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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 17-May-2007 16:58 Post subject: NARC Guided Arrow IV Missiles |
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Simple idea really. Special missiles designed to home in on NARC signals rather than targeting lasers. Good stuff, unless there's ECM around. The NARC pods are completely normal (they even still guide NARC missiles just fine), but the Arrow IV missiles cost three times what they normally do.
NARC guided Arrow IV missiles can home in, but are a little dumb. If there is no enemy equipped with a NARC in range when it arrives, the missile self-destructs with no target. If there is an enemy with a NARC in range, then the missile targets that enemy. (If there are more than one, decide randomly which 'Mech ends up targeted. I suggest dice, but use your own judgment. These rules will never make it to tournaments anyway, so I trust you can avoid an argument over the method.)
Once the missile has acquired a target, roll 2-12. On a 2-4 the missile is unable to follow the signal closely enough to hit. On a 12, the missile acquires a perfect lock, and a perfect trajectory, and impacts the 'Mech/unit in the same region where the NARC beacon is located. On any other roll, the missile still hits, but it must be rolled randomly to determine the exact location.
Any thoughts? I like the idea, but it could probably use refinement. _________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 17-May-2007 17:30 Post subject: |
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Why not just use the rules for TAG, except it's a NARC (or iNARC)? _________________ www.210sportsblog.com
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 17-May-2007 20:14 Post subject: |
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Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.
Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess. _________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 17-May-2007 20:49 Post subject: |
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CO_17thRecon wrote: | Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.
Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess. |
Please reference the iNARC Nemesis Pod. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 17-May-2007 22:22 Post subject: |
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Sounds like a better version of the Copperhead rounds... _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 17-May-2007 22:34 Post subject: |
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CO_17thRecon wrote: | Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.
Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess. |
TAG and Arrow are not covered by TW or TM but will be covered in a third book. TW only covers Tactical rules and objects. Campaign and Campaign like [ie: artillery] is do out in its own source book. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 18-May-2007 03:04 Post subject: |
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The fact that you are always TAGed with Narc on your 'Mech is a nasty thing. I think that the Narc signal is weaker than that of TAG and so the thought that the Arrow should be less accurate seems good to me.
Another poissibility would be that the Arrow is super accurate and hits the pod = the enemy 'Mech has to be hit with Narc again... _________________ The dragon NEVER sleeps!
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cain Blighted Sun Battalion 1st Company "Ralgith's Renegades" Lieutenant
Joined: 10-May-2004 00:00 Posts: 329 Location: Canada
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Posted: 18-May-2007 13:11 Post subject: |
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the idea is pretty solid as Arrow IV are just damn big missiles right
though maybe it should impact on a target hex as it usually does if it misses as the narc might not even be launched when the arrow is. so you fire the missile as a normal round aimed at a target hex and if there is a narc active it redirects if not it follows normal rules
also as if a unit gets hit by a Arrow IV it is very likely that the narc is toast regardless where it hits
So you get to land a Arrow IV on the Mech but now you need to set a new narc to do it again _________________ Nothing is as good as it looks and rarely looks as good as it isAnything that can go wrong will go wrong :Murphy
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 18-May-2007 16:32 Post subject: |
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CO_17thRecon wrote: | Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.
Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess. |
And with Guardian ECM they'd be useless. _________________ www.210sportsblog.com
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 18-May-2007 18:14 Post subject: |
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chihawk wrote: | CO_17thRecon wrote: | Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.
Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess. |
And with Guardian ECM they'd be useless. |
Bingo. I was just looking for one last feather in NARC's cap. I always liked the idea, but Artemis IV usually is the better system. Thing about it is you can indirect fire a NARCed unit without a spotter. So I though, that's cool. How about we apply that to the arty too? _________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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