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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1456
Location: Germany
PostPosted: 02-Jun-2007 09:04    Post subject: Academy Project II: SHD-O ShadowHawk Reply to topic Reply with quote

And now the second Academy Project mech:

Which one do you want to see as AP III?



Code:

               BattleMech Technical Readout

Type/Model:    Shadow Hawk SHD-O (base)
Tech:          Inner Sphere / 3067
Config:        Biped OmniMech
Rules:         Level 2, Modified design

Mass:          55 tons
Chassis:       Lang T1 Endo Steel
Power Plant:   275 Core Tek Light Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets:     5 Pitban LFT-50 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Maximillian 43 Standard
Armament:      None
Manufacturer:  Lang Industries Incorporated
  Location:    (Unknown)
Communications System:  O/P 300 COMSET
Targeting & Tracking System:  O/P 2000A

------------------------------------------------------------------------------
==Overview:==
In May 3067 the graduating classes of the Luthien Acadamy Of Military Design
got a challenging task to accomplish.
They had to design a BattleMech with the latest CAD-technology and under
following terms:

1. Take a classic BattleMech design used in the 3rd Succession War.

2. Construct an OmniMech chassis upon this basis.

3. Suggest weapon configurations for that chassis; at least four but not more
than seven.
3. a) The primary configuration has to be based upon the original weapon
layout of the classic design.
3. b) If possible include following configuration types: city-fighter,
LRM-support, fire-support/sniper.

All OmniMechs were graded by a committee and  loaded into a battlefield
simulation program.

The SHD-O was presented by Student Yui Wong.


==Capabilities:==
The base design was constructed with the new and popular light engine and
EndoSteel wrapped in a shell of standard armor. Student Wong decided to put a
fixed jump jet system in to ease maintenance. This measures resulted in a 21
ton pod space.

The prime configuration tries to be very close to the original specifications.
The light gauss rifle gives it the tremendous range that the old AC/5 lost in
these days while lasers and SRM's form the close range firepower. An ECM
rounds out this configuration.
The A carries an unsuspected heavy weapon: An LB20-X!Supported by some ER
lasers and augmented by the integral jump jets and a C3-slave this weapon can
be very dangerous even to heavier foes.
Pulse lasers and streak missiles make the B configuration a dedicated street
fighter. Een though the targeting computer isn't able to guide pulse laser
fire to specific parts of an enemy mech it can negate the difficulty of a
jump.
The C carries an huge, Artemis supported LRM rack with an impressiv amount of
CASEd ammunition. Lasers and SRM's deliver defensiv firepower and a C3-slave
can link this mech into an appropriate network.
An ER-PPC plus targeting computer makes the D a much though of configuration.
The added C3-link will make this combination even more dangerous. The rest of
its weaponry consists of a short and a medium range missile rack as well as an
ER laser.

==Battle History:==
The trials in the academys battlefield simulation program revealed no real
problems.

Each configuration worked well within its intended role and especially the D
seemed to perform well beyond expectations.

--------------------------------------------------------
Type/Model:    [b]Shadow Hawk SHD-O (base)[/b]
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Endo Steel            14      3,00
 (Endo Steel Loc: 7 LA, 7 RA)
Engine:        275 Light Fusion             10     12,00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     10 Double [20]               0       ,00
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  168 pts Standard              0     10,50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             18         27     
   Center Torso (Rear):                  8     
   L/R Side Torso:           13      20/20     
   L/R Side Torso (Rear):              6/6     
   L/R Arm:                   9      18/18     
   L/R Leg:                  13      18/18     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
5 Standard Jump Jets:                        5      2,50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                          0          54     34,00
Crits & Tons Left:                          24     21,00

Type/Model:    [b]Shadow Hawk SHD-O[/b]
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Endo Steel            14      3,00
 (Endo Steel Loc: 7 LA, 7 RA)
Engine:        275 Light Fusion             10     12,00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     10 Double [20]               0       ,00
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  168 pts Standard              0     10,50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             18         27     
   Center Torso (Rear):                  8     
   L/R Side Torso:           13      20/20     
   L/R Side Torso (Rear):              6/6     
   L/R Arm:                   9      18/18     
   L/R Leg:                  13      18/18     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1,00
1 ER Medium Laser        LA      5           1      1,00
1 Guardian ECM           RT      0           2      1,50
1 Light Gauss Rifle      LT      1   16      6     13,00
  (Ammo Locations: 1 CT)
1 Streak SRM 4           HD      3   25      2      4,00
  (Ammo Locations: 1 LT)
CASE Equipment:          LT                  1       ,50
5 Standard Jump Jets:                        5      2,50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         14          67     55,00
Crits & Tons Left:                          11       ,00

