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Alisa Wolfstein Lyran Alliance Warrant Officer 1st Class
Joined: 27-Aug-2017 15:11 Posts: 305 Location: United Kingdom
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Posted: 13-Jun-2018 09:31 Post subject: King Crab KGC-014 |
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TRO: | BattleMech Technical Readout
Name/Model: King Crab KGC-014
Designer: Alisa Wolfstein
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Jihad / 3084
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 12,160,000 C-Bills
Battle Value: 2,411
Structure: Reinforced
Power Plant: 300 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Heavy Ferro-Fibrous
Armament:
1 Medium X-Pulse Laser
1 Ultra AC/20
2 Large X-Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Reinforced 20.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 14 [28] 4.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 297 15.00
Type: Heavy Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (rear): 10
R/L Torso: 21 34
R/L Torso (rear): 8
R/L Arm: 17 34
R/L Leg: 21 40
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Medium X-Pulse Laser H 1 2.00
Ultra AC/20 RT 10 15.00
CASE II LT 1 1.00
Ultra AC/20 (Ammo 20) LT 4 4.00
Large X-Pulse Laser RA 2 7.00
Large X-Pulse Laser LA 2 7.00
| _________________ Times change.
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Alisa Wolfstein Lyran Alliance Warrant Officer 1st Class
Joined: 27-Aug-2017 15:11 Posts: 305 Location: United Kingdom
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Posted: 13-Jun-2018 12:34 Post subject: King Crab KGC-014 |
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TRO: | BattleMech Technical Readout
Name/Model: King Crab KGC-014
Designer: Alisa Wolfstein
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Jihad / 3084
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 12,160,000 C-Bills
Battle Value: 2,411
Structure: Reinforced
Power Plant: 300 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Heavy Ferro-Fibrous
Armament:
1 Medium X-Pulse Laser
1 Ultra AC/20
2 Large X-Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Created in the wake of the Jihad, the KGC-014 utilises a Reinforced Internal Structure,
which had recently left its experimental stages (Reinforced Structure was developed in 3057,
but the Fedcom Civil War and Jihad caused huge delays to its refinement). Wanting to make
the best use of this technology, the KGC-014's engineers decided to use a standard fusion
engine for maximum survivability. However, this means the -014 has limited tonnage compared
to other King Crab models, with the Reinforced Structure taking up an extra ten tons
(compared to using a standard structure). 15 tons of Heavy Ferro Fibrous Armour provides
near maximum protection for a 100 ton 'Mech.
The prototype variant of the KGC-014 (the KGC-012) designed in 3082 was in turn based upon
the KGC-005, which was released in 3062 and mounted two LB 20-X Autocannons. However, to
free up enough weight to use the Reinforced Structure, the ER Large Laser, Improved C3
Computer, both Streak SRM 4s and two Double Heat Sinks. This meant that the -012's only
secondary weapons were three ER Medium Lasers, creating a 'Mech which was even more ammo
dependent than the original King Crab (which was notorious for being all but helpless once
it's dual AC/20s ran dry) that only functioned well in city combat, because of having no
long range weaponry. This led the designers to redesign the weapons configuration, creating
the greatly improved KGC-014.
Capabilities:
The KGC-014 carries two primary weapon systems - a Right Torso-mounted Ultra AC/20 and dual
Large X-Pulse Lasers split between the arms. The latter provides the range boost needed so
desperately by the KGC-012 while the prior deals as much damage as both of the -012's LB
20-Xs combined when fired at double rate. To help the design have greater longevity, it was
decided that four tons of Ultra AC/20 ammunition would be carried by the -012. This is
located in the Left Torso and protected by a CASE II system (which also left its
experimental stages post-Jihad). Finally, a Medium X-Pulse Laser is located in the Head.
This means that the KGC-014 can still deal damage after losing both side torsos, a feat few
'Mechs can achieve.
Variants:
Altering the design for combat in more open terrain, the KGC-014g is a common field refit
with two ER PPCs instead of the Large X-Pulse Lasers and a Gauss Rifle instead of the Ultra
AC/20. The ammunition is reduced by 2 tons and two more Double Heat Sinks are added. The
Head-mounted Medium X-Pulse Laser remains.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Reinforced 20.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 14 [28] 4.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 297 15.00
Type: Heavy Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (rear): 10
R/L Torso: 21 34
R/L Torso (rear): 8
R/L Arm: 17 34
R/L Leg: 21 40
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Medium X-Pulse Laser H 1 2.00
Ultra AC/20 RT 10 15.00
CASE II LT 1 1.00
Ultra AC/20 (Ammo 20) LT 4 4.00
Large X-Pulse Laser RA 2 7.00
Large X-Pulse Laser LA 2 7.00
| _________________ Times change.
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Alisa Wolfstein Lyran Alliance Warrant Officer 1st Class
Joined: 27-Aug-2017 15:11 Posts: 305 Location: United Kingdom
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Posted: 13-Jun-2018 12:54 Post subject: King Crab KGC-014 |
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This is basically "my" 'Mech. My favourite Battlemech is the King Crab, and the Large & Medium X-Pulse lasers and Ultra AC/20 are definitely in my top 5 favourite weapons. I kept the simplicity of the original KGC-0000, having four big weapons rather than lots of smaller ones. To me, Reinforced Structure seems like a perfect piece of technology in terms of balance and functionality. It weighs twice as much, but in return the internal structure can take twice as much damage and you get a -1 modifier on any "determining critical hits" rolls.
So what do you think of it, do you like it? _________________ Times change.
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 13-Jun-2018 19:36 Post subject: King Crab KGC-014 |
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It looks very efficient.
I don't care much 100 ton mechs, but it's not bad. _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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