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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 13-Aug-2015 02:10 Post subject: War Ravager MAD-W-1D |
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War Ravager MAD-W-1D
Mass: 100 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-X-A
Production Year: 3132
Cost: 22,474,000 C-Bills
Battle Value: 2,424
Chassis: Unknown Endo-Composite
Power Plant: Unknown 300 Light Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
Jump Capacity: 90 meters
Armor: Unknown Standard Armor
Armament:
2 Heavy PPC + PPC Capacitors
1 Snub-Nose PPC
2 Light PPCs
1 Radical Heat Sink
1 C3 Computer (Slave)
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Endo-Composite 152 points 7.50
Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine: Light Fusion Engine 300 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LL, 1 RL 6.00
Heat Sinks: Double Heat Sink 17(34) 7.00
Heat Sink Locations: 3 LT, 2 RT
Gyro: Compact 4.50
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 296 18.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 31 49
Center Torso (rear) 12
L/R Torso 21 31
L/R Torso (rear) 11
L/R Arm 17 31
L/R Leg 21 40
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Equipment Location Heat Critical Mass
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Heavy PPC + PPC Capacitor RA 20 4 10.00
Heavy PPC + PPC Capacitor RA 5* 1 1.00
Light PPC RA 5 2 3.00
Heavy PPC + PPC Capacitor LA 20 4 10.00
Heavy PPC + PPC Capacitor LA 5* 1 1.00
Light PPC LA 5 2 3.00
Radical Heat Sink RT 0 3 4.00
Snub-Nose PPC CT 10 2 6.00
C3 Computer (Slave) HD 0 1 1.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3j 2 3 2 0 4 1 Structure: 2
Special Abilities: C3S, ENE, MHQ1, SRCH, ES, SEAL, SOA
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 15-Aug-2015 22:03 Post subject: War Ravager MAD-W-1D |
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Do you like the radical heat sink system? _________________ Mordel Blacknight - Site Administrator
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 15-Aug-2015 22:21 Post subject: War Ravager MAD-W-1D |
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Yes, I do. Design an unit around a fire rotation, add the RHS, and you can effectively skip much of that rotation.
So like an Awesome usually does a 3-3-2 fire rotation on its PPCs. Add a RHS, and boom... its a 3-3-3 rotation @ a 3 or less failure chance.
So the Ravager's rotation is turn 1: charge+1 LPPCs+SNPPC; turn 2: HPPCs; turn 3: charge+1 LPPC+SNPPC. Results in no heat every other turn. Add the RHS on each HPPC turn means: turn 1- charge 2 LPPC+SNPPC; turn 2- 2 HPPC+SNPPC. The unit can be effective without the RHS, but its better with it. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1456 Location: Germany
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Posted: 17-Aug-2015 12:01 Post subject: War Ravager MAD-W-1D |
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What does a Radical Heat Sink and where is this piece of equipment from? _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 17-Aug-2015 15:49 Post subject: War Ravager MAD-W-1D |
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www.sarna.net/wiki/Radical_Heat_Sink_System
Field Manual: 3145, p. 247 _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1456 Location: Germany
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Posted: 27-Aug-2015 10:16 Post subject: War Ravager MAD-W-1D |
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Thanks!
I've problems to understand this sentence:
wrote: | While Radical Heat Sinks do not explode due to critical hits like Coolant Pods, they do suffer an additional point of heat for movement and another for firing weapons. |
The first part is quite plain to me, but what does it mean that Radical Heat Sinks suffer heat? _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 27-Aug-2015 21:55 Post subject: War Ravager MAD-W-1D |
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IF the RHS gets critical hit, it causes movement 1 extra heat if you move and and 1 extra heat if you fire weapons. This means if you do both (move and fire) add 2 Heat.
Basically, hot coolant leaks into the Mech's interior from the damaged RHS and causes extra heat to build up. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1456 Location: Germany
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Posted: 29-Aug-2015 05:07 Post subject: War Ravager MAD-W-1D |
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Ah, ok!
Thanks again! _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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