --   12      4,00
4 Medium Laser             LW           5     --     --     --   12      4,00
1 C.A.S.E. Equipment       Body                                           ,50
------------------------------------------------------------------------------
TOTALS:                                                    Heat: 32     75,00
Tons Left:                                                                ,00

Calculated Factors:
Total Cost:        12.696.131 C-Bills
Battle Value:      1.852
Cost per BV:       6.855,36
Weapon Value:      1.940 (Ratio = 1,05)
Damage Factors:    SRV = 47;  MRV = 10;  LRV = 0;  ERV = 0
BattleForce2:      MP: 7,  Armor/Structure: 6 / 0
                   Damage PB/M/L: 6/2/-,  Overheat: 0
                   Class: FH;  Point Value: 19


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Fang
Federated Suns
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Joined: 11-Sep-2006 00:00
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Location: United States
PostPosted: 19-Jan-2007 13:59    Post subject: RE: Thunderbolt Areospcae fighter Reply to topic Reply with quote

Sweet! Now I just need to write some fluff for it. Can I reference you Rudel? As a design consultant? And if so, which unit or affiliation should I include.
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Sleeping Dragon
Draconis Combine
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Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 20-Jan-2007 03:12    Post subject: RE: Thunderbolt Areospcae fighter Reply to topic Reply with quote

The weapon mix reminds me of Slayer (not that bad thing)

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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1456
Location: Germany
PostPosted: 20-Jan-2007 08:36    Post subject: RE: Thunderbolt Areospcae fighter Reply to topic Reply with quote

Mmmh...
Maybe Michael Jodocus "Rudel Gurken" Schwerfer, Light Thunder Mercenary Company, Free Worlds League (At this time).

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Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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