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