|
Mordel's Bar & Grill |
|
|
» |
View previous topic :: View next topic |
Author |
Message |
Alisa Wolfstein Lyran Alliance Warrant Officer 1st Class
Joined: 27-Aug-2017 15:11 Posts: 305 Location: United Kingdom
|
Posted: 03-Jul-2018 14:04 Post subject: Dacite DC-2-TE |
|
|
TRO: Dacite DC-2-TE | BattleMech Technical Readout
Name/Model: Dacite DC-2-TE
Designer: Alisa Wolfstein
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Civil War / 3064
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Experimental
Total Cost: 10,998,500 C-Bills
Battle Value: 2,429
Structure: Standard
Power Plant: 300 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Light Ferro-Fibrous
Armament:
1 ER Small Laser
1 Medium Pulse Laser
16 Rocket Launcher 10s
2 PPCs
1 Gauss Rifle
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
THe DC-2-TE is a variation of the Dacite designed to provide more long range firepower,
while still providing the insane damage capabilities possessed by the dual MRM 40s mounted
on the DC-1-TE. To do this, they replaced the MRMs with 16 Rocket Launcher 10s. Each side
torso provides the same number of missiles as the MRMs did, but each Rocket Launcher can
only fire once. This means that the Dacite can still deal huge damage when the chance
presents itself, but it makes up for its low mobility with increased long-range
capabilities, provided by two PPCs in the Right Arm. The Gauss Rifle is retained from the
DC-1-TE. With the tonnage left over, a Guardian ECM, Medium Pulse Laser and ER Small Laser
were fitted.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 13 [26] 3.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 305 18.00
Type: Light Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 48
Center Torso (rear): 12
R/L Torso: 21 34
R/L Torso (rear): 8
R/L Arm: 17 34
R/L Leg: 21 42
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
C3 Slave H 1 1.00
ER Small Laser CT 1 0.50
Medium Pulse Laser CT 1 2.00
Guardian ECM Suite RT 2 1.50
8 Rocket Launcher 10s RT 8 4.00
8 Rocket Launcher 10s LT 8 4.00
2 PPCs RA 6 14.00
Gauss Rifle LA 7 15.00
Gauss Rifle (Ammo 16) LA 2 2.00
| _________________ Times change.
|
|
Back to top |
|
|
|
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|