Mordel's Bar & Grill
Deerslayer Mk2
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Karagin
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PostPosted: 15-Jan-2010 01:57    Post subject: Deerslayer Mk2 Reply to topic Reply with quote

Code:
               BattleMech Technical Readout

Type/Model:    Deerslayer Mk2
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          60 tons
Chassis:       Mitchel Medium Class IV Endo Steel
Power Plant:   300 Vlar XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Livingston Ceramics Standard
Armament:     
  1 Kallon Rotary Rotary AC/5
  3 Armstrong Mediums Medium Lasers
  1 Anderson Armaments Particle Cannon PPC
  1 Armstrong Small Small Laser
Manufacturer:  Corllean Enterprises Unlimted
  Location:    Dawson III
Communications System:  Ferret High Freak 3B
Targeting & Tracking System:  Ferret Hi Teck 2

--------------------------------------------------------
Type/Model:    Deerslayer Mk2
Mass:          60 tons

Equipment:                                 Crits    Mass
Int. Struct.:  99 pts Endo Steel            14      3.00
 (Endo Steel Loc: 4 LA, 2 LT, 2 RT, 2 CT, 2 LL, 2 RL)
Engine:        300 XL Fusion                12      9.50
   Walking MP:   5
   Running MP:   8
   Jumping MP:   0
Heat Sinks:     14 Double [28]               6      4.00
 (Heat Sink Loc: 1 LT, 1 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA     15       .00
Armor Factor:  192 pts Standard              0     12.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             20         28     
   Center Torso (Rear):                  9     
   L/R Side Torso:           14      20/20     
   L/R Side Torso (Rear):              7/7     
   L/R Arm:                  10      19/19     
   L/R Leg:                  14      27/27     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Rotary AC/5            RA      1  100     11     15.00
  (Ammo Locations: 3 RA, 2 RT)
1 Medium Laser           LA      3           1      1.00
2 Medium Lasers          RT      6           2      2.00
1 PPC                    LT     10           3      7.00
1 Small Laser            HD      1           1       .50
--------------------------------------------------------
TOTALS:                         26          74     60.00
Crits & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        11,553,680 C-Bills
Battle Value 2:    1,737 (old BV = 1,537)
Cost per BV2:      6,651.51
Weapon Value:      2,033 / 2,033 (Ratio = 1.17 / 1.17)
Damage Factors:    SRDmg = 38;  MRDmg = 19;  LRDmg = 4
BattleForce2:      MP: 5,  Armor/Structure: 5/2
                   Damage PB/M/L: 6/5/1,  Overheat: 0
                   Class: MH;  Point Value: 17

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Karagin
Only the dead have seen the end of war. - Plato

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Vagabond
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PostPosted: 15-Jan-2010 06:50    Post subject: Deerslayer Mk2 Reply to topic Reply with quote

why not 55t?
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Karagin
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PostPosted: 15-Jan-2010 07:13    Post subject: Re: Deerslayer Mk2 Reply to topic Reply with quote

Vagabond wrote:
why not 55t?


60 tons is what I picked and started from there forward. Seemed like a good starting point.
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Karagin
Only the dead have seen the end of war. - Plato

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Vagabond
Mercenary
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PostPosted: 15-Jan-2010 07:32    Post subject: Deerslayer Mk2 Reply to topic Reply with quote

ok.

Looks solid.
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Karagin
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Joined: 04-Feb-2002 00:00
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PostPosted: 15-Jan-2010 08:55    Post subject: Deerslayer Mk2 Reply to topic Reply with quote

Would it gain any thing at the lower weight?
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Karagin
Only the dead have seen the end of war. - Plato

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Sleeping Dragon
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PostPosted: 15-Jan-2010 16:31    Post subject: Deerslayer Mk2 Reply to topic Reply with quote

Well... lwer weight and cost probably.

Still the 'Mech looks rather well!
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