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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 08-Apr-2017 07:33 Post subject: Turkina U |
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Shouldn't those be LRTs, rather than LRMs? _________________ The dragon NEVER sleeps!
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 08-Apr-2017 10:57 Post subject: Re: Turkina U |
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Sleeping Dragon wrote: | Shouldn't those be LRTs, rather than LRMs? |
Nope. This is a U variant with normal jump jets and weaponry. At least according to the record sheet. Though it does seem odd to have HarJel. The MUL says it's in TR3085, but I can't find any reference to the Turkina (any variant), in that book. _________________ Mordel Blacknight - Site Administrator
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 08-Apr-2017 16:11 Post subject: Re: Turkina U |
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Well, the JJs are fixed on Turkina, so even U variant would have have them (although it could have UMUs as well I guess... well going to rapidly emerge in submarine emergency style and continuing with a jump might be worth the trouble of mounting both ). I guess some Us are deep space variants, while others are really underwater specials. _________________ The dragon NEVER sleeps!
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6061 Location: United States
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Posted: 08-Apr-2017 19:11 Post subject: Re: Turkina U |
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Sleeping Dragon wrote: | Well, the JJs are fixed on Turkina, so even U variant would have have them (although it could have UMUs as well I guess... well going to rapidly emerge in submarine emergency style and continuing with a jump might be worth the trouble of mounting both ). I guess some Us are deep space variants, while others are really underwater specials. |
That's right, I keep thinking HarJel is for underwater use only, and continuously forget about the fact they function the same in space. _________________ Mordel Blacknight - Site Administrator
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 08-Apr-2017 21:21 Post subject: Turkina U |
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A Coolant pod... Underwater??? _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 09-Apr-2017 01:20 Post subject: Turkina U |
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This probably is a deep space variant (talons and stuff) I didn't read the rules for that, but perhaps the heat sinks might be overwhelmed by direct sun or something, or they work worse in vacuum. Not sure. With 15 DHSs it sure looks weird. _________________ The dragon NEVER sleeps!
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 02-Jan-2023 14:03 Post subject: Turkina U |
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TRO: Turkina U | BattleMech Technical Readout
Name/Model: Turkina U
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3085 Unabridged, Old is the New New
Technology: Clan
Technology Rating: F
Tonnage: 95
Role: Juggernaut
Configuration: Biped OmniMech
Era/Year: Jihad / 3077
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 29,958,581 C-Bills
Battle Value: 2,520
Chassis: JF
Power Plant: JF 285 XL
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: JF
Jump Capacity: 90 meters
Armor: JF Standard
Armament:
2 LRM 15s
1 ATM 9
10 ER Small Lasers
Manufacturer: Ironhold Beta Complex, Olivetti Weaponry
Primary Factory: Ironhold (IBC), Sudeten (OW)
Communications: JF Integrated
Targeting & Tracking: JFIX/Olivetti Pinpoint Advanced with Advanced Targeting Computer
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 9.50
Engine: 285 XL 8.50
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 15 [30] 5.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 288 18.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 30 45
Center Torso (rear): 10
R/L Torso: 20 30
R/L Torso (rear): 10
R/L Arm: 16 32
R/L Leg: 20 40
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Active Probe H 1 1.00
HarJel (Armored) CT 1 1.00
Jump Jet CT 1 2.00
Cargo, Liquid (1 ton) (Armored) RT 1 1.00
HarJel (Armored) RT 1 1.00
Jump Jet RT 1 2.00
LRM 15 RT 2 3.50
LRM 15 (Ammo 8) RT 1 1.00
Cargo, Liquid (1 ton) (Armored) LT 1 1.00
HarJel (Armored) LT 1 1.00
Jump Jet LT 1 2.00
LRM 15 LT 2 3.50
LRM 15 (Ammo 8) LT 1 1.00
ATM 9 RA 4 5.00
ATM 9 (Ammo 14) RA 2 2.00
3 ER Small Lasers RA 3 1.50
HarJel (Armored) RA 1 1.00
Coolant Pod (Armored) LA 1 1.00
7 ER Small Lasers LA 7 3.50
HarJel (Armored) LA 1 1.00
Targeting Computer LA 1 1.00
Talons LL/RL 4 7.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 64
TP: BM, SZ: 4, TMM: 1, MV: 6"j
Damage: (S) 8 / (M) 8 / (L) 3, OV: 1
Armor (A): 10, Structure (S): 5
Specials: ARM, BHJ, CASE, IF1, LRM1/1/1, MEL, OMNI, PRB, RCN
| _________________ The dragon NEVER sleeps!
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