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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1456 Location: Germany
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Posted: 30-Jul-2007 13:54 Post subject: Panzer III Series |
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The III D was the last version with the totally inadequate 3,7 cm cannon.
wrote: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panzerkampfwagen III D
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 20 tons
Power Plant: 100 I.C.E.
Cruise Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Armor Type: Standard
Armament:
1 Light AC/2
3 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panzerkampfwagen III D
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 2,00
Engine: 100 I.C.E. 0 6,00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 2 Members 0 ,00
Turret Equipment: 0 ,50
Armor Factor: 56 pts Standard 0 3,50
Internal Armor
Structure Value
Front: 2 14
Left / Right Sides: 2 10/10
Rear: 2 8
Turret: 2 14
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Light AC/2 Turret 0 45 2 5,00
2 Machine Guns Turret 0 100 3 1,50
1 Machine Gun Front 0 1 ,50
--------------------------------------------------------
TOTALS: 0 6 20,00
Items & Tons Left: 3 ,00
Calculated Factors:
Total Cost: 262.000 C-Bills
Battle Value: 130
Cost per BV: 2.015,38
Weapon Value: 28 / 28 (Ratio = ,22 / ,22)
Damage Factors: SRDmg = 4; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 5T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/-/-, Overheat: 0
Class: GL; Point Value: 1
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The III E was the first variant with the stronger but still light 5 cm gun.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panzerkampfwagen III E
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 20 tons
Power Plant: 80 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
1 Light AC/5
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panzerkampfwagen III E
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 2,00
Engine: 80 I.C.E. 0 5,00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 2 Members 0 ,00
Turret Equipment: 0 1,00
Armor Factor: 56 pts Standard 0 3,50
Internal Armor
Structure Value
Front: 2 14
Left / Right Sides: 2 10/10
Rear: 2 8
Turret: 2 14
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Light AC/5 Turret 0 20 2 6,00
1 Machine Gun Turret 0 100 2 1,00
1 Machine Gun Front 0 1 ,50
--------------------------------------------------------
TOTALS: 0 5 20,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 314.600 C-Bills
Battle Value: 145
Cost per BV: 2.169,66
Weapon Value: 55 / 55 (Ratio = ,38 / ,38)
Damage Factors: SRDmg = 5; MRDmg = 3; LRDmg = 0
BattleForce2: MP: 4T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 1
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The next one had the snub nosed 7,5 cm cannon of the earlier Panzer IV to provide its infantry with some heavy firepower. But the gun had no real armor piercing capability and so was not very useul against real tanks.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panzerkampfwagen III N
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 1, Standard design
Mass: 20 tons
Power Plant: 60 I.C.E.
Cruise Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Armor Type: Standard
Armament:
1 Autocannon/5
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panzerkampfwagen III N
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 2,00
Engine: 60 I.C.E. 0 3,00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 2 Members 0 ,00
Turret Equipment: 0 1,00
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 2 10
Left / Right Sides: 2 8/8
Rear: 2 6
Turret: 2 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/5 Turret 0 20 2 9,00
1 Machine Gun Turret 0 100 2 1,00
1 Machine Gun Front 0 1 ,50
--------------------------------------------------------
TOTALS: 0 5 20,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 264.000 C-Bills
Battle Value: 133
Cost per BV: 1.984,96
Weapon Value: 34 / 34 (Ratio = ,26 / ,26)
Damage Factors: SRDmg = 5; MRDmg = 3; LRDmg = 1
BattleForce2: MP: 3T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GL; Point Value: 1
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This tank had a wooden (!) cannon dummy to make it more difficult to identify it as an command tank!
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panzerbefehlswagen III
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 20 tons
Power Plant: 100 I.C.E.
Cruise Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Armor Type: Standard
Armament:
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panzerbefehlswagen III
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 2,00
Engine: 100 I.C.E. 0 6,00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 2 Members 0 ,00
Turret Equipment: 0 ,50
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 2 10
Left / Right Sides: 2 8/8
Rear: 2 6
Turret: 2 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Machine Gun Turret 0 100 2 1,00
1 Advanced Mobile HQ Rear 1 7,00
--------------------------------------------------------
TOTALS: 0 3 20,00
Items & Tons Left: 6 ,00
Calculated Factors:
Total Cost: 199.600 C-Bills
Battle Value: 54
Cost per BV: 3.696,3
Weapon Value: 2 / 2 (Ratio = ,04 / ,04)
Damage Factors: SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 5T, Armor/Structure: 0 / 2
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
Specials: hq
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This command tank had at least a functioning cannon!
