not losing your ppc with a dice roll, I think flexibility but it is a very flawed point that I bring up, and a little computer control I try to force in the game that is a bit crunchy.
We have a house rule for that.
If using standard rules your variant sounds good.
I would take a second fluid gun (maybe front mounted) and additional ammo.
A rule that i personally thought to be true for a very long time without that rule actually existing:
That jump jets have to be allocated symmetrically.
Even though it is logical for that rule to no ...
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