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Ruger Lyran Alliance Hauptmann General
Joined: 04-Feb-2002 00:00 Posts: 2039
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Posted: 30-Jul-2017 18:38 Post subject: Zeus ZEU-7S |
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TRO: Zeus ZEU-7S | BattleMech Technical Readout
Name/Model: Zeus ZEU-7S
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 80
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3061
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 9,255,000 C-Bills
Battle Value: 1,738
Structure: Endo Steel
Power Plant: 320 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Ferro-Fibrous
Armament:
2 Medium Lasers
1 ER PPC
1 LRM 15 w/ Artemis IV FCS
1 LB 10-X AC
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Long a trooper 'Mech of the Lyran Commonwealth, the Zeus is a low-end assault machine that
is capable at many jobs, but truly excels at none. Built as a line of battle machine, it
complements an assortment of other 'Mechs in their duties.
Capabilities:
Like it's brethren, the Zeus-7S mounts an eclectic mix of weapons, all of which build on
what has come before. The designers kept the LRM-15 rack, as well as the pair of standard
medium lasers, but deepened the ammunition stores for the long range missiles, as well as
added an Artemis IV fire control system to ensure that more missiles hit their targets. The
standard large lasers or extended range large lasers of earlier models were replaced by an
extended range particle cannon in the left torso. In the left arm, a "back to basics"
approach was taken, but was also improved upon in this new model. Instead of the tried and
true type 5 autocannon, a dual-purpose type 10 autocannon was installed, with two tons of
ammunition so that the MechWarrior could switch between standard slug and cluster
ammunition.
Using up much tonnage for its new weapons load, and the decision to not use a lighter weight
engine meant that not much could be done in the way of improvement for the defenses for the
Zeus-7S. CASE was installed in both side torsos to ensure that ammo explosions would not
destroy the 'Mech. Additionally, while the armor tonnage didn't change, the swap to
ferro-fibrous armor ensured that the torso and leg armor was improved. Changing the internal
structure to endo-steel "bones" allowed for these changes to be made without reducing speed
or installing a much more expensive, but lighter weight, fusion engine.
Deployment:
No information provided
Variants:
No information provided
Notable MechWarriors:
No information provided
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 4.00
Engine: 320 Fusion 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Armor Factor: 206 11.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 30
Center Torso (rear): 9
R/L Torso: 17 24
R/L Torso (rear): 6
R/L Arm: 13 22
R/L Leg: 17 27
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Medium Laser CT 1 1.00
CASE RT 1 0.50
LRM 15 (Ammo 16) [Artemis IV] RT 2 2.00
CASE LT 1 0.50
ER PPC LT 3 7.00
LB 10-X AC (Ammo 10) LT 1 1.00
LB 10-X AC (Ammo 10) [Cluster] LT 1 1.00
Medium Laser LT (R) 1 1.00
LRM 15 w/ Artemis IV FCS RA 3 7.00
LB 10-X AC LA 6 11.00
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