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Field of Honor - FINAL
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PostPosted: 09-Dec-2016 11:45    Post subject: Field of Honor - TURN 8 MOVEMENT Reply to topic Reply with quote

Movement for turn 8 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 8 Firing is Sunday, December 11th at 10pm Eastern.

Turn 8 Movement
#NameStartActionCheckRollEffect/DamageEnd
4.chihawk2802F5Jump 7 Hexes2101F4
2.jymset1302F2Walk 5 Hexes0802F3
7.PaWeasley0814F3Walk 3 Hexes1116F1
8.Sir Henry0107F3Run 4 Hexes0505F3
9.iamclanwolf2713F3Run 7 Hexes2706F1
1.Stinger071912F3Run 6 Hexes2510F2
12.Legacy Wing1011F6Run 7 Hexes1708F2
10.Rudel Gurken2503F4Jump 7 Hexes3107F5
6.Ronin3116F6 (Prone)Stand UpAutomaticStood Successfully3116F6
Walk 0 Hexes
3.Vagabond2617F1Jump 10 Hexes1811F2


Turn 8 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
4.chihawkiamclanwolf8+3Front
Legacy Wing9+3Front
Stinger0711Light Woods+3Front
Rudel Gurken11+4Front
Vagabond12+5Front
jymset13+2Front
Sir Henry16Light Woods+2Front
Ronin200Front
PaWeasley20+1Front
2.jymsetSir Henry4Light Woods+2Front
Legacy Wing10Light Woods+4Left
chihawk13+4Front
Vagabond14+5Left
PaWeasley15Light Woods (x2)+3Front
Stinger0717Light Woods (x2)+4Left
iamclanwolf19Light Woods+4Front
Rudel Gurken23+4Front
Ronin250Front
7.PaWeasleyVagabond8+5Rear
Legacy Wing11+3Rear
Sir Henry14Light Woods (x3)+4Front
Stinger0714Light Woods (x3)+5Rear
jymset15Light Woods (x2)+4Front
iamclanwolf18Light Woods (x2)+5Left
Ronin200Front
Rudel Gurken20+4Front
chihawk20+4Front
8.Sir Henryjymset4+2Right
Legacy Wing12+3Left
Vagabond13Light Woods+6Left
PaWeasley14Light Woods (x2)+3Front
chihawk16+4Front
Stinger0720Light Woods+3Left
iamclanwolf22Light Woods+4Front
Ronin260Front
Rudel Gurken26+4Front
9.iamclanwolfRudel Gurken4+4Front
Stinger075Light Woods+3Front
chihawk8+4Front
Legacy Wing10+3Front
Vagabond10Light Woods (x2)+7Front
Ronin120Front
PaWeasley18Light Woods (x2)+3Front
jymset19Light Woods+3Front
Sir Henry22Light Woods (x2)+3Front
1.Stinger07iamclanwolf5+3Rear
Rudel Gurken6+4Front
Vagabond7+5Front
Legacy Wing8+3Front
Ronin90Front
chihawk11+4Front
PaWeasley14Light Woods (x2)+3Front
jymset17Light Woods+3Front
Sir Henry20Light Woods+2Front
12.Legacy WingVagabond4+5Front
Stinger078Light Woods+3Left
chihawk9+4Front
jymset10Light Woods+3Front
iamclanwolf10Light Woods+4Left
PaWeasley11+1Front
Sir Henry12Light Woods+2Front
Rudel Gurken14+4Front
Ronin150Front
10.Rudel Gurkeniamclanwolf4+3Right
Stinger076Light Woods+3Front
Ronin90Front
chihawk11+4Front
Vagabond13+5Front
jymset14+2Front
PaWeasley20+1Front
jymset23+2Front
Sir Henry26Light Woods+2Front
6.RoninStinger079Light Woods+3Front
Rudel Gurken9+4Front
iamclanwolf12+3Rear
Vagabond13Light Woods+6Front
Legacy Wing15+3Front
PaWeasley20+1Front
chihawk20+4Front
jymset25+2Front
Sir Henry26Light Woods+2Front
3.VagabondLegacy Wing4+3Right
Stinger077Light Woods+3Rear
PaWeasley8+1Front
iamclanwolf10Light Woods (x2)+5
chihawk12+4Front
Ronin13Light Woods+1Front
Sir Henry13Light Woods (x2)+3Front
Rudel Gurken13+4Front
jymset14+2Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T8M.jpg
 Description: Turn 8 Movement
 Filesize: 1.94 MB
 Viewed: 618 Time(s)

Honor_T8M.jpg


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PostPosted: 12-Dec-2016 15:46    Post subject: Field of Honor - TURN 8 FIRING Reply to topic Reply with quote

Results for turn 8 firing as well as the turn 9 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 9 Movement is Wednesday, December 14th at 10pm Eastern.

Turn 8 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
4.chihawkiamclanwolfLarge Pulse Laser2(g) + 3(jump) + 3(tm) + 2(med) - 2(pulse) - 1(tc)= 78Left Torso {Armor - 10}
Large Pulse Laser2(g) + 3(jump) + 3(tm) + 2(med) - 2(pulse) - 1(tc)= 73
2.jymsetSir HenryER PPC2(g) + 1(walk) + 1(tm) + 1(woods) - 1(tc)= 47Right Arm {Structure - 1}
Possible Critical - 7
RIGHT ARM DESTROYED
Right Torso {Armor - 14}
ER PPC2(g) + 1(walk) + 1(tm) + 1(woods) - 1(tc)= 46Center Torso {Armor - 15}
7.PaWeasleyLegacy WingLarge Pulse Laser4(g) + 1(walk) + 3(tm) + 2(med) - 2(pulse)= 89Left Torso (R) {Armor - 5, Structure - 5}
Possible Critical - 6
Large Pulse Laser4(g) + 1(walk) + 3(tm) + 2(med) - 2(pulse)= 83
8.Sir HenryjymsetER Large Laser3(g) + 2(run) + 2(tm)= 77Right Leg {Armor - 10}
ER Large Laser3(g) + 2(run) + 2(tm)= 710Left Torso {Structure - 7}
Possible Critical - 9 {Targeting Computer}
LEFT TORSO DESTROYED
Center Torso {Structure - 3}
Possible Critical - 9 {Double Heat Sink}
ER Medium Laser3(g) + 2(run) + 2(tm)= 78Right Arm {Armor - 7}
ER Medium Laser3(g) + 2(run) + 2(tm)= 76
ER Medium Laser3(g) + 2(run) + 2(tm) + 4(shoulder)= 118
ER Medium Laser3(g) + 2(run) + 2(tm) + 4(shoulder)= 116
1.Stinger07iamclanwolfLRM 203(g) + 2(run) + 3(tm) - 1(artemis)= 75
LRM 203(g) + 2(run) + 3(tm) - 1(artemis)= 77Cluster Hits Table - 5 [2(roll) + 3(artemis)] {12 hit}
Right Leg {Armor - 5}
Right Arm {Armor - 5}
Center Torso (R) {Armor - 2}
ER Medium Laser3(g) + 2(run) + 3(tm)= 86
ER Medium Laser3(g) + 2(run) + 3(tm)= 811Right Arm {Armor - 3, Structure - 4}
Possible Critical - 7
10.Rudel GurkeniamclanwolfLarge Pulse Laser3(g) + 3(jump) + 3(tm) + 2(med) - 2(pulse)= 97
6.RoniniamclanwolfLarge X-Pulse Laser4(g) + 1(walk) + 3(tm) + 4(long) + 1(heat) - 2(pulse) - 1(tc)= 104
3.VagabondLegacy WingMedium VSP Laser1(g) + 3(jump) + 3(tm) + 2(med) - 2(vsp) - 1(aes)= 68Right Leg {Armor - 5, Structure - 2}
Possible Critical - 8 {Upper Leg Actuator}


