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master arminas Clan Goliath Scorpion Star Colonel
Joined: 07-Mar-2007 16:14 Posts: 718 Location: United States
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Posted: 29-Apr-2014 00:32 Post subject: Voyager-class JumpShip (Clan Goliath Scorpion) |
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Here is my own take on a Clan Star Lord. She had to increase in mass to take the lithium-fusion batteries and retain six collars. Plus, she is lightly armed.
Code: | AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Voyager
Tech: Clan / 3050
Vessel Type: JumpShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 485,000 tons
Length: 842 meters
Sail Diameter: 1,339 meters
Power Plant: Standard
Safe Thrust: 0
Maximum Thrust: 0
Armor Type: Lamellor Ferro-carbide
Armament:
18 Medium Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: Voyager
Mass: 485,000 tons
Equipment: Mass
Power Plant, Drive & Control: 5,820.00
Thrust: Safe Thrust: 0
Maximum Thrust: 0
Kearny-Fuchida Hyperdrive: Standard (Integrity = 9) 460,750.00
Lithium Fusion Battery 4,850.00
Jump Sail: (Integrity = 6) 95.00
Structural Integrity: 1 3,233.50
Total Heat Sinks: 152 Single .00
Fuel & Fuel Pumps: 727.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,213.00
Fire Control Computers: .00
Food & Water: (180 days supply) 54.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (116 total armor pts) 105.50
Capital Scale Armor Pts
Location: L / R
Fore: 20
Fore-Left/Right: 20/20
Aft-Left/Right: 20/20
Aft: 16
Cargo:
Bay 1: Small Craft (2) with 2 doors 400.00
Bay 2: Cargo (1) with 2 doors 515.00
DropShip Capacity: 6 Docking Hardpoints 6,000.00
Grav Decks #1 - 2: (110-meter diameter) 200.00
Escape Pods: 10 (7 tons each) 70.00
Crew and Passengers:
5 Officers (5 minimum) 50.00
25 Crew (25 minimum) 175.00
3 Gunners (3 minimum) 21.00
17 Steerage Passengers 85.00
10 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
3 Medium Pulse Laser Nose 2(21) 2(21) -- -- 12 6.00
3 Medium Pulse Laser FL/R 2(21) 2(21) -- -- 24 12.00
3 Medium Pulse Laser AL/R 2(21) 2(21) -- -- 24 12.00
3 Medium Pulse Laser Aft 2(21) 2(21) -- -- 12 6.00
1 Lot Spare Parts (0.10%) 500.00
10 Bay Personnel Quarters 50.00
------------------------------------------------------------------------------
TOTALS: Heat: 72 485,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 3,638,367,810 C-Bills
Battle Value: 3,306
Cost per BV: 1,100,534.73
Weapon Value: 5,258 (Ratio = 1.59)
Damage Factors: SRV = 126; MRV = 116; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 28,021
(11,741 Structure, 13,428 Life Support, 2,852 Weapons)
Support Points (SP) = 36,689 (131% of MPV)
BattleForce2: Not applicable | _________________ All that is necessary for evil to triumph is for good men to do nothing--Edmund Burke
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