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Marauder II MAD-4K
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Mordel
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PostPosted: 10-Aug-2015 16:02    Post subject: Marauder II MAD-4K Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Marauder II MAD-4K
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Phoenix Upgrade, Kurita
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         17,967,000 C-Bills
Battle Value:       2,626

Chassis:              Standard
Power Plant:          300 Light Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Unknown
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 Gauss Rifle
    2 ER Small Lasers
    2 Heavy PPCs
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

======================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

======================================================================================
Equipment                                                      Mass                   
--------------------------------------------------------------------------------------
Internal Structure:                    Standard                10.00                  
Engine:                            300 Light Fusion            14.50                  
    Walking MP:                            3                                          
    Running MP:                            5                                          
    Jumping MP:                            3                                          
Heat Sinks (Double):                    16 [32]                 6.00                  
Gyro:                                  Standard                 3.00                  
Cockpit:                               Standard                 3.00                  
Armor Factor:                             307                  19.50                  
    Type:                              Standard                                       

                            Internal         Armor     
                            Structure        Value     
    Head:                       3              9       
    Center Torso:              31             46       
    Center Torso (rear):                      16       
    R/L Torso:                 21             32       
    R/L Torso (rear):                         10       
    R/L Arm:                   17             34       
    R/L Leg:                   21             42       

======================================================================================
Weapons and Ammo                             Location          Critical     Tonnage   
--------------------------------------------------------------------------------------
Jump Jet                                        CT                1          2.00             
Gauss Rifle                                     RT                7         15.00             
Gauss Rifle (Ammo 16)                           RT                2          2.00             
ER Small Laser                                  RA                1          0.50             
Heavy PPC                                       RA                4         10.00             
ER Small Laser                                  LA                1          0.50             
Heavy PPC                                       LA                4         10.00             
Jump Jet                                        RL                1          2.00             
Jump Jet                                        LL                1          2.00             

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Jade_Dragon
8th Sword of Light
Sho-sho
Sho-sho


Joined: 05-Feb-2002 00:00
Posts: 1325
Location: United States
PostPosted: 10-Aug-2015 16:26    Post subject: Marauder II MAD-4K Reply to topic Reply with quote

Not crazy about the ER smalls, but I like the 3 big guns alot!!!
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Vagabond
Mercenary
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Joined: 04-Feb-2002 00:00
Posts: 5724
Location: United States
PostPosted: 10-Aug-2015 21:05    Post subject: Marauder II MAD-4K Reply to topic Reply with quote

Marauder II MAD-4K-II

Mass: 100 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 18,492,000 C-Bills
Battle Value: 2,702

Chassis: Unknown Standard
Power Plant: Unknown 300 Light Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
    Jump Capacity: 90 meters
Armor: Unknown Light Ferro-Fibrous w/ CASE
Armament:
    1  Gauss Rifle
    2  Heavy PPCs
    2  ER Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass  
--------------------------------------------------------------------------------
Internal Structure: Standard                     152 points               10.00
Engine:             Light Fusion Engine          300                      14.50
    Walking MP: 3
    Running MP: 5
    Jumping MP: 3 Standard
    Jump Jet Locations: 1 CT, 1 LL, 1 RL                                   6.00
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 2 LT, 1 LA, 1 RA
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Light Ferro-Fibrous          AV - 305                 18.00
    Armor Locations: 1 HD, 1 CT, 1 LT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor      
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     31           49        
                                 Center Torso (rear)                  13        
                                           L/R Torso     21           31        
                                    L/R Torso (rear)                  11        
                                             L/R Arm     17           33        
                                             L/R Leg     21           42        

================================================================================
Equipment                                 Location    Heat    Critical    Mass  
--------------------------------------------------------------------------------
Heavy PPC                                    RA        15        4        10.00
ER Medium Laser                              RA        5         1         1.00
Heavy PPC                                    LA        15        4        10.00
ER Medium Laser                              LA        5         1         1.00
Gauss Rifle                                  RT        1         7        15.00
@Gauss Rifle (16)                            RT        -         2         2.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 27
3j         4       5       4       0      4     1   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA


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