Turn 8 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 8 Piloting (Weapon Attack)
#NameCheckRollEffect
2.jymset5(p) + 1(dam)= 68
8.Sir Henry4(p) + 1(dam)= 512
9.iamclanwolf5(p) + 1(dam)= 67
12.Legacy Wing3(p) + 1(ula)= 412


Turn 8 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 8 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 8 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 8 Heat
#NameHeat
4.chihawk20(w) + 7(jump) + 4(pre) - 28(hs)= 3
2.jymset30(w) + 1(walk) + 10(eng) - 30(hs)= 11
7.PaWeasley20(w) + 1(walk) - 28(hs)= 0
8.Sir Henry44(w) + 2(run) - 38(hs)= 8
9.iamclanwolf2(run) + 8(pre) - 20(hs)= 0
1.Stinger0722(w) + 2(run) - 20(hs)= 4
12.Legacy Wing2(run) + 6(pre) - 10(hs)= 0
10.Rudel Gurken10(w) + 7(jump) + 1(pre) - 20(hs)= 0
6.Ronin14(w) + 1(walk) + 1(stand) + 8(pre) - 26(hs)= 0
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0


Turn 8 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 8 Scoring
#NamePointsKills
4.chihawk5.800.00
2.jymset29.450.00
7.PaWeasley13.200.00
8.Sir Henry49.350.00
9.iamclanwolf0.000.00
1.Stinger0716.100.00
12.Legacy Wing0.000.00
10.Rudel Gurken0.000.00
6.Ronin0.000.00
3.Vagabond13.440.00


Turn 9 Initiative Order
#NameRoll
2.jymset5
1.Stinger076
10.Rudel Gurken7 - 7
12.Legacy Wing7 - 8
4.chihawk7 - 9
8.Sir Henry8
7.PaWeasley9
9.iamclanwolf10 - 6
3.Vagabond10 - 10
6.Ronin11



Honor_T8M.jpg
 Description: Turn 8 Firing
 Filesize: 1.94 MB
 Viewed: 591 Time(s)

Honor_T8M.jpg


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PostPosted: 16-Dec-2016 11:33    Post subject: Field of Honor - TURN 9 MOVEMENT Reply to topic Reply with quote

Movement for turn 9 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 9 Firing is Monday, December 19th at 10pm Eastern.

Turn 9 Movement
#NameStartActionEnd
2.jymset0802F3Walk 3 Hexes0504F2
1.Stinger072510F2Run 6 Hexes2705F6
10.Rudel Gurken3107F5Jump 7 Hexes2801F5
12.Legacy Wing1708F2Run 7 Hexes2404F3
4.chihawk2101F4Jump 7 Hexes2802F5
8.Sir Henry0505F3Jump 5 Hexes0701F4
7.PaWeasley1116F1Run 6 Hexes1311F2
9.iamclanwolf2706F1Run 9 Hexes1801F5
3.Vagabond1811F2Jump 9 Hexes1504F3
6.Ronin3116F6Stand still3116F6


Turn 9 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
2.jymsetSir Henry4+3Front
Vagabond10Light Woods+5Right
PaWeasley11Light Woods+3Left
iamclanwolf13+3Front
Legacy Wing19Light Woods (x2)+5Rear
Stinger0722Light Woods (x3)+5Front
Rudel Gurken23+4Front
chihawk23+4Front
Ronin260Front
1.Stinger07Legacy Wing3+3Front
chihawk3+4Front
Rudel Gurken4+4Front
iamclanwolf9+3Left
Vagabond12Light Woods (x2)+6Front
Ronin130Front
PaWeasley14Light Woods+3Front
Sir Henry20+3Front
jymset22Light Woods (x2)+3Front
10.Rudel Gurkenchihawk1+4Right
Stinger074Light Woods+3Front
Legacy Wing5+3Front
iamclanwolf10+3Left
Vagabond13Light Woods+5Front
Ronin160Front
PaWeasley17Light Woods+3Front
Sir Henry21+3Front
jymset23+1Front
12.Legacy WingStinger073Light Woods+3Front
chihawk4+4Front
Rudel Gurken5+4Front
iamclanwolf6+3Left
Vagabond9Light Woods (x2)+6Front
PaWeasley12Light Woods+3Front
Ronin150Front
Sir Henry17+3Front
jymset19Light Woods (x2)+3Front
4.chihawkRudel Gurken1+4Front
Stinger073Light Woods+3Front
Legacy Wing4+3Front
iamclanwolf10+3Left
Vagabond13Light Woods+5Front
Ronin150Front
PaWeasley16Light Woods+3Front
Sir Henry21+3Front
jymset23+1Front
8.Sir Henryjymset4+1Front
Vagabond8Light Woods+5Rear
iamclanwolf11+3Front
PaWeasley13Light Woods+3Front
Legacy Wing17+3Rear
Stinger0720Light Woods+3Front
Rudel Gurken21+4Front
chihawk21+4Front
Ronin270Front
7.PaWeasleyVagabond8Light Woods+5Front
jymset11+1Front
iamclanwolf12+3Front
Legacy Wing12Light Woods+4Right
Sir Henry13+3Front
Stinger0714Light Woods+3Front
chihawk16+4Front
Rudel Gurken17+4Front
Ronin180Front
9.iamclanwolfVagabond4Light Woods+5Front
Legacy Wing6+3Rear
Stinger079Light Woods+3Front
Rudel Gurken10+4Front
chihawk10+4Front
Sir Henry11+3Front
PaWeasley12Light Woods+3Front
jymset13+1Front
Ronin210Front
3.Vagabondiamclanwolf4+3Front
Sir Henry8+3Front
PaWeasley8Light Woods+3Front
Legacy Wing9Light Woods+4Rear
jymset10+1Front
Stinger0712Light Woods (x2)+4Front
Rudel Gurken13+4Front
chihawk13+4Front
Ronin200Front
6.RoninStinger0713Light Woods+3Left
Legacy Wing15+3Front
chihawk15+4Front
Rudel Gurken16+4Front
PaWeasley18Light Woods+3Front
Vagabond20Light Woods+5Front
iamclanwolf21+3Left
jymset26+1Front
Sir Henry27+3Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T9M.jpg
 Description: Turn 9 Movement
 Filesize: 1.94 MB
 Viewed: 609 Time(s)

Honor_T9M.jpg


_________________
Mordel Blacknight - Site Administrator
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Location: United States
PostPosted: 21-Dec-2016 22:54    Post subject: Field of Honor - TURN 9 FIRING Reply to topic Reply with quote

Results for turn 9 firing as well as the turn 10 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 10 Movement is Friday, December 23rd at 10pm Eastern.

