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Kylo Kruis Lyran Alliance Senior Sergeant Major
Joined: 19-Sep-2017 15:46 Posts: 218 Location: United Kingdom
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Posted: 19-Jun-2018 06:45 Post subject: Agrotera AGT-1X |
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TRO: Agrotera AGT-1X | BattleMech Technical Readout
Name/Model: Agrotera AGT-1X
Designer: Kylo Kruis
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 50
Configuration: Biped BattleMech
Era/Year: Republic / 3111
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 13,195,875 C-Bills
Battle Value: 2,153
Structure: Endo Steel
Power Plant: 300 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Unknown
Jump Capacity: 180 meters [240 meters]
Armor: Standard
Armament:
1 ER Small Laser (C)
1 Medium VSP Laser
1 Medium X-Pulse Laser
1 ER PPC (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
A relatively common field refit, the AGT-1X uses Clan technology mounted on an AGT-1A
chassis to greatly increase the 'Mech's potencey on the battlefield. While the medium VSP
and TAG remain, the Inner Sphere ER PPC and partial wing have been replaced with the Clan
equivalent and the medium Pulse Laser upgraded to X-Pulse standard. A Clan ER small Laser
has also been added, enabling this Agrotera to strip off over two tons of armour off its
target each turn. The removal of the two small Pulse Lasers, along with the lighter Clan
weapons, freed up enough tonnage to increase the armour coverage by 0.5 tons and add three
more DHS, reducing overheating issues. As the Enhanced Actuator System remains, the 'Mech is
still a deadly accurate shot.
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Equipment Mass
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Internal Structure: Endo Steel 2.50
Engine: 300 XL 9.50
Walking MP: 6
Running MP: 9
Jumping MP: 6 [8]
Heat Sinks (Double): 13 [29] 3.00
Gyro: XL 1.50
Cockpit: Standard 3.00
Armor Factor: 160 10.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 22
Center Torso (rear): 5
R/L Torso: 12 20
R/L Torso (rear): 4
R/L Arm: 8 16
R/L Leg: 12 22
================================================================================================
Weapons and Ammo Location Critical Tonnage
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TAG H 1 1.00
Jump Jet RT 1 0.50
Jump Jet LT 1 0.50
Partial Wing (C) LT/RT 6 2.50
ER Small Laser (C) RA 1 0.50
Medium VSP Laser RA 2 4.00
Medium X-Pulse Laser RA 1 2.00
Actuator Enhancement System LA 2 1.50
ER PPC (C) LA 2 6.00
2 Jump Jets RL 2 1.00
2 Jump Jets LL 2 1.00
Note: Equipped with Full-Head Ejection System
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In War there is no prize for Runner-Up - Kylo Kruis, Commander in Chief, Desert Chaos Mercenary Expeditionary Forces
You can't polish a turd - Ancient Addage
But you can roll it in glitter - Chinese Philosopher, Hoo Flung Dung
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