|
|
Mordel's Bar & Grill |
|
|
» |
View previous topic :: View next topic |
Author |
Message |
Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
|
Posted: 11-May-2007 18:36 Post subject: Bombardier IIC |
|
|
BattleMech Technical Readout
Type/Model: Bombardier IIC
Tech: Clan / 3060
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 65 tons
Chassis: Endo Steel
Power Plant: 325 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type:
Armament:
3 ER Medium Lasers
2 SRM 4s
2 LRM 20s
1 Anti-Missile System
1 Ultra AC/2
2 Anti-Personnel Pods
Manufacturer:
Location: (Unknown)
Communications System:
Targeting & Tracking System:
--------------------------------------------------------
Type/Model: Bombardier IIC
Mass: 65 tons
Equipment: Crits Mass
Int. Struct.: 104 pts Endo Steel 7 3.50
(Endo Steel Loc: 1 HD, 2 LA, 2 RA, 1 LL, 1 RL)
Engine: 325 XL Fusion 10 12.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 208 pts Standard 0 13.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 29
Center Torso (Rear): 10
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 10 20/20
L/R Leg: 15 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1.00
1 SRM 4 RA 3 50 3 3.00
(Ammo Locations: 1 LA, 1 RA)
1 ER Medium Laser LA 5 1 1.00
1 SRM 4 LA 3 1 1.00
1 LRM 20 RT 6 12 6 7.00
(Ammo Locations: 1 LT, 1 RT)
1 ER Medium Laser RT 5 1 1.00
1 LRM 20 LT 6 4 5.00
1 Anti-Missile System LT 1 24 2 1.50
(Ammo Locations: 1 LT)
1 Ultra AC/2 CT 1 45 3 6.00
(Ammo Locations: 1 RT)
1 Anti-Personnel Pod LL 0 1 .50
1 Anti-Personnel Pod RL 0 1 .50
--------------------------------------------------------
TOTALS: 36 66 65.00
Crits & Tons Left: 12 .00
Calculated Factors:
Total Cost: 15,055,809 C-Bills
Battle Value: 1,889
Cost per BV: 7,970.25
Weapon Value: 2,509 / 2,509 (Ratio = 1.33 / 1.33)
Damage Factors: SRDmg = 38; MRDmg = 26; LRDmg = 13
BattleForce2: MP: 5, Armor/Structure: 5/4
Damage PB/M/L: 6/4/1, Overheat: 3
Class: MH; Point Value: 19
Specials: if
Again, another design I'm considering for WiE. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
|
|
Back to top |
|
Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
|
Posted: 12-May-2007 12:09 Post subject: |
|
|
Here are couple I did up a long time ago...
Code: | BattleMech Technical Readout
Type/Model: Bombardier IIC
Tech: Clan / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 65 tons
Chassis: KetoBond Standard
Power Plant: 325 VOX XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Choutaka Armorscale, Limited Standard
Armament:
1 SRM 4 w/ Artemis IV
2 LRM 20s w/ Artemis IV
2 Medium Pulse Lasers
1 Anti-Missile System
Manufacturer: Wakazashi Enterprises
Location: (Unknown)
Communications System: Neil 9000
Targeting & Tracking System: DLK Type Phased Array Sensors
--------------------------------------------------------
Type/Model: Bombardier IIC
Mass: 65 tons
Equipment: Crits Mass
Int. Struct.: 104 pts Standard 0 6.50
Engine: 325 XL Fusion 10 12.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 11 Double [22] 0 1.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 208 pts Standard 0 13.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 27
Center Torso (Rear): 14
L/R Side Torso: 15 20/20
L/R Side Torso (Rear): 10/10
L/R Arm: 10 20/20
L/R Leg: 15 29/29
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 SRM 4 w/ Artemis IV RA 3 25 3 3.00
(Ammo Locations: 1 RA)
1 LRM 20 w/ Artemis IV RT 6 24 9 10.00
(Ammo Locations: 2 LT, 2 RT)
1 Medium Pulse Laser RT 4 1 2.00
1 LRM 20 w/ Artemis IV LT 6 5 6.00
1 Medium Pulse Laser LT 4 1 2.00
1 Anti-Missile System CT 1 48 3 2.50
(Ammo Locations: 1 LT, 1 RT)
--------------------------------------------------------
TOTALS: 24 57 65.00
Crits & Tons Left: 21 .00
Calculated Factors:
Total Cost: 15,128,409 C-Bills
Battle Value: 2,038
Cost per BV: 7,423.16
Weapon Value: 3,005 / 2,670 (Ratio = 1.47 / 1.31)
Damage Factors: SRDmg = 45; MRDmg = 30; LRDmg = 13
BattleForce2: MP: 5, Armor/Structure: 5/4
Damage PB/M/L: 7/5/3, Overheat: 0
Class: MH; Point Value: 20
Specials: if
|
Code: | BattleMech Technical Readout
Type/Model: Bombardier 4C
Tech: Clan / 2750
