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Dacite DC-1a-TE
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Alisa Wolfstein
Lyran Alliance
Warrant Officer 1st Class
Warrant Officer 1st Class


Joined: 27-Aug-2017 15:11
Posts: 305
Location: United Kingdom
PostPosted: 04-Jul-2018 07:22    Post subject: Dacite DC-1a-TE Reply to topic Reply with quote

TRO: Dacite DC-1a-TE
                 BattleMech Technical Readout

Name/Model:         Dacite DC-1a-TE
Designer:           Alisa Wolfstein
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         10,720,000 C-Bills
Battle Value:       2,386

Structure:            Endo Steel
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Unknown
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    2 MRM 30s
    1 Gauss Rifle
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Capabilities:
    The DC-1a-TE downgrades the MRM 40s to MRM 30s so that three jump jets can be fitted. While
    this lowers the brute-force firepower of the 'Mech, the increased mobility can be infinitely
    useful in close terrain or urban environments.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             48       
    Center Torso (rear):                              11       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
Jump Jet                                                  CT                1          2.00             
CASE                                                      RT                1          0.50             
MRM 30                                                    RT                5         10.00             
MRM 30 (Ammo 16)                                          RT                2          2.00             
CASE                                                      LT                1          0.50             
MRM 30                                                    LT                5         10.00             
MRM 30 (Ammo 16)                                          LT                2          2.00             
Gauss Rifle                                               LA                7         15.00             
Gauss Rifle (Ammo 16)                                     LA                2          2.00             
Jump Jet                                                  RL                1          2.00             
Jump Jet                                                  LL                1          2.00             
		

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