Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
Posted: 25-May-2015 12:06 Post subject: Koshi 3
I think it is because of how MWDA dumped a lot of non-Omni Clan mechs into the universe. We have a lighter Mad Cat, which is kind of silly, but hey I guess it works for the game and it's a non-omni. So that started a trend. Easy fix would be to make them omni's again, but I am sure that the old cliche of limited resources and other issues have caused the Clans to cut back on Omnis etc...that always seems to be the case in Battletech when the writers and such want to get around mistakes or just need something to push forward. _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
Actually adding another supply chain parallel to the omni with parts that almost match but not really doesn't look like a good idea to me. _________________ The dragon NEVER sleeps!
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
Posted: 26-May-2015 00:52 Post subject: Koshi 3
The problem I have with this though is to me it seems like omni would be the way to go. Hell a company that just makes universal fittings for mechs and weapons should be booming so Inner Sphere techs can have an easier time repairing units. _________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
"There never was a good war or a bad peace." - Benjamin Franklin