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Kylo Kruis Lyran Alliance Senior Sergeant Major
Joined: 19-Sep-2017 15:46 Posts: 218 Location: United Kingdom
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Posted: 24-May-2018 09:16 Post subject: Scarab (Dune Beast) SC-X1A |
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TRO: Scarab (Dune Beast) SC-X1A | BattleMech Technical Readout
Name/Model: Scarab (Dune Beast) SC-X1A
Designer: Kylo Kruis
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 65
Configuration: Quad BattleMech
Era/Year: Republic / 3098
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 6,998,750 C-Bills
Battle Value: 2,283
Structure: Endo Steel
Power Plant: 260 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph [54 kph]
Jump Jets: None
Jump Capacity: None
Armor: Hardened
Armament:
2 ER Medium Lasers (C)
1 Hyper-Assault Gauss 40 (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Endo Steel 3.50
Engine: 260 Fusion 13.50
Walking MP: 4
Running MP: 6 [5]
Jumping MP: 0
Heat Sinks (Double): 10 [20] (C) 0.00
Gyro: XL 1.50
Cockpit: Small 2.00
Armor Factor: 168 21.00
Type: Hardened (C)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 22
Center Torso (rear): 5
R/L Torso: 15 21
R/L Torso (rear): 5
R/L Front Leg: 15 20
R/L Rear Leg: 15 20
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Weapons and Ammo Location Critical Tonnage
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2 ER Medium Lasers (C) H 2 2.00
CASE II (C) RT 1 0.50
Hyper-Assault Gauss 40 (C) RT 10 16.00
Quad Turret RT 1 0.00
Hyper-Assault Gauss 40 (Ammo 9) (C) LT 3 3.00
Hyper-Assault Gauss 40 (Ammo 3) (C) RFL 1 1.00
Hyper-Assault Gauss 40 (Ammo 3) (C) LFL 1 1.00
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In War there is no prize for Runner-Up - Kylo Kruis, Commander in Chief, Desert Chaos Mercenary Expeditionary Forces
You can't polish a turd - Ancient Addage
But you can roll it in glitter - Chinese Philosopher, Hoo Flung Dung
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Marcus Smythe ComStar Private, First Class
Joined: 21-May-2018 12:33 Posts: 45
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Posted: 24-May-2018 10:22 Post subject: Scarab (Dune Beast) SC-X1A |
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Its a Mech that is pretending to be a modern world MBT, and doing a good job of it. Big main gun, tough as nails, enough mobility to make it from firing point to firing point, though barely.
And given the standard engine, cheap as chips for a unit of its era. Of course, the hardened armor and small cockpit counterbalance the piloting advantage of the quad, but as shes likely to spend a fair amount of time hull down or in partial cover, that is hardly the end of the world.
Any fluff?
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