Turn 9 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
2.jymsetSir HenryER PPC2(g) + 1(walk) + 2(tm) + 1(heat)= 66Left Arm {Armor - 7, Structure - 8}
Possible Critical - 5
LEFT ARM DESTROYED
1.Stinger07Legacy WingLRM 203(g) + 2(run) + 3(tm) - 1(artemis)= 78Cluster Hits Table - 11 [8(roll) + 3(artemis)]
Left Arm {Armor - 5}
Right Leg {Structure - 5}
Possible Critical - 10 {Hip, Lower Leg Actuator}
Right Leg {Structure - 1}
Possible Critical - 4
RIGHT LEG DESTROYED
Right Torso {Armor - 4}
Center Torso {Armor - 5}
LRM 203(g) + 2(run) + 3(tm)= 86
ER Medium Laser3(g) + 2(run) + 3(tm)= 811Head {Armor - 7}
ER Medium Laser3(g) + 2(run) + 3(tm) + 4(shoulder)= 123
10.Rudel GurkenchihawkLarge Pulse Laser3(g) + 3(jump) + 4(tm) - 2(pulse)= 87
12.Legacy WingStinger07Medium Laser1(g) + 2(run) + 2(tm) + 1(woods)= 611Center Torso [Ferro-Lamellor] {Armor - 4}
Medium Laser1(g) + 2(run) + 2(tm) + 1(woods)= 69Left Arm {Structure - 5}
Possible Critical - 11 {Lower Arm Actuator, ER Medium Laser}
Medium Laser1(g) + 2(run) + 2(tm) + 1(woods)= 69Left Leg [Ferro-Lamellor] {Armor - 4}
Medium Laser1(g) + 2(run) + 2(tm) + 1(woods)= 62
4.chihawkRudel GurkenLarge Pulse Laser2(g) + 3(jump) + 4(tm) - 2(pulse) - 1(tc)= 69Center Torso {Armor - 10}
Large Pulse Laser2(g) + 3(jump) + 4(tm) - 2(pulse) - 1(tc)= 68Floating Critical
Right Torso {Armor - 10}
Possible Critical - 8 {XL Engine}
8.Sir HenryjymsetER Large Laser3(g) + 3(jump) + 1(tm) + 1(heat)= 84
ER Medium Laser3(g) + 3(jump) + 1(tm) + 1(heat)= 89Left Leg {Armor - 7}
ER Medium Laser3(g) + 3(jump) + 1(tm) + 1(heat)= 88Center Torso {Structure - 7}
Possible Critical - 9 {Gyro}
7.PaWeasleyiamclanwolfLarge Pulse Laser4(g) + 2(run) + 3(tm) + 2(med) - 2(pulse)= 93
Large Pulse Laser4(g) + 2(run) + 3(tm) + 2(med) - 2(pulse)= 96
3.VagabondiamclanwolfMedium VSP Laser1(g) + 3(jump) + 3(tm) + 2(med) - 2(vsp) - 1(aes)= 66Left Arm {Armor - 7}
6.RoninLegacy WingLarge X-Pulse Laser4(g) + 3(tm) + 4(long) - 2(pulse) - 1(tc)= 89Right Torso {Armor - 4, Structure - 5}
Possible Critical - 9 {Jump Jet}


Turn 9 Consciousness (Weapon Attack)
#NameCheckRollEffect
12.Legacy Wing1st pilot damage= 310


Turn 9 Piloting (Weapon Attack)
#NameCheckRollEffect
2.jymset5(p) + 3(gyro)= 86Falls Facing 4
Right Leg {Armor - 5}
Right Torso {Armor - 1}
Avoid pilot damage at 8+2Pilot takes damage
Consciousness check at 3+3
10.Rudel Gurken3(p) + 1(dam)= 47
12.Legacy WingAutomatic (Leg Destroyed)Falls Facing 2
Center Torso {Armor - 4}
Avoid pilot damage at 8+4Pilot Takes Damage
Consciousness check at 5+10


Turn 9 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
10.Rudel GurkenchihawkKick3(p) + 3(jump) + 4(tm) - 2(kick)= 810Center Torso {Armor - 11}
4.chihawkRudel GurkenPunch5(p) + 3(jump) + 4(tm)= 1211
Punch5(p) + 3(jump) + 4(tm)= 128


Turn 9 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 9 Piloting (Physical Attack)
#NameCheckRollEffect
4.chihawk5(p)= 57


Turn 9 Heat
#NameHeat
2.jymset15(w) + 1(walk) + 11(pre) + 10(engine) - 30(hs)= 7
1.Stinger0722(w) + 2(run) + 4(pre) - 20(hs)= 8
10.Rudel Gurken10(w) + 7(jump) + 5(engine) - 20(hs)= 2
12.Legacy Wing12(w) + 2(run) - 10(hs)= 4
4.chihawk20(w) + 7(jump) + 3(pre) - 28(hs)= 2
8.Sir Henry22(w) + 5(jump) + 8(pre) - 32(hs)= 3
7.PaWeasley20(w) + 2(run) - 28(hs)= 0
9.iamclanwolf2(run) - 20(hs)= 0
3.Vagabond7(w) + 9(jump) + 6(clps) - 20(hs) - 3(pw)= 0
6.Ronin14(w) - 26(hs)= 0


Turn 9 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 9 Scoring
#NamePointsKills
2.jymset21.850.00
1.Stinger0735.100.00
10.Rudel Gurken17.710.00
12.Legacy Wing35.560.00
4.chihawk15.500.00
8.Sir Henry33.600.00
7.PaWeasley0.000.00
9.iamclanwolf0.000.00
3.Vagabond5.950.00
6.Ronin14.700.00


Turn 10 Initiative Order
#NameRoll
3.Vagabond5 - 5
1.Stinger075 - 11 - 7
2.jymset5 - 11 - 8
8.Sir Henry6
9.iamclanwolf7 - 5
10.Rudel Gurken7 - 8
6.Ronin8
7.PaWeasley9 - 3
12.Legacy Wing9 - 4
4.chihawk12



Honor_T9W.jpg
 Description: Turn 9 Firing
 Filesize: 2.59 MB
 Viewed: 590 Time(s)

Honor_T9W.jpg


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Mordel Blacknight - Site Administrator
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Posts: 6061
Location: United States
PostPosted: 25-Dec-2016 20:08    Post subject: Field of Honor - TURN 10 MOVEMENT Reply to topic Reply with quote

Movement for turn 10 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 10 Firing is Tuesday, December 27th at 10pm Eastern.

Turn 10 Movement
#NameStartActionCheckRollEffect/DamageEnd
3.Vagabond1504F3Jump 10 Hexes2505F1
1.Stinger072705F6Run 6 Hexes2102F5
2.jymset0504F4 (Prone)Stand Up5(p) + 3(gyro)= 85Falls Facing 40504F3 (Rubble)
Right Torso {Armor - 5}
Right Torso {Armor - 1}
Avoid pilot damage at 8+9
Stand Up5(p) + 3(gyro)= 85Falls Facing 3
Center Torso {Structure - 5}
Possible Critical - 5
CENTER TORSO DESTROYED
JYMSET HAS BEEN DESTOYED
Run 0 Hexes
8.Sir Henry0701F4Jump 5 Hexes0201F3
9.iamclanwolf1801F5Run 11 Hexes0707F5
10.Rudel Gurken2801F5Jump 7 Hexes3107F6
6.Ronin3116F6Stand still3116F6
7.PaWeasley1311F2Run 6 Hexes1912F2
12.Legacy Wing2404F2 (Prone)Eject aborted2404F2 (Prone)
4.chihawk2802F5Jump 7Hexes3108F5


Turn 10 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
3.VagabondLegacy Wing10Front
Stinger075+2Left
Rudel Gurken6+4Front
chihawk6+4Front
PaWeasley10Light Woods (x2)+4Front
Ronin140Front
iamclanwolf18Light Woods+5Rear
Sir Henry23+3Front
1.Stinger07Legacy Wing40Left
Vagabond5+5Front
Rudel Gurken10+4Front
PaWeasley11Light Woods+3Front
chihawk11+4Front
iamclanwolf14Light Woods+5Rear
Ronin190Front
Sir Henry19+3Front
8.Sir Henryiamclanwolf8+4Front
Stinger0719+2Front
PaWeasley19Light Woods+3Left
Legacy Wing220Left
Vagabond23+5Front
Ronin290Front
Rudel Gurken29+4Front
chihawk29+4Front
9.iamclanwolfSir Henry8+3Front
PaWeasley12Light Woods+3Left
Stinger0714Light Woods+3Front
Legacy Wing17Light Woods (x2)+2Rear
Vagabond18Light Woods+6Left
Ronin240Front
Rudel Gurken24+4Front
chihawk24+4Front
10.Rudel Gurkenchihawk1+4Left
Vagabond6+5Right
Legacy Wing70Front
Ronin90Front
Stinger0710+2Left
PaWeasley12Light Woods+3Front
iamclanwolf24+4Left
Sir Henry29+3Front
6.Roninchihawk8+4Front
Rudel Gurken9+4Left
PaWeasley12Light Woods+3Front
Vagabond14+5Front
Legacy Wing150Right
Stinger0719+2Left
iamclanwolf24+4Left
Sir Henry29+3Front
7.PaWeasleyLegacy Wing10Light Woods+1Right
Vagabond10Light Woods+6Left
Stinger0711+2Front
Ronin120Front
iamclanwolf12+4Left
Rudel Gurken12+4Front
chihawk12+4Front
Sir Henry19+3Front
12.Legacy WingVagabond1+5Front
Stinger074+2Left
chihawk7+4Front
Rudel Gurken7+4Front
PaWeasley10Light Woods (x2)+4Front
Ronin150Front
iamclanwolf17Light Woods (x2)+6Rear
Sir Henry22+3Front
4.chihawkRudel Gurken1+4Left
Vagabond6+5Right
Legacy Wing70Front
Ronin80Front
Stinger0711+2Left
PaWeasley12Light Woods+3Front
iamclanwolf24+4Left
Sir Henry29+3Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T10M.jpg
 Description: Turn 10 Movement
 Filesize: 2.59 MB
 Viewed: 618 Time(s)