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 65 tons
Chassis: KetoBond Endo Steel
Power Plant: 325 VOX XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Choutaka Armorscale, Limited Ferro-Fibrous
Armament:
3 LRM 20s w/ Artemis IV
2 ER Medium Lasers
1 Anti-Missile System
Manufacturer: Wakazashi Enterprises
Location: (Unknown)
Communications System: Neil 9000
Targeting & Tracking System: DLK Type Phased Array Sensors
--------------------------------------------------------
Type/Model: Bombardier 4C
Mass: 65 tons
Equipment: Crits Mass
Int. Struct.: 104 pts Endo Steel 7 3.50
(Endo Steel Loc: 5 LA, 1 LL, 1 RL)
Engine: 325 XL Fusion 10 12.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 211 pts Ferro-Fibrous 7 11.00
(Armor Crit Loc: 1 HD, 1 LA, 2 RA, 1 LT, 1 LL, 1 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 27
Center Torso (Rear): 15
L/R Side Torso: 15 20/20
L/R Side Torso (Rear): 10/10
L/R Arm: 10 20/20
L/R Leg: 15 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LRM 20 w/ Artemis IV RA 6 30 10 11.00
(Ammo Locations: 1 RA, 2 LT, 2 RT)
2 ER Medium Lasers LA 10 2 2.00
1 LRM 20 w/ Artemis IV RT 6 5 6.00
1 LRM 20 w/ Artemis IV LT 6 5 6.00
1 Anti-Missile System CT 1 24 2 1.50
(Ammo Locations: 1 RT)
5 Standard Jump Jets: 5 5.00
(Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS: 29 78 65.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 16,318,059 C-Bills
Battle Value: 2,637
Cost per BV: 6,188.11
Weapon Value: 2,590 / 2,270 (Ratio = .98 / .86)
Damage Factors: SRDmg = 41; MRDmg = 29; LRDmg = 19
BattleForce2: MP: 5J, Armor/Structure: 5/4
Damage PB/M/L: 5/4/3, Overheat: 3
Class: MH; Point Value: 26
Specials: if
| _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
|
|
Back to top |
|
Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
|
Posted: 12-May-2007 14:47 Post subject: |
|
|
How I think it should be done. M,y biggest issue was the XL on a IIC. Not unheard of, but rather silly.
The MiPL and Flamer are for Anti-Infantry work. With the MiPL doing 2d6 and Flamer 4d6.
Code: | BattleMech Technical Readout
Type/Model: Bombardier IIC
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 65 tons
Chassis: Endo Steel
Power Plant: 260 Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
3 ER Medium Lasers
2 Micro Pulse Lasers
2 Streak SRM 4s
2 LRM 20s w/ Artemis IV
1 Flamer
1 Anti-Missile System
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Bombardier IIC
Mass: 65 tons
Equipment: Crits Mass
Int. Struct.: 104 pts Endo Steel 7 3.50
(Endo Steel Loc: 3 LA, 4 RA)
Engine: 260 Fusion 6 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12 Double [24] 4 2.00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 208 pts Standard 0 13.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 29
Center Torso (Rear): 10
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 10 20/20
L/R Leg: 15 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1.00
1 Micro Pulse Laser RA 1 1 .50
1 Streak SRM 4 RA 3 25 2 3.00
(Ammo Locations: 1 RT)
1 ER Medium Laser LA 5 1 1.00
1 Micro Pulse Laser LA 1 1 .50
1 Streak SRM 4 LA 3 1 2.00
1 LRM 20 w/ Artemis IV RT 6 24 9 10.00
(Ammo Locations: 2 LT, 2 RT)
1 LRM 20 w/ Artemis IV LT 6 5 6.00
1 ER Medium Laser CT 5 1 1.00
1 Flamer CT 3 1 .50
1 Anti-Missile System HD 1 24 2 1.50
(Ammo Locations: 1 LT)
--------------------------------------------------------
TOTALS: 39 67 65.00
Crits & Tons Left: 11 .00
Calculated Factors:
Total Cost: 7,534,836 C-Bills
Battle Value: 1,839
Cost per BV: 4,097.25
Weapon Value: 2,781 / 2,397 (Ratio = 1.51 / 1.30)
Damage Factors: SRDmg = 47; MRDmg = 30; LRDmg = 14
BattleForce2: MP: 4, Armor/Structure: 5/5
Damage PB/M/L: 6/4/2, Overheat: 4
Class: MH; Point Value: 18
Specials: if
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
|
|
Back to top |
|
Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
|
Posted: 12-May-2007 16:27 Post subject: |
|
|
I went with the Ultra/2 and A-pods as a spoof of the Macross mecha upon which the Archer was based; the Mechwarrior 2 computer game used the Bombardier as a substitute for the Archer, and so I figured that this was only fitting.
