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Catapult CPLT-C5A
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PostPosted: 16-May-2016 13:35    Post subject: Catapult CPLT-C5A Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Catapult CPLT-C5A
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3085 Unabridged, Old is the New New
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3068
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         6,639,875 C-Bills
Battle Value:       1,772

Chassis:              Endo Steel
Power Plant:          260 Fusion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Unknown
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    4 ER Medium Lasers
    2 LRM 15 w/ Artemis IV FCS
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             28       
    Center Torso (rear):                              11       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  8       
    R/L Arm:                           10             20       
    R/L Leg:                           15             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                        CT                2          2.00             
ER Medium Laser                                           RT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
CASE                                                      LT                1          0.50             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
LRM 15 (Ammo 24) [Artemis IV]                             LT                3          3.00             
LRM 15 w/ Artemis IV FCS                                  RA                3          7.00             
LRM 15 w/ Artemis IV FCS                                  LA                3          7.00             

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Sleeping Dragon
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Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 17-May-2016 16:40    Post subject: Catapult CPLT-C5A Reply to topic Reply with quote

Yaay! 50% more ammo (still not enough, but yaay! anyway). And it still overheats (not that bad, but I'd rather keep those standard lasers). Overall thumbs up though.
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Mordel
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PostPosted: 18-May-2016 11:20    Post subject: Re: Catapult CPLT-C5A Reply to topic Reply with quote

Sleeping Dragon wrote:
Yaay! 50% more ammo (still not enough, but yaay! anyway). And it still overheats (not that bad, but I'd rather keep those standard lasers). Overall thumbs up though.


Overheating is only an issue if you don't know how to manage it! Smile
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Mordel Blacknight - Site Administrator
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 19-May-2016 00:05    Post subject: Re: Catapult CPLT-C5A Reply to topic Reply with quote

It can fire the laser battery and jump, so it's fine in this regard, but sometimes blasting something nearby and sending a cloud of missiles on your main target while trying to avoid being flanked is a good thing to do. But I must admit that if you are being harrassed while on support duty, then something went wrong.
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