Honor_T10M.jpg


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PostPosted: 29-Dec-2016 12:28    Post subject: Field of Honor - TURN 10 FIRING Reply to topic Reply with quote

Results for turn 10 firing as well as the turn 11 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 11 Movement is Saturday, December 31st at 10pm Eastern.

Turn 10 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
3.VagabondLegacy WingMedium VSP Laser1(g) + 3(jump) - 3(vsp) - 1(aes) - 2(prone)= -22Right Torso {Structure - 3}
Possible Critical - 7
RIGHT TORSO DESTROYED
Center Torso {Armor - 6}
1.Stinger07Legacy WingLRM 203(g) + 2(run) + 1(prone) + 1(heat) - 1(artemis)= 63
LRM 203(g) + 2(run) + 1(prone) + 1(heat)= 77Cluster Hits Table - 4 {9 Hit}
Left Leg {Armor - 5}
Center Torso {Structure - 4}
Possible Critical - 11 {Fusion Engine, Fusion Engine}
8.Sir HenryiamclanwolfER Large Laser3(g) + 3(jump) + 4(tm)= 1010Left Arm {Armor - 1, Structure - 6}
Possible Critical - 9 {Upper Arm Actuator}
LEFT ARM DESTROYED
Left Torso {Armor - 3}
ER Large Laser3(g) + 3(jump) + 4(tm)= 104
10.Rudel GurkenchihawkLarge Pulse Laser3(g) + 3(jump) + 4(tm) - 2(pulse)= 86
6.RoninRudel GurkenLarge X-Pulse Laser4(g) + 4(tm) + 2(med) - 2(pulse) - 1(tc)= 75
Medium X-Pulse Laser4(g) + 4(tm) + 4(long) - 2(pulse) - 1(tc)= 910Left Torso {Armor - 1, Structure - 5}
Possible Critical - 9 {XL Engine}
Medium X-Pulse Laser4(g) + 4(tm) + 4(long) - 2(pulse) - 1(tc)= 910Right Torso {Armor - 6}
7.PaWeasleyLegacy WingLarge Pulse Laser4(g) + 2(run) + 2(med) + 1(prone) - 2(pulse)= 77Left Torso {Armor - 2, Structure - 3}
Possible Critical - 7
LEFT TORSO DESTROYED
Center Torso {Structure - 5}
Possible Critical - 8 {Fusion Engine}
LEGACY WING HAS BEEN DESTROYED
Large Pulse Laser4(g) + 2(run) + 2(med) + 1(prone) - 2(pulse)= 75
12.Legacy WingVagabondMedium Laser1(g) + 2(prone) + 5(tm)= 85
Medium Laser1(g) + 2(prone) + 5(tm)= 87
4.chihawkRudel GurkenLarge Pulse Laser2(g) + 3(jump) + 4(tm) - 2(pulse) - 1(tc)= 65
Large Pulse Laser2(g) + 3(jump) + 4(tm) - 2(pulse) - 1(tc)= 66Right Torso {Armor - 2, Structure - 8}
Possible Critical - 5


Turn 10 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 10 Piloting (Weapon Attack)
#NameCheckRollEffect
10.Rudel Gurken3(p) + 1(dam)= 412


Turn 10 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
4.chihawkRudel GurkenPunch5(p) + 3(jump) + 4(tm)= 1210
Punch5(p) + 3(jump) + 4(tm)= 128


Turn 10 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 10 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 10 Heat
#NameHeat
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0
1.Stinger0712(w) + 2(run) + 8(pre) - 20(hs)= 2
8.Sir Henry24(w) + 5(jump) + 3(pre) - 32(hs)= 0
9.iamclanwolf2(run) - 20(hs)= 0
10.Rudel Gurken10(w) + 7(jump) + 10(engine) + 2(pre) - 20(hs)= 9
6.Ronin26(w) - 26(hs)= 0
7.PaWeasley20(w) + 2(run) - 28(hs)= 0
4.chihawk20(w) + 7(jump) + 2(pre) - 28(hs)= 1


Turn 10 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 10 Scoring
#NamePointsKills
3.Vagabond11.520.00
1.Stinger0717.940.00
2.jymset0.000.00
8.Sir Henry12.180.00
9.iamclanwolf0.000.00
10.Rudel Gurken0.000.00
6.Ronin14.740.00
7.PaWeasley27.941.00
12.Legacy Wing0.000.00
4.chihawk11.160.00


Turn 11 Initiative Order
#NameRoll
1.Stinger072
9.iamclanwolf4 - 7
7.PaWeasley4 - 8
6.Ronin7 - 7
10.Rudel Gurken7 - 9
8.Sir Henry8
4.chihawk11
3.Vagabond12



Honor_T10W.jpg
 Description: Turn 10 Firing
 Filesize: 1.94 MB
 Viewed: 591 Time(s)

Honor_T10W.jpg


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PostPosted: 30-Dec-2016 11:00    Post subject: Field of Honor - TURN 11 MOVEMENT Reply to topic Reply with quote

Movement for turn 11 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 11 Firing is Sunday, January 1st at 10pm Eastern.

Turn 11 Movement
#NameStartActionEnd
1.Stinger072102F5Run 8 Hexes1306F5
9.iamclanwolf0707F5Run 9 Hexes1611F3
7.PaWeasley1912F2Run 6 Hexes1309F1
6.Ronin3116F6Stand still3116F6
10.Rudel Gurken3107F6Jump 7 Hexes2901F4
8.Sir Henry0201F3Jump 5 Hexes0701F4
4.chihawk3108F5Jump 7 Hexes3101F5
3.Vagabond2505F1Jump 10 Hexes1912F1


Turn 11 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
1.Stinger07PaWeasley3+2Front
iamclanwolf7+3Left
Sir Henry8+3Front
Vagabond9Light Woods+6Front
Rudel Gurken16+4Front
chihawk18+4Front
Ronin190Front
9.iamclanwolfVagabond3Light Woods+6Front
PaWeasley4+2Right
Stinger077Light Woods+4Front
Ronin150Front
Sir Henry15+3Front
Rudel Gurken17+4Front
chihawk18+4Front
7.PaWeasleyStinger073Light Woods+4Front
iamclanwolf4+3Rear
Vagabond6Light Woods+6Front
Sir Henry11+3Front
Rudel Gurken16+4Front
Ronin180Front
chihawk18+4Front
6.RoninVagabond12Light Woods+6Right
iamclanwolf15+3Front
chihawk15+4Front
Rudel Gurken16+4Front
PaWeasley18+2Right
Stinger0719Light Woods+4Left
Sir Henry27+3Front
10.Rudel Gurkenchihawk2+4Front
Ronin160Front
PaWeasley16+2Front
Stinger0716Light Woods+4Rear
Vagabond16Light Woods+6Front
iamclanwolf17+3Front
Sir Henry22+3Front
8.Sir HenryStinger078Light Woods+4Front
PaWeasley11+2Front
iamclanwolf15+3Rear
Vagabond17Light Woods+6Front
Rudel Gurken22+4Front
chihawk24+4Front
Ronin270Front
4.chihawkRudel Gurken2+4Front
Ronin150Front
Vagabond17Light Woods+6Front
PaWeasley18+2Front
iamclanwolf18+3Front
Stinger0718Light Woods+4Rear
Sir Henry24+3Front
3.Vagabondiamclanwolf3+3Front
PaWeasley6+2Right
Stinger079Light Woods+4Left
Ronin120Front
Rudel Gurken16+4Front
Sir Henry17+3Front
chihawk17+4Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T11M.jpg
 Description: Turn 11 Movement
 Filesize: 1.94 MB
 Viewed: 629 Time(s)

Honor_T11M.jpg


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PostPosted: 02-Jan-2017 11:31    Post subject: Field of Honor - TURN 11 FIRING Reply to topic Reply with quote

Results for turn 11 firing as well as the turn 12 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 12 Movement is Wednesday, January 4th at 10pm Eastern.

