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Torchlight SPAAG
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Kraken
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PostPosted: 14-Oct-2013 10:10    Post subject: Torchlight SPAAG Reply to topic Reply with quote

          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Torchlight SPAAG
Tech:          Inner Sphere / 3075
Config:        Tracked Vehicle
Rules:         Level 2-FA, Standard design

Mass:          60 tons
Power Plant:   240 Light Fusion
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  2 Rotary AC/2s
  3 Medium Lasers
  1 Small Laser 
  1 SRM 2 
  1 Rocket Launcher 10 (OS)
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Torchlight SPAAG
Mass:          60 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  30 pts Standard               0      6.00
Engine:        240 Light Fusion              1      8.63
Shielding & Transmission Equipment:          0      4.32
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      3.00
Crew: 4 Members                              0       .00
Turret Equipment:                            0      1.70
Armor Factor:  116 pts Ferro-Fibrous         2      6.50

                          Internal    Armor
                          Structure   Value
   Front:                     6         35 
   Left / Right Sides:        6      20/20 
   Rear:                      6         20 
   Turret:                    6         21 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Rotary AC/2s           Turret   0   90     3     18.00
1 Medium Laser           Front    3          1      1.00
1 Medium Laser           Right    3          1      1.00
1 Medium Laser           Left     3          1      1.00
1 Small Laser            Rear     1          1       .50
1 SRM 2                  Turret   0   50     2      2.00
1 Rocket Launcher 10 (OS)Front    0          1       .50
1 Targeting Computer                         1      5.00
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1       .35
--------------------------------------------------------
TOTALS:                          10         16     60.00
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        5,996,400 C-Bills
Battle Value:      715
Cost per BV:       8,386.57
Weapon Value:      680 / 680 (Ratio = .95 / .95)
Damage Factors:    SRDmg = 39;  MRDmg = 20;  LRDmg = 7
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 4/4/2,  Overheat: 0
                   Class: GH;  Point Value: 7
                   Specials: tran0



I had an idea for a self-propelled anti-aircraft gun (SPAAG) that could be used to defend urban locations, and this was the closest that I could come under the rules.

The medium lasers can be swapped out with flamers depending upon whether or not the garrison commander expects infantry, battle armor, or ground vehicles; similarly, the SRM can be loaded with normal missiles, armor-piercing missiles, or infernos.

The RAC/2 + T-Comp combo should be pretty devastating against aircraft.

And there's just enough room on board for a few infantry troopers, perhaps just enough to provide security.
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Karagin
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PostPosted: 14-Oct-2013 11:50    Post subject: Torchlight SPAAG Reply to topic Reply with quote

I would drop a couple of the mediums for more ammo.
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Karagin
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Sleeping Dragon
Draconis Combine
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PostPosted: 14-Oct-2013 16:05    Post subject: Torchlight SPAAG Reply to topic Reply with quote

Just a bit of minimalism thrown in Wink

Light wheeled SPAAG
Total Equipment 50t
Internal Structure 5t
Engine 180 fuel cell 8.5t
MP 4/6
Heat Sinks 1
Control Equipment 2.5t
Turret 2t
Armour 96 pts standard 6t

2 RAC/2 turret 16t
3 RAC/2 (45) body 3t
Targeting Computer body 4t
2 SRM-2 turret 2t
SRM-2 (2x25 fragmentation, standard) body 1t
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[Last edited by Sleeping Dragon on 16-Oct-2013 05:59; edited 1 time in total]
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Jade_Dragon
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PostPosted: 16-Oct-2013 02:09    Post subject: Torchlight SPAAG Reply to topic Reply with quote

I'll take the cheaper one, wait I'll take a dozen, I can afford a whole company instead of a short lance.
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Sleeping Dragon
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PostPosted: 16-Oct-2013 04:42    Post subject: Torchlight SPAAG Reply to topic Reply with quote

I didn't calculate the price... is it really that cheap? Scratch

EDIT: Anyway, if it was purely defensive, then I'd downgrade the engine to 130 engine (3/5 movement is sufficient for city defence IMO) (either ICE to drop the cost even further or fuel cell to get more armour. Hardened could be sweet to prevent being shot cheaply).
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Kraken
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PostPosted: 16-Oct-2013 19:48    Post subject: Torchlight SPAAG Reply to topic Reply with quote

wheeled version:

          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Torchlight SPAAG (wheeled)
Tech:          Inner Sphere / 3075
Config:        Wheeled Vehicle
Rules:         Level 2-FA, Standard design

Mass:          60 tons
Power Plant:   220 Light Fusion
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  2 Rotary AC/2s
  3 Medium Lasers
  1 Small Laser 
  1 SRM 4 
  1 Rocket Launcher 10 (OS)
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Torchlight SPAAG (wheeled)
Mass:          60 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  30 pts Standard               0      6.00
Engine:        220 Light Fusion              1      7.50
Shielding & Transmission Equipment:          0      3.75
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      3.00
Crew: 4 Members                              0       .00
Turret Equipment:                            0      1.80
Armor Factor:  125 pts Ferro-Fibrous         2      7.00

                          Internal    Armor
                          Structure   Value
   Front:                     6         37 
   Left / Right Sides:        6      25/25 
   Rear:                      6         17 
   Turret:                    6         21 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Rotary AC/2s           Turret   0   90     3     18.00
1 Medium Laser           Front    3          1      1.00
1 Medium Laser           Right    3          1      1.00
1 Medium Laser           Left     3          1      1.00
1 Small Laser            Rear     1          1       .50
1 SRM 4                  Turret   0   25     2      3.00
1 Rocket Launcher 10 (OS)Front    0          1       .50
1 Targeting Computer                         1      5.00
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1       .45
--------------------------------------------------------
TOTALS:                          10         16     60.00
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        4,638,725 C-Bills
Battle Value:      729
Cost per BV:       6,363.13
Weapon Value:      771 / 771 (Ratio = 1.06 / 1.06)
Damage Factors:    SRDmg = 41;  MRDmg = 20;  LRDmg = 7
BattleForce2:      MP: 4W,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 4/4/2,  Overheat: 0
                   Class: GH;  Point Value: 7
                   Specials: tran0



It's an extra half ton of armor and .1 tons more for infantry, plus I was able to go with an SRM 4 instead of a 2.
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Karagin
Imperial Karagin Army
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PostPosted: 16-Oct-2013 21:26    Post subject: Torchlight SPAAG Reply to topic Reply with quote

Why does this need an infantry bay?
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Karagin
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Kraken
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PostPosted: 16-Oct-2013 22:49    Post subject: Torchlight SPAAG Reply to topic Reply with quote

The rounding gives me some extra tonnage, but I'm limited by the item count.

An infantry bay was a quick way to dump some of it.
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