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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 10-Apr-2016 00:00 Post subject: Clan Prototype Streak SRMs |
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These prototypes get a -1 to-hit, fire even on a miss, and a +4 check on the cluster table. I kinda like them better. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 10-Apr-2016 09:43 Post subject: Re: Clan Prototype Streak SRMs |
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Vagabond wrote: | These prototypes get a -1 to-hit, fire even on a miss, and a +4 check on the cluster table. I kinda like them better. |
Agreed. Firing on a miss isn't that big of a deal. Sure, it saves ammo, but to get a -1 and a +4 on the cluster table is WELL worth the exchange. _________________ Mordel Blacknight - Site Administrator
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 10-Apr-2016 11:40 Post subject: Clan Prototype Streak SRMs |
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This is why 2d6 doesn't work for this game anymore. _________________ www.210sportsblog.com
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5724 Location: United States
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Posted: 10-Apr-2016 11:58 Post subject: Clan Prototype Streak SRMs |
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i kinda agree. I'd like to see them utilize larger dice and expand the BAR rules. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 10-Apr-2016 12:20 Post subject: Clan Prototype Streak SRMs |
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3d6 is all we need... _________________ www.210sportsblog.com
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 10-Apr-2016 13:10 Post subject: Re: Clan Prototype Streak SRMs |
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chihawk wrote: | 3d6 is all we need... |
I don't know what it's like with other game systems since I'm not so invested in them, but I find with BT fans, whenever there's some kind of significant rule change, we're a bunch of cry-babies! It's why I avoid the BT forums. I swear half the people who post there infuriate me. _________________ Mordel Blacknight - Site Administrator
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 10-Apr-2016 14:11 Post subject: Clan Prototype Streak SRMs |
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Those crybabies are why we have all this munchkin tech as canon.
Think of the best players you know Mordel, and I'll bet a huge majority of them started as 3025 players. _________________ www.210sportsblog.com
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 11-Apr-2016 00:27 Post subject: Re: Clan Prototype Streak SRMs |
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If you want to see a 3d6 RPG system with a few fun twists, then look at Dragon Age/Fantasy Age. It's not a thing I'd want in CBT, but it's fun otherwise. _________________ The dragon NEVER sleeps!
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 11-Apr-2016 12:13 Post subject: Re: Clan Prototype Streak SRMs |
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Why wouldn't you want to use 3d6 vs the current 2d6 system? _________________ www.210sportsblog.com
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 11-Apr-2016 13:47 Post subject: Re: Clan Prototype Streak SRMs |
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I don't like high numbers for games. More counting slows things down. _________________ The dragon NEVER sleeps!
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 11-Apr-2016 14:50 Post subject: Re: Clan Prototype Streak SRMs |
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It would be the exact same counting as now, only from 3-18 instead of 2-12. _________________ www.210sportsblog.com
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 11-Apr-2016 15:14 Post subject: Re: Clan Prototype Streak SRMs |
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One more die, one more number to add. Some modifiers would have to be increased as well to keep them relevant. Then multiply it by number of weapons. Things like Stalkers and Albatross start to add up numbers pretty quick. I don't like it. _________________ The dragon NEVER sleeps!
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 11-Apr-2016 15:17 Post subject: Re: Clan Prototype Streak SRMs |
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My only point against would be that it is harder to roll groups of weapons. I know we match up dice and roll multiple weapons at the same time. Could still do it, just a bit harder with 3 dice. _________________ Mordel Blacknight - Site Administrator
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 11-Apr-2016 15:50 Post subject: Re: Clan Prototype Streak SRMs |
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Sleeping Dragon wrote: | One more die, one more number to add. Some modifiers would have to be increased as well to keep them relevant. Then multiply it by number of weapons. Things like Stalkers and Albatross start to add up numbers pretty quick. I don't like it. |
If you can't do basic math you don't belong playing this game. _________________ www.210sportsblog.com
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8072 Location: United States
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Posted: 11-Apr-2016 15:50 Post subject: Re: Clan Prototype Streak SRMs |
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Mordel wrote: | My only point against would be that it is harder to roll groups of weapons. I know we match up dice and roll multiple weapons at the same time. Could still do it, just a bit harder with 3 dice. |
You'd just need a third die to match the two you were already using. Know many gamers with just two six siders? LOL _________________ www.210sportsblog.com
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