Turn 11 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
1.Stinger07PaWeasleyLRM 203(g) + 2(run) + 2(tm) - 1(artemis)= 67Cluster Hits Table - 8 [5(roll) + 3(artemis)] {12 Hit}
Right Arm {Armor - 5}
Right Torso {Armor - 5}
Left Arm {Armor - 2}
LRM 203(g) + 2(run) + 2(tm)= 79Cluster Hits Table - 9 {16 Hit}
Right Leg {Armor - 5}
Left Arm {Armor - 5}
Right Torso {Armor - 5}
Floating Critical
Left Leg {Armor - 1}
Possible Critical - 3
ER Medium Laser3(g) + 2(run) + 2(tm)= 75
ER Small Laser3(g) + 2(run) + 2(tm) + 2(med)= 95
9.iamclanwolfVagabondNarc Missile Beacon2(g) + 2(run) + 5(tm) + 1(woods)= 109
SRM 42(g) + 2(run) + 5(tm) + 1(woods)= 108
SRM 62(g) + 2(run) + 5(tm) + 1(woods)= 102
SRM 62(g) + 2(run) + 5(tm) + 1(woods)= 1012Cluster Hits Table - 11 {6 Hit}
Left Leg {Armor - 2}
Center Torso {Armor - 2}
Right Arm {Armor - 2}
Left Leg {Armor - 2}
Left Arm {Armor - 2}
Right Torso {Armor - 2}
SRM 62(g) + 2(run) + 5(tm) + 1(woods)= 1010Cluster Hits Table - 12 {6 Hit}
Head {Armor - 2}
Left Leg {Armor - 2}
Right Leg {Armor - 2}
Left Torso {Armor - 2}
Floating Critical
Right Arm {Structure - 4}
Possible Critical - 3
Possible Critical - 5
Vagabond - avoid pilot damage at 7 or less5
Left Arm {Armor - 2}
SRM 62(g) + 2(run) + 5(tm) + 1(woods)= 105
SRM 62(g) + 2(run) + 5(tm) + 1(woods)= 104
7.PaWeasleyiamclanwolfLarge Pulse Laser4(g) + 2(run) + 3(tm) - 2(pulse)= 77Right Leg {Armor - 5, Structure - 5}
Possible Critical - 3
6.RoniniamclanwolfLarge X-Pulse Laser4(g) + 3(tm) + 4(long) - 2(pulse) - 1(tc)= 87
10.Rudel GurkenchihawkLarge Pulse Laser3(g) + 3(jump) + 4(tm) + 1(heat) - 2(pulse)= 93
8.Sir HenryStinger07ER Large Laser3(g) + 3(jump) + 3(tm) + 1(woods)= 1010Left Torso [Ferro-Lamellor] {Armor - 8}
ER Large Laser3(g) + 3(jump) + 3(tm) + 1(woods)= 105
4.chihawkRudel GurkenLarge Pulse Laser2(g) + 3(jump) + 4(tm) - 2(pulse) - 1(tc)= 67Right Arm {Armor - 10}
Large Pulse Laser2(g) + 3(jump) + 4(tm) - 2(pulse) - 1(tc)= 67Left Leg {Armor - 2, Structure - 8}
Possible Critical - 5
3.VagabondiamclanwolfMedium VSP Laser1(g) + 3(jump) + 3(tm) + 2(med) - 2(vsp) - 1(aes)= 68Right Torso {Armor - 7}


Turn 11 Consciousness (Weapon Attack)
#NameCheckRollEffect
3.Vagabond1st pilot damage= 39


Turn 11 Piloting (Weapon Attack)
#NameCheckRollEffect
7.PaWeasley4(p) + 1(dam)= 56
10.Rudel Gurken3(p) + 1(dam)= 410
3.Vagabond3(p) + 1(dam) - 2(aes)= 27


Turn 11 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 11 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 11 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 11 Heat
#NameHeatCheckRollEffect/Damage
1.Stinger0719(w) + 2(run) + 2(pre) - 20(hs)= 3
9.iamclanwolf23(w) + 2(run) - 20(hs)= 5
7.PaWeasley10(w) + 2(run) - 28(hs)= 0
6.Ronin14(w) - 26(hs)= 0
10.Rudel Gurken10(w) + 7(jump) + 9(pre) + 10(engine) - 20(hs)= 16Shutdown, avoid on 4+6
8.Sir Henry24(w) + 5(jump) - 32(hs)= 0
4.chihawk20(w) + 7(jump) + 1(pre) - 28(hs)= 0
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0


Turn 11 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 11 Scoring
#NamePointsKills
1.Stinger0724.920.00
9.iamclanwolf35.400.00
7.PaWeasley11.700.00
6.Ronin0.000.00
10.Rudel Gurken0.000.00
8.Sir Henry6.720.00
4.chihawk17.360.00
3.Vagabond5.950.00


Turn 12 Initiative Order
#NameRoll
9.iamclanwolf2
1.Stinger077
4.chihawk8 - 5
7.PaWeasley8 - 8
8.Sir Henry9
10.Rudel Gurken10
6.Ronin11
3.Vagabond12



Honor_T11M.jpg
 Description: Turn 11 Firing
 Filesize: 1.94 MB
 Viewed: 564 Time(s)

Honor_T11M.jpg


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PostPosted: 07-Jan-2017 14:24    Post subject: Field of Honor - TURN 12 MOVEMENT Reply to topic Reply with quote

Movement for turn 12 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 12 Firing is Monday, January 9th at 10pm Eastern.

Turn 12 Movement
#NameStartActionEnd
9.iamclanwolf1611F3Run 8 Hexes2415F2
1.Stinger071306F5Run 6 Hexes0708F6
4.chihawk3101F5Jump 7 Hexes3108F6
7.PaWeasley1309F1Walk 5 Hexes0912F2
8.Sir Henry0701F4Jump 5 Hexes0505F3
10.Rudel Gurken2901F4Jump 7 Hexes2204F4
6.Ronin3116F6Stand still3116F6
3.Vagabond1912F1Jump 9 Hexes1604F5


