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Valkyrie VLK-QD2
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Mordel
Mordel.Net
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PostPosted: 07-Aug-2015 22:48    Post subject: Valkyrie VLK-QD2 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Valkyrie VLK-QD2
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Phoenix Upgrade, Davion
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3072
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         3,666,520 C-Bills
Battle Value:       638

Chassis:              Endo Steel
Power Plant:          150 XL
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Unknown
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    2 Light AC/2s
    1 ER Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

======================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

======================================================================================
Equipment                                                      Mass                   
--------------------------------------------------------------------------------------
Internal Structure:                   Endo Steel                1.50                  
Engine:                                 150 XL                  3.00                  
    Walking MP:                            5                                          
    Running MP:                            8                                          
    Jumping MP:                            5                                          
Heat Sinks (Double):                    10 [20]                 0.00                  
Gyro:                                  Standard                 2.00                  
Cockpit:                               Standard                 3.00                  
Armor Factor:                             80                    5.00                  
    Type:                              Standard                                       

                            Internal         Armor     
                            Structure        Value     
    Head:                       3              8       
    Center Torso:              10              9       
    Center Torso (rear):                       3       
    R/L Torso:                  7              8       
    R/L Torso (rear):                          3       
    R/L Arm:                    5              8       
    R/L Leg:                    7             11       

======================================================================================
Weapons and Ammo                             Location          Critical     Tonnage   
--------------------------------------------------------------------------------------
Jump Jet                                        CT                1          0.50             
2 Light AC/2s                                   LT                2          8.00             
Light AC/2 (Ammo 45)                            LT                1          1.00             
Targeting Computer                              LT                3          3.00             
ER Medium Laser                                 RA                1          1.00             
2 Jump Jets                                     RL                2          1.00             
2 Jump Jets                                     LL                2          1.00             

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Vagabond
Mercenary
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Joined: 04-Feb-2002 00:00
Posts: 5724
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PostPosted: 08-Aug-2015 00:13    Post subject: Valkyrie VLK-QD2 Reply to topic Reply with quote

no.
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Stinger
The Knights of Chaos
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PostPosted: 08-Aug-2015 22:11    Post subject: Valkyrie VLK-QD2 Reply to topic Reply with quote

Drop the light ac's andreplace them with light ppc's. Then add electronics.
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Sleeping Dragon
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PostPosted: 09-Aug-2015 00:10    Post subject: Valkyrie VLK-QD2 Reply to topic Reply with quote

Valkyrie should have missiles, not a popgun Sad
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Vagabond
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PostPosted: 09-Aug-2015 00:21    Post subject: Re: Valkyrie VLK-QD2 Reply to topic Reply with quote

Sleeping Dragon wrote:
Valkyrie should have missiles, not a popgun Sad


MML.
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Sleeping Dragon
Draconis Combine
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PostPosted: 09-Aug-2015 05:14    Post subject: Re: Valkyrie VLK-QD2 Reply to topic Reply with quote

LRMs are also fine. Give it a light PPC for backup in place of that ML and you'll have a fine long range specialist (for a light 'Mech).
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