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Panzerbefehlswagen III K
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 20 tons
Power Plant: 80 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
1 Machine Gun
1 Light AC/2
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Panzerbefehlswagen III K
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 2,00
Engine: 80 I.C.E. 0 5,00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 2 Members 0 ,00
Turret Equipment: 0 ,50
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 2 10
Left / Right Sides: 2 8/8
Rear: 2 6
Turret: 2 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Machine Gun Turret 0 100 2 1,00
1 Light AC/2 Turret 0 45 2 5,00
1 Basic Mobile HQ Rear 1 3,00
--------------------------------------------------------
TOTALS: 0 5 20,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 266.000 C-Bills
Battle Value: 86
Cost per BV: 3.093,02
Weapon Value: 17 / 17 (Ratio = ,20 / ,20)
Damage Factors: SRDmg = 2; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 4T, Armor/Structure: 0 / 2
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
Specials: hq
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Panzerkampfwagen III D.hmv |
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Panzerkampfwagen III E.hmv |
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Panzerkampfwagen III N.hmv |
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Panzerbefehlswagen III.hmv |
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Panzerbefehlswagen III K.hmv |
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_________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1456 Location: Germany
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Posted: 30-Jul-2007 14:01 Post subject: |
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Now the flame throwing variant.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Flammpanzerwagen III
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 20 tons
Power Plant: 100 I.C.E.
Cruise Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Armor Type: Standard
Armament:
2 Machine Guns
1 Heavy Flamer
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Flammpanzerwagen III
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 2,00
Engine: 100 I.C.E. 0 6,00
Cruise MP: 5
Flank MP: 8
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 2 Members 0 ,00
Turret Equipment: 0 ,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 2 12
Left / Right Sides: 2 10/10
Rear: 2 6
Turret: 2 10
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Machine Gun Turret 0 100 2 1,00
1 Machine Gun Front 0 1 ,50
1 Heavy Flamer Turret 0 50 2 6,00
--------------------------------------------------------
TOTALS: 0 5 20,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 163.600 C-Bills
Battle Value: 117
Cost per BV: 1.398,29
Weapon Value: 21 / 21 (Ratio = ,18 / ,18)
Damage Factors: SRDmg = 4; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 5T, Armor/Structure: 0 / 2
Damage PB/M/L: 1/-/-, Overheat: 0
Class: GL; Point Value: 1
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Another recoery tank.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Bergepanzer III
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 20 tons
Power Plant: 160 I.C.E.
Cruise Speed: 86,4 km/h
Maximum Speed: 129,6 km/h
Armor Type: Standard
Armament:
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Bergepanzer III
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 2,00
Engine: 160 I.C.E. 0 12,00
Cruise MP: 8
Flank MP: 12
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 2 Members 0 ,00
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 2 12
Left / Right Sides: 2 10/10
Rear: 2 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Machine Gun Front 0 100 2 1,00
Cargo Bay Capacity Body 1 1,50
--------------------------------------------------------
TOTALS: 0 3 20,00
Items & Tons Left: 6 ,00
Calculated Factors:
Total Cost: 136.600 C-Bills
Battle Value: 60
Cost per BV: 2.276,67
Weapon Value: 3 / 3 (Ratio = ,05 / ,05)
Damage Factors: SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 8T, Armor/Structure: 0 / 2
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
Specials: tran1
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And now a Sturmgeschütz (assault gun). A snub nosed 7,5 cm gun in a well armored shell without a turret. Supports infantry against enemy fortifications but has no armor piercing capability.
Code: |
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Sturmgeschütz III
Tech: Inner Sphere / 2000
Config: Tracked Vehicle
Rules: Level 1, Standard design
Mass: 20 tons
Power Plant: 80 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
1 Machine Gun
1 Autocannon/5
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Sturmgeschütz III
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 2,00
Engine: 80 I.C.E. 0 5,00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,00
Crew: 2 Members 0 ,00
Armor Factor: 32 pts Standard 0 2,00
Internal Armor
Structure Value
Front: 2 10
Left / Right Sides: 2 10/10
Rear: 2 2
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Machine Gun Front 0 100 2 1,00
1 Autocannon/5 Front 0 20 2 9,00
--------------------------------------------------------
TOTALS: 0 4 20,00
Items & Tons Left: 5 ,00
Calculated Factors:
Total Cost: 254.000 C-Bills
Battle Value: 129
Cost per BV: 1.968,99
Weapon Value: 32 / 32 (Ratio = ,25 / ,25)
Damage Factors: SRDmg = 5; MRDmg = 3; LRDmg = 1
BattleForce2: MP: 4T, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GL; Point Value: 1
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Flammpanzerwagen III.hmv |
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Flammpanzerwagen III.hmv |
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Bergepanzer III.hmv |
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Bergepanzer III.hmv |
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Sturmgeschütz III.hmv |
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Sturmgeschütz III.hmv |
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_________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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