Turn 12 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
9.iamclanwolfRonin70Front
chihawk11+4Front
Rudel Gurken12Light Woods (x2)+9Front
PaWeasley15Light Woods+3Front
Vagabond15+4Left
Stinger0717Light Woods (x2)+4Rear
Sir Henry20Light Woods (x2)+5Front
1.Stinger07Sir Henry4Light Woods+4Front
PaWeasley5+2Front
Vagabond9Light Woods+5Front
Rudel Gurken15Light Woods+8Front
iamclanwolf17Light Woods+4Left
Ronin240Front
chihawk24+4Front
4.chihawkRonin80Front
Rudel Gurken9Light Woods+8Front
iamclanwolf11+3Front
Vagabond15+4Left
PaWeasley22+2Front
Stinger0724Light Woods+3Right
Sir Henry26Light Woods+4Front
7.PaWeasleyStinger075Light Woods+3Left
Sir Henry9Light Woods (x2)+5Front
Vagabond11+4Front
Rudel Gurken14+7Front
iamclanwolf15Light Woods+4Left
Ronin220Front
chihawk22+4Front
8.Sir HenryStinger074Light Woods+3Front
PaWeasley9Light Woods+3Front
Vagabond11Light Woods+5Front
Rudel Gurken17Light Woods (x2)+9Front
iamclanwolf20Light Woods+4Left
Ronin260Front
chihawk26+4Front
10.Rudel GurkenVagabond6+4Rear
chihawk9+4Front
iamclanwolf12Light Woods (x2)+5Front
PaWeasley14+2Front
Stinger0715Light Woods (x2)+4Right
Ronin160Front
Sir Henry17Light Woods (x3)+6Front
6.Roniniamclanwolf7+3Front
chihawk8+4Left
Rudel Gurken16Light Woods+8Front
Vagabond19+4Left
PaWeasley22+2Front
Stinger0724Light Woods+3Rear
Sir Henry26Light Woods+4Front
3.VagabondRudel Gurken6+7Front
Stinger079Light Woods (x2)+4Right
PaWeasley11+2Front
Sir Henry11Light Woods (x2)+5Front
iamclanwolf15+3Left
chihawk15+4Front
Ronin190Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T12M.jpg
 Description: Turn 12 Movement
 Filesize: 1.94 MB
 Viewed: 588 Time(s)

Honor_T12M.jpg


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PostPosted: 10-Jan-2017 16:51    Post subject: Field of Honor - TURN 12 FIRING Reply to topic Reply with quote

Results for turn 12 firing as well as the turn 13 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 13 Movement is Thursday, January 12th at 10pm Eastern.

Turn 12 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
9.iamclanwolfRoninSRM 62(g) + 2(run) + 2(med)= 68Cluster Hits Table - 12 [9(roll) + 3(narc)] {6 Hit}
Right Front Leg [Hardened] {Armor - 1}
Center Torso [Hardened] {Armor - 1}
Right Torso [Hardened] {Armor - 1}
Left Rear Leg [Hardened] {Armor - 1}
Left Torso {Structure - 2}
Possible Critical - 9 {Double Heat Sink}
Left Torso {Structure - 2}
Possible Critical - 3
SRM 62(g) + 2(run) + 2(med)= 66Cluster Hits Table - 10 [7(roll) + 3(narc)] {5 Hit}
Head [Hardened] {Armor - 1}
Left Torso {Structure - 2}
Possible Critical - 5
Left Torso {Structure - 2}
Possible Critical - 9 {Medium X-Pulse Laser}
Left Torso {Structure - 2}
Possible Critical - 8 {Double Heat Sink}
Center Torso [Hardened] {Armor - 1}
SRM 62(g) + 2(run) + 2(med)= 67Cluster Hits Table - 9 [6(roll) + 3(narc)] {5 Hit}
Left Front Leg [Hardened] {Armor - 1}
Left Front Leg [Hardened] {Armor - 1}
Left Rear Leg [Hardened] {Armor - 1}
Left Rear Leg [Hardened] {Armor - 1}
Left Torso {Structure - 2}
Possible Critical - 10 {Medium X-Pulse Laser}
1.Stinger07Sir HenryLRM 203(g) + 2(run) + 3(tm) + 1(woods) - 1(artemis)= 89Cluster Hits Table - 10 [7(roll) + 3(artemis)] {16 Hit}
Center Torso {Armor - 4, Structure - 1}
Possible Critical - 9 {XL Engine}
Left Torso {Armor - 5}
Right Torso {Structure - 5}
Possible Critical - 9 {Double Heat Sink}
Right Torso {Structure - 1}
Possible Critical - 11 {XL Engine, Double Heat Sink}
LRM 203(g) + 2(run) + 3(tm) + 1(woods)= 97
ER Medium Laser3(g) + 2(run) + 3(tm) + 1(woods)= 94
4.chihawkRoninLarge Pulse Laser2(g) + 3(jump) + 2(med) - 2(pulse) - 1(tc)= 47Right Front Leg [Hardened] {Armor - 0.5, Structure - 9}
Possible Critical - 6
Large Pulse Laser2(g) + 3(jump) + 2(med) - 2(pulse) - 1(tc)= 49Right Front Leg {Structure - 10}
Possible Critical - 6
7.PaWeasleyStinger07Large Pulse Laser4(g) + 1(walk) + 2(tm) + 1(woods) - 2(pulse)= 68Left Arm {Structuure - 2}
Possible Critical - 7
LEFT ARM DESTROYED
Left Torso [Ferro-Lamellor] {Armor - 5, Structure - 1}
Possible Critical - 5
Large Pulse Laser4(g) + 1(walk) + 2(tm) + 1(woods) - 2(pulse)= 69Center Torso [Ferro-Lamellor] {Armor - 7, Structure - 1}
Possible Critical - 11 {Gyro, XL Engine}
LRM 154(g) + 1(walk) + 2(tm) + 1(woods)= 89Cluster Hits Table - 7 {9 Hit}
Left Leg {Armor - 5}
Left Torso {Structure - 2}
Possible Critical - 6
LEFT TORSO DESTROYED
Center Torso {Structure - 2}
Possible Critical - 6
STINGER07 HAS BEEN DESTROYED
8.Sir HenryStinger07ER Large Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 912Did not fire as Stinger07 was destroyed
ER Large Laser3(g) + 3(jump) + 2(tm) + 1(woods)= 97Did not fire as Stinger07 was destroyed
6.RoniniamclanwolfLarge X-Pulse Laser4(g) + 3(tm) + 2(long) - 2(pulse) - 1(tc)= 62
Medium X-Pulse Laser4(g) + 3(tm) + 4(long) - 2(pulse) - 1(tc)= 810Floating Critical
Left Torso {Armor - 1, Structure - 5}
Possible Critical - 5
Possible Critical - 9 {SRM 6}
Medium X-Pulse Laser4(g) + 3(tm) + 4(long) - 2(pulse) - 1(tc)= 85
3.VagabondStinger07Medium VSP Laser1(g) + 3(jump) + 2(tm) + 4(long) + 2(woods) - 1(vsp) - 1(aes)= 106Did not fire as Stinger07 was destroyed


Turn 12 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 12 Piloting (Weapon Attack)
#NameCheckRollEffect
6.Ronin6(p) + 1(dam) - 2(quad) + 1(armor) + 1(cockpit)= 76Falls Facing 5
Right Torso [Hardened] {Armor - 2.5}
Center Torso [Hardened] {Armor - 2.5}
Avoid pilot damage at 7+7


Turn 12 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 12 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 12 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 12 Heat
#NameHeat
9.iamclanwolf12(w) + 2(run) + 5(pre) - 20(hs)= 0
4.chihawk20(w) + 7(jump) - 28(hs)= 0
7.PaWeasley25(w) + 1(walk) - 28(hs)= 0
8.Sir Henry5(jump) + 10(engine) - 28(hs)= 0
10.Rudel Gurken7(jump) + 16(pre) + 10(engine) - 20(hs)= 13
6.Ronin26(w) - 26(hs)= 0
3.Vagabond9(jump) + 6(clps) - 20(hs) - 3(pw)= 0


Turn 12 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 12 Scoring
#NamePointsKills
9.iamclanwolf90.970.00
1.Stinger0751.170.00
4.chihawk38.130.00
7.PaWeasley63.561.00
8.Sir Henry0.000.00
10.Rudel Gurken0.000.00
6.Ronin9.920.00
3.Vagabond0.000.00


Turn 13 Initiative Order
#NameRoll
9.iamclanwolf6
6.Ronin7 - 5
7.PaWeasley7 - 7
10.Rudel Gurken7 - 9 - 5
8.Sir Henry7 - 9 - 11
4.chihawk8
3.Vagabond12



Honor_T12W.jpg
 Description: Turn 12 Firing
 Filesize: 2.59 MB
 Viewed: 563 Time(s)

Honor_T12W.jpg


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PostPosted: 14-Jan-2017 14:09    Post subject: Field of Honor - TURN 13 MOVEMENT Reply to topic Reply with quote

Movement for turn 13 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 13 Firing is Monday, January 16th at 10pm Eastern.