The mecha in question had a weapons cluster mounted between the two missile launchers; this cluster consisted of a main gun (I don't remember the bore), a laser, a flamethrower, and a grenade launcher. It also had either some machine guns or some rockets mounted in the legs. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
|
|
Back to top |
|
Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
|
Posted: 13-May-2007 00:07 Post subject: |
|
|
Well my only gripe was the UAC2.
Here is a question and I dont have my books nearby (and when my old comp fried it took my copy of HMPro with it and I cant find my CD so I cant reload it), But instead of the LRM 20's could you drop them and the UAC2 for 4 LRM15's with Artemis? Would give it a longer life on the field and a better damage ratio (not sure if others have noticed this but the missile to hit table favors the 15 rack slightly, giving it slightly better damage with rolls of 9 through 11, at least this is what my friends and I noticed). _________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
|
|
Back to top |
|
Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
|
Posted: 13-May-2007 01:48 Post subject: |
|
|
Kraken wrote: | I went with the Ultra/2 and A-pods as a spoof of the Macross mecha upon which the Archer was based; the Mechwarrior 2 computer game used the Bombardier as a substitute for the Archer, and so I figured that this was only fitting.
The mecha in question had a weapons cluster mounted between the two missile launchers; this cluster consisted of a main gun (I don't remember the bore), a laser, a flamethrower, and a grenade launcher. It also had either some machine guns or some rockets mounted in the legs. |
The Gladiator. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
|
|
Back to top |
|
Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
|
Posted: 13-May-2007 10:55 Post subject: |
|
|
Vagabond wrote: | Kraken wrote: | I went with the Ultra/2 and A-pods as a spoof of the Macross mecha upon which the Archer was based; the Mechwarrior 2 computer game used the Bombardier as a substitute for the Archer, and so I figured that this was only fitting.
The mecha in question had a weapons cluster mounted between the two missile launchers; this cluster consisted of a main gun (I don't remember the bore), a laser, a flamethrower, and a grenade launcher. It also had either some machine guns or some rockets mounted in the legs. |
The Gladiator. |
Don't you mean the Spartan? _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
|
|
Back to top |
|
Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
|
Posted: 13-May-2007 15:03 Post subject: |
|
|
Karagin wrote: | Vagabond wrote: | Kraken wrote: | I went with the Ultra/2 and A-pods as a spoof of the Macross mecha upon which the Archer was based; the Mechwarrior 2 computer game used the Bombardier as a substitute for the Archer, and so I figured that this was only fitting.
The mecha in question had a weapons cluster mounted between the two missile launchers; this cluster consisted of a main gun (I don't remember the bore), a laser, a flamethrower, and a grenade launcher. It also had either some machine guns or some rockets mounted in the legs. |
The Gladiator. |
Don't you mean the Spartan? |
Ya. the Gladiator is the Robotech name with the Spartan being the Macross name, which confuses many do to the fact that Robotech named the Macross Phalanx as the Spartan. *shrugs* _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
|
|
Back to top |
|
Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
|
Posted: 13-May-2007 16:52 Post subject: |
|
|
Which is why I ignore the cartoon and go of the Palladium RPG stats and info. They at least freely admit the US version is merging of three cartoons that have next to nothing in common. And they have a second in the back of the first RPG book explaining the differences in the mecha so if you want to use something different... _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
|
|
Back to top |
|
|
|
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|
|