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Battlemaster BLR-6Gc
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Alisa Wolfstein
Lyran Alliance
Warrant Officer 1st Class
Warrant Officer 1st Class


Joined: 27-Aug-2017 15:11
Posts: 305
Location: United Kingdom
PostPosted: 02-Jul-2018 17:04    Post subject: Battlemaster BLR-6Gc Reply to topic Reply with quote

TRO: Battlemaster BLR-6Gc
                 BattleMech Technical Readout

Name/Model:         Battlemaster BLR-6Gc
Designer:           Alisa Wolfstein
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Configuration:      Biped BattleMech
Era/Year:           Republic / 3128
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         11,315,093 C-Bills
Battle Value:       2,198

Structure:            Endo Steel
Power Plant:          340 Fusion
Walking Speed:        43.2 kph  [54 kph]  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    3 Medium Pulse Lasers
    1 Heavy PPC
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A design based upon the historic BLR-1Gc of the Star League Era, the -6Gc upgrades all the
    equipment of the -1Gc. The 6 Medium Lasers are replaced with 3 Medium Pulse Lasers, while
    the PPC is upgraded to a Heavy version. The SRM 6 and Command Console and 7 Double Heat
    Sinks are removed while the use of an Endo Steel Skeleton frees up even more tons. With all
    this spare weight, a Targeting Computer, Radical Heat Sink System, Triple Strength Myomer
    and a Hatchet are installed. The armour is also increased by 2 tons. This makes the design
    into a terrifyingly fast brawler with high damage capabilities once TSM is activated - which
    is easy to do since running and Alpha Striking reaches the minimum heat threshold required
    to activate the myomer without suffering any additional penalties. After this, the Radical
    Heat Sink system (RHS) allows for the -6Gc to stay in the fight for an extended period of
    time; with the 'Mech remaining heat neutral when Alpha Striking and running with the RHS
    system activated so that the TSM does not deactivate. The high accuracy provided by the
    Targeting Computer means the -6Gc rarely misses at the close ranges it is comfortable
    fighting in, while it also provides the ability to make called shots with the Heavy PPC to
    take out open components.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                     340 Fusion                27.00                     
    Walking MP:                               4 [5]                                             
    Running MP:                               6 [8]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  263                    16.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             44       
    Center Torso (rear):                              10       
    R/L Torso:                         18             29       
    R/L Torso (rear):                                  7       
    R/L Arm:                           14             28       
    R/L Leg:                           18             36       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        RT                4          4.00             
3 Medium Pulse Lasers                                     LT                3          6.00             
Radical Heat Sink System                                  LT                3          4.00             
Heavy PPC                                                 RA                4         10.00             
Hatchet                                                   LA                6          6.00             
Triple-Strength Myomer                                    --                6          0.00             
		

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Sir Henry
Team Bansai
Senior Tech Specialist
Senior Tech Specialist


Joined: 04-Feb-2002 00:00
Posts: 4899
Location: United States
PostPosted: 04-Jul-2018 17:53    Post subject: Battlemaster BLR-6Gc Reply to topic Reply with quote

It is odd for a Battlemaster to have a hatchet.
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Sir Henry

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Alisa Wolfstein
Lyran Alliance
Warrant Officer 1st Class
Warrant Officer 1st Class


Joined: 27-Aug-2017 15:11
Posts: 305
Location: United Kingdom
PostPosted: 05-Jul-2018 15:13    Post subject: Battlemaster BLR-6Gc Reply to topic Reply with quote

Oh well, this game is all about being new, creative and inventive! Wink
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