Turn 13 Movement
#NameStartActionCheckRollEffect/DamageEnd
9.iamclanwolf2415F2Run 10 Hexes3008F1
6.Ronin3116F5 (Prone)Stand UpAutomaticStood Successfully3116F6
Walk 0 Hexes
7.PaWeasley0912F2Run 7 Hexes1615F2
10.Rudel Gurken2204F4Run 8 Hexes2212F4
8.Sir Henry0505F3Jump 5 Hexes0309F3
4.chihawk3108F6Jump 7 Hexes3101F5
3.Vagabond1604F5Jump 10 Hexes1714F1


Turn 13 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
9.iamclanwolfRonin80Front
chihawk8+4Front
Rudel Gurken8Light Woods+4Left
Vagabond13Light Woods (x3)+8Front
PaWeasley14Light Woods+3Front
Sir Henry27Light Woods (x2)+5Front
6.Roniniamclanwolf8+4Rear
Rudel Gurken9Light Woods+4Front
Vagabond14Light Woods+6Right
PaWeasley15+2Front
chihawk15+4Front
Sir Henry28Light Woods+4Front
7.PaWeasleyVagabond2Light Woods+6Left
Rudel Gurken6+3Front
Sir Henry13Light Woods (x2)+5Front
iamclanwolf14Light Woods+5Left
Ronin150Front
chihawk22+4Front
10.Rudel GurkenVagabond5Light Woods+6Front
PaWeasley6+2Front
iamclanwolf8Light Woods+5Left
Ronin9Light Woods+1Front
chihawk16+4Front
Sir Henry19Light Woods (x3)+6Front
8.Sir HenryPaWeasley13Light Woods+3Left
Vagabond14Light Woods (x2)+7Front
Rudel Gurken19Light Woods (x2)+5Right
iamclanwolf27Light Woods+5Left
Ronin280Front
chihawk28+4Front
4.chihawkiamclanwolf8+4Front
Ronin150Front
Rudel Gurken16+3Left
Vagabond20Light Woods+6Front
PaWeasley22+2Front
Sir Henry28Light Woods+4Front
3.VagabondPaWeasley2+2Front
Rudel Gurken5+3Front
iamclanwolf13Light Woods (x2)+6Left
Ronin140Front
Sir Henry14Light Woods (x2)+5Front
chihawk20+4Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T13M.jpg
 Description: Turn 13 Movement
 Filesize: 1.94 MB
 Viewed: 465 Time(s)

Honor_T13M.jpg


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PostPosted: 16-Jan-2017 17:26    Post subject: Field of Honor - TURN 13 FIRING Reply to topic Reply with quote

Results for turn 13 firing as well as the turn 14 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 14 Movement is Wednesday, January 18th at 10pm Eastern.

Turn 13 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
6.RoniniamclanwolfLarge X-Pulse Laser4(g) + 1(walk) + 4(tm) + 2(med) - 2(pulse) - 1(tc)= 89Right Leg {Structure - 5}
Possible Critical - 7
RIGHT LEG DESTROYED
Right Torso (R) {Armor - 3, Structure - 1}
Possible Critical - 6
7.PaWeasleyRudel GurkenLarge Pulse Laser4(g) + 2(run) + 3(tm) - 2(pulse)= 77Right Arm {Armor - 4, Structure - 6}
Possible Critical - 7
Large Pulse Laser4(g) + 2(run) + 3(tm) - 2(pulse)= 75
LRM 154(g) + 2(run) + 3(tm)= 94
8.Sir HenryPaWeasleyER Large Laser3(g) + 3(jump) + 3(tm) + 2(med) + 1(woods)= 128
4.chihawkRoninLarge Pulse Laser2(g) + 3(jump) + 4(long) - 2(pulse) - 1(tc)= 63
Large Pulse Laser2(g) + 3(jump) + 4(long) - 2(pulse) - 1(tc)= 69Right Front Leg {Structure - 2}
Possible Critical - 7
RIGHT FRONT LEG DESTROYED
Right Torso [Hardened] {Armor - 4}
3.VagabondRudel GurkenMedium VSP Laser1(g) + 3(jump) + 3(tm) + 2(med) - 2(vsp) - 1(aes)= 66Right Torso {Structure - 7}
Possible Critical - 10 {Jump Jet, Jump Jet}


Turn 13 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 13 Piloting (Weapon Attack)
#NameCheckRollEffect
9.iamclanwolfAutomatic (Leg Destroyed)Falls Facing 5
Right Arm {Structure - 2}
Avoid pilot damage at 10+8Pilot Takes Damage
Consciousness check at 3+2Pilot is unconscious
6.RoninAutomatic (Leg Destroyed)Falls Facing 4
Right Rear Leg [Hardened] {Armor - 2.5}
Right Torso [Hardened] {Armor - 2.5}
Avoid pilot damage at 9+8Pilot Takes Damage
Consciousness check at 3+8


Turn 13 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 13 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 13 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 13 Heat
#NameHeat
9.iamclanwolf2(run) - 20(hs)= 0
6.Ronin14(w) + 1(walk) + 1(stand) - 26(hs)= 0
7.PaWeasley25(w) + 2(run) - 28(hs)= 0
10.Rudel Gurken2(run) + 10(eng) + 13(pre) - 20(hs)= 5
8.Sir Henry12(w) + 5(jump) + 10(eng) - 28(hs)= 0
4.chihawk20(w) + 7(jump) - 28(hs)= 0
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0


Turn 13 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 13 Scoring
#NamePointsKills
9.iamclanwolf0.000.00
6.Ronin16.120.00
7.PaWeasley13.440.00
10.Rudel Gurken0.000.00
8.Sir Henry0.000.00
4.chihawk12.090.00
3.Vagabond22.080.00


Turn 14 Initiative Order
#NameRoll
7.PaWeasley2
4.chihawk5 - 5
3.Vagabond5 - 8
8.Sir Henry6
10.Rudel Gurken9
9.iamclanwolf10
6.Ronin11



Honor_T13W.jpg
 Description: Turn 13 Firing
 Filesize: 2.59 MB
 Viewed: 365 Time(s)

Honor_T13W.jpg


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PostPosted: 20-Jan-2017 10:17    Post subject: Field of Honor - TURN 14 MOVEMENT Reply to topic Reply with quote

Movement for turn 14 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 14 Firing is Sunday, January 22nd at 10pm Eastern.