Calculated Factors:
Total Cost:        11.306.862 C-Bills
Battle Value:      1.466
Cost per BV:       7.712,73
Weapon Value:      1.085 / 999 (Ratio = ,74 / ,68)
Damage Factors:    SRDmg = 19;  MRDmg = 10;  LRDmg = 4
BattleForce2:      MP: 5J,  Armor/Structure: 4/3
                   Damage PB/M/L: 4/3/1,  Overheat: 0
                   Class: MM;  Point Value: 15
                   Specials: omni, ecm

Type/Model:    [b]Shadow Hawk SHD-OA[/b]
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Endo Steel            14      3,00
 (Endo Steel Loc: 7 LA, 7 RA)
Engine:        275 Light Fusion             10     12,00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     10 Double [20]               0       ,00
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  168 pts Standard              0     10,50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             18         27     
   Center Torso (Rear):                  8     
   L/R Side Torso:           13      20/20     
   L/R Side Torso (Rear):              6/6     
   L/R Arm:                   9      18/18     
   L/R Leg:                  13      18/18     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1,00
1 ER Medium Laser        LA      5           1      1,00
1 ER Small Laser         RT      2           1       ,50
1 LB 20-X AC             LT      6   15     14     17,00
  (Ammo Locations: 3 RT)
1 C³ Slave Unit          HD      0           1      1,00
CASE Equipment:          RT                  1       ,50
5 Standard Jump Jets:                        5      2,50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         18          73     55,00
Crits & Tons Left:                           5       ,00

Calculated Factors:
Total Cost:        11.853.721 C-Bills
Battle Value:      1.489  (+132 for C³)
Cost per BV:       7.960,86
Weapon Value:      1.183 / 1.183 (Ratio = ,79 / ,79)
Damage Factors:    SRDmg = 27;  MRDmg = 10;  LRDmg = 0
BattleForce2:      MP: 5J,  Armor/Structure: 4/3
                   Damage PB/M/L: 4/3/-,  Overheat: 0
                   Class: MM;  Point Value: 15
                   Specials: omni, c3s

Type/Model:    [b]Shadow Hawk SHD-OB[/b]
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Endo Steel            14      3,00
 (Endo Steel Loc: 7 LA, 7 RA)
Engine:        275 Light Fusion             10     12,00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     11 Double [22]               3      1,00
 (Heat Sink Loc: 1 RT)
Gyro:                                        4      3,00
Cockpit, Life Supt.:                         5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  168 pts Standard              0     10,50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             18         27     
   Center Torso (Rear):                  8     
   L/R Side Torso:           13      20/20     
   L/R Side Torso (Rear):              6/6     
   L/R Arm:                   9      18/18     
   L/R Leg:                  13      18/18     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Pulse Laser     RA      4           1      2,00
1 Medium Pulse Laser     LA      4           1      2,00
1 Streak SRM 6           RT      4   15      3      5,50
  (Ammo Locations: 1 RT)
1 Large Pulse Laser      LT     10           2      7,00
1 Targeting Computer     LT                  3      3,00
CASE Equipment:          RT                  1       ,50
5 Standard Jump Jets:                        5      2,50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         22          68     55,00
Crits & Tons Left:                          10       ,00

Calculated Factors:
Total Cost:        10.737.238 C-Bills
Battle Value:      1.302
Cost per BV:       8.246,73
Weapon Value:      1.253 / 1.139 (Ratio = ,96 / ,87)
Damage Factors:    SRDmg = 28;  MRDmg = 5;  LRDmg = 0
BattleForce2:      MP: 5J,  Armor/Structure: 4/3
                   Damage PB/M/L: 5/4/-,  Overheat: 0
                   Class: MM;  Point Value: 13
                   Specials: omni

Type/Model:    [b]Shadow Hawk SHD-OC[/b]
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Endo Steel            14      3,00
 (Endo Steel Loc: 7 LA, 7 RA)
Engine:        275 Light Fusion             10     12,00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     10 Double [20]               0       ,00
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  168 pts Standard              0     10,50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             18         27     
   Center Torso (Rear):                  8     
   L/R Side Torso:           13      20/20     
   L/R Side Torso (Rear):              6/6     
   L/R Arm:                   9      18/18     
   L/R Leg:                  13      18/18     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1,00
1 ER Medium Laser        LA      5           1      1,00
1 LRM 20 w/ Artemis IV   LT      6   24     10     15,00
  (Ammo Locations: 4 RT)
1 C³ Slave Unit          CT      0           1      1,00
1 Streak SRM 2           HD      2   50      2      2,50
  (Ammo Locations: 1 RT)
CASE Equipment:          RT                  1       ,50
5 Standard Jump Jets:                        5      2,50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         18          70     55,00
Crits & Tons Left:                           8       ,00

Calculated Factors:
Total Cost:        11.829.988 C-Bills
Battle Value:      1.529  (+130 for C³)
Cost per BV:       7.737,08
Weapon Value:      1.179 / 1.046 (Ratio = ,77 / ,68)
Damage Factors:    SRDmg = 15;  MRDmg = 15;  LRDmg = 6
BattleForce2:      MP: 5J,  Armor/Structure: 4/3
                   Damage PB/M/L: 3/3/2,  Overheat: 0
                   Class: MM;  Point Value: 15
                   Specials: omni, if, c3s

Type/Model:    [b]Shadow Hawk SHD-OD[/b]
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Endo Steel            14      3,00
 (Endo Steel Loc: 7 LA, 7 RA)
Engine:        275 Light Fusion             10     12,00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     10 Double [20]               0       ,00
Gyro:                                        4      3,00
Cockpit, Life Supt.:                         5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  168 pts Standard              0     10,50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             18         27     
   Center Torso (Rear):                  8     
   L/R Side Torso:           13      20/20     
   L/R Side Torso (Rear):              6/6     
   L/R Arm:                   9      18/18     
   L/R Leg:                  13      18/18     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1,00
1 MRM 10                 RT      4   24      3      4,00
  (Ammo Locations: 1 RT)
1 ER PPC                 LT     15           3      7,00
1 Guardian ECM           LT      0           2      1,50
1 C³ Slave Unit          CT      0           1      1,00
1 Streak SRM 4           HD      3   25      2      4,00
  (Ammo Locations: 1 RT)
1 Targeting Computer     LT                  2      2,00
CASE Equipment:          RT                  1       ,50
5 Standard Jump Jets:                        5      2,50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         27          69     55,00
Crits & Tons Left:                           9       ,00

Calculated Factors:
Total Cost:        11.791.238 C-Bills
Battle Value:      1.452  (+162 for C³)
Cost per BV:       8.120,69
Weapon Value:      1.050 / 988 (Ratio = ,72 / ,68)
Damage Factors:    SRDmg = 20;  MRDmg = 11;  LRDmg = 6
BattleForce2:      MP: 5J,  Armor/Structure: 4/3
                   Damage PB/M/L: 3/2/1,  Overheat: 1
                   Class: MM;  Point Value: 15
                   Specials: omni, ecm, c3s

_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 02-Jun-2007 13:52    Post subject: Reply to topic Reply with quote

Very nice conversion, but it should have been the Victor Wink

Prime configuration is a nice sniper which keeps with the spirit of the original. It may lack heavy firepower, but it won't be lost in almost any unit.

A combines a heavy short range firepower with the ability to call hits from the rest of C3 company on single target. Great cityfighter.

B is clearly a jumping jack. The problem is that under BV 2.0 it will be damn expensive.

C has a decent long range firepower and it can be used as a special ammo delivery system. Not bad, but usable in most situations, that's why the SHD is liked around the Inner Sphere.

D is a jack-of -all-trades. An useful config for most situations.
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1456
Location: Germany
PostPosted: 03-Jun-2007 03:48    Post subject: Reply to topic Reply with quote

So I note: Victor: 1 Others: 0 8)
Thanks for the review! I'll wait some days for the next votes (if any!)
Till now I have put all my 3025 omnis into HMPro, a total of 344 mechs!
_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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CO_17thRecon
Kell Hounds
Major
Major


Joined: 10-Sep-2002 00:00
Posts: 1297
Location: United States
PostPosted: 28-Jun-2007 12:09    Post subject: Reply to topic Reply with quote

Go for the Victor I suppose. The BattleMaster might be a better choice, but we should probably go ahead and get the Victor out of the way. *chuckle*
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Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
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cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Lieutenant
Lieutenant


Joined: 10-May-2004 00:00
Posts: 329
Location: Canada
PostPosted: 29-Jun-2007 16:21    Post subject: Reply to topic Reply with quote

Go on the Victor

please Very Happy
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Nothing is as good as it looks and rarely looks as good as it isAnything that can go wrong will go wrong :Murphy
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1456
Location: Germany
PostPosted: 11-Jul-2007 07:45    Post subject: Reply to topic Reply with quote

So with overwhelming support the Victor walk up to its starting point!
Need to think of some fluff first!
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Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 11-Jul-2007 12:29    Post subject: Reply to topic Reply with quote

Hooray!
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