Turn 14 Movement
#NameStartActionCheckRollEffect/DamageEnd
7.PaWeasley1615F2Run 7 Hexes2315F2
4.chihawk3101F5Jump 7 Hexes3108F5
3.Vagabond1714F1Jump 10 Hexes2608F3
8.Sir Henry0309F3Jump 5 Hexes0513F3
10.Rudel Gurken2212F4Run 7 Hexes2813F2
9.iamclanwolf3008F5 (Prone)No movement3008F5 (Prone)
6.Ronin3116F4 (Prone)Stand Up6(p) + 1(cockpit) + 1(armor)= 89Stood Successfully3116F6
Walk 0 Hexes


Turn 14 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
7.PaWeasleyRudel Gurken5+3Rear
Ronin80Front
Vagabond8Light Woods+6Front
iamclanwolf10Light Woods+1Front
chihawk11+4Front
Sir Henry18Light Woods (x3)+6Front
4.chihawkiamclanwolf10Rear
Vagabond5+5Front
Rudel Gurken7+3Front
Ronin80Front
PaWeasley11+3Front
Sir Henry26Light Woods+4Front
3.Vagabondiamclanwolf4Light Woods+1Front
chihawk5+4Front
Rudel Gurken6+3Front
PaWeasley8Light Woods+4Front
Ronin100Front
Sir Henry21Light Woods (x3)+6Front
8.Sir HenryPaWeasley18Light Woods (x2)+5Left
Vagabond21Light Woods (x2)+7Right
iamclanwolf25Light Woods (x2)+2Front
Ronin260Front
chihawk26+4Front
10.Rudel GurkenRonin40Front
PaWeasley5+3Front
iamclanwolf60Front
Vagabond6+5Front
chihawk7+4Front
9.iamclanwolfchihawk1+4Front
Vagabond4Light Woods+6Front
Rudel Gurken6+3Front
Ronin80Front
PaWeasley10Light Woods+4Front
Sir Henry25Light Woods (x3)+6Front
6.RoninRudel Gurken4+3Front
iamclanwolf80Front
PaWeasley8+3Front
chihawk8+4Front
Vagabond10+5Front
Sir Henry26Light Woods+4Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T14M.jpg
 Description: Turn 14 Movement
 Filesize: 2.59 MB
 Viewed: 322 Time(s)

Honor_T14M.jpg


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PostPosted: 21-Jan-2017 13:37    Post subject: Field of Honor - TURN 14 FIRING Reply to topic Reply with quote

Results for turn 14 firing as well as the turn 15 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 15 Movement is Monday, January 23rd at 10pm Eastern.

Turn 14 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
7.PaWeasleyRudel GurkenLarge Pulse Laser4(g) + 2(run) + 3(tm) - 2(pulse)= 76
Large Pulse Laser4(g) + 2(run) + 3(tm) - 2(pulse)= 711Right Torso (R) {Armor - 5, Structure - 5}
Possible Critical - 10 {Jump Jet, Jump Jet}
RIGHT TORSO DESTROYED
RUDEL GURKEN HAS BEEN DESTROYED
LRM 154(g) + 2(run) + 3(tm)= 910Target already destroyed
4.chihawkRoninLarge Pulse Laser2(g) + 3(jump) + 2(med) - 2(pulse) - 1(tc)= 46Right Torso [Hardened] {Armor - 5}
Large Pulse Laser2(g) + 3(jump) + 2(med) - 2(pulse) - 1(tc)= 49Right Torso [Hardened] {Armor - 4, Structure - 2}
Possible Critical - 5
iamclanwolfSmall Pulse Laser (Aimed at RT)2(g) + 3(jump) + 1(sec) - 2(prone) - 4(unc) - 2(pulse) - 1(tc)= -39Confirm Location - 4 (Fails)
Right Torso (R) {Structure - 3}
Possible Critical - 8 {SRM 6}
Small Pulse Laser (Aimed at RT)2(g) + 3(jump) + 1(sec) - 2(prone) - 4(unc) - 2(pulse) - 1(tc)= -32Confirm Location - 10 (Fails)
Center Torso (R) {Armor - 2, Structure - 1}
Possible Critical - 2
Small Pulse Laser (Aimed at RT)2(g) + 3(jump) + 1(sec) - 2(prone) - 4(unc) - 2(pulse) - 1(tc)= -310Confirm Location - 2 (Fails)
Left Torso (R) {Armor - 3}
3.VagabondchihawkMedium VSP Laser1(g) + 3(jump) + 4(tm) + 2(med) - 2(vsp) - 1(aes)= 79Right Arm {Armor - 7}
8.Sir HenryiamclanwolfER Large Laser3(g) + 3(jump) + 4(long) + 2(woods) + 1(prone) - 4(unc)= 95
10.Rudel GurkenRoninLarge Pulse Laser3(g) + 2(run) + 2(med) - 2(pulse)= 56Left Rear Leg [Hardened] {Armor - 4.5}
6.RoninRudel GurkenLarge X-Pulse Laser4(g) + 1(walk) + 3(tm) - 2(pulse) - 1(tc)= 512Target already destroyed


Turn 14 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 14 Piloting (Weapon Attack)
#NameCheckRollEffect
6.Ronin6(p) + 1(dam) + 1(armor) + 1(cockpit)= 93Falls Facing 6
Right Torso {Structure - 5}
Center Torso [Hardened] {Armor - 2.5}
Avoid pilot damage at 9+10


Turn 14 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 14 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 14 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 14 Heat
#NameHeat
7.PaWeasley25(w) + 2(run) - 28(hs)= 0
4.chihawk26(w) + 7(jump) - 28(hs)= 5
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0
8.Sir Henry12(w) + 5(jump) + 10(engine) - 28(hs)= 0
9.iamclanwolf0(no action) - 20(hs)= 0
6.Ronin14(w) + 1(walk) + 1(stand) - 26(hs)= 0


Turn 14 Consciousness (End)
#NameCheckRollEffect
9.iamclanwolf1st pilot damage= 38Regains consciousness


Turn 14 Scoring
#NamePointsKills
7.PaWeasley32.551.00
4.chihawk28.340.00
3.Vagabond10.290.00
8.Sir Henry0.000.00
10.Rudel Gurken16.020.00
9.iamclanwolf0.000.00
6.Ronin0.000.00


Turn 15 Initiative Order
#NameRoll
3.Vagabond4
7.PaWeasley8
9.iamclanwolf9 - 5
4.chihawk9 - 9
6.Ronin9 - 10
8.Sir Henry12



Honor_T14W.jpg
 Description: Turn 14 Firing
 Filesize: 2.59 MB
 Viewed: 351 Time(s)

Honor_T14W.jpg


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PostPosted: 26-Jan-2017 16:14    Post subject: Field of Honor - TURN 15 MOVEMENT Reply to topic Reply with quote

Movement for turn 15 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 15 Firing is Saturday, January 28th at 10pm Eastern.

Turn 15 Movement
#NameStartActionCheckRollEffect/DamageEnd
3.Vagabond2608F3Jump 10 Hexes3016F1
7.PaWeasley2315F2Walk 3 Hexes2212F1
9.iamclanwolf3008F5 (Prone)Stand Up5(p) + 5(leg)= 107Falls Facing 13008F5 (Prone)
Center Torso {Armor - 4}
Avoid pilot damage at 10+8Pilot takes damage
Consciousness check at 5+7
Run 0 Hexes
4.chihawk3108F5Jump 7 Hexes3115F5
6.Ronin3116F6 (Prone)Stand Up6(p) + 1(cockpit) + 1(armor)= 812Stood Successfully3116F6
Walk 0 Hexes
8.Sir Henry0513F3Jump 5 Hexes0309F3


Turn 15 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
3.VagabondRonin10Front
chihawk2+4Front
iamclanwolf80Front
PaWeasley8Light Woods+2Right
Sir Henry27Light Woods+4Front
7.PaWeasleyiamclanwolf8Light Woods+1Front
Vagabond8Light Woods+6Front
Ronin9Light Woods+1Front
chihawk9Light Woods+5Front
Sir Henry19Light Woods (x3)+6Front
9.iamclanwolfchihawk7+4Right
Ronin80Front
PaWeasley8Light Woods+2Front
Vagabond8+5Front
Sir Henry27Light Woods (x2)+5Front
4.chihawkRonin10Front
Vagabond2+5Front
iamclanwolf70Front
PaWeasley9Light Woods+2Right
Sir Henry28Light Woods+4Front
6.Roninchihawk1+4Front
Vagabond1+5Front
iamclanwolf80Front
PaWeasley9Light Woods+2Right
Sir Henry28Light Woods+4Front
8.Sir HenryPaWeasley19Light Woods (x2)+3Front
iamclanwolf27Light Woods+1Front
Vagabond27+5Front
Ronin280Front
chihawk28+4Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T15M.jpg
 Description: Turn 15 Movement
 Filesize: 2.59 MB
 Viewed: 341 Time(s)

Honor_T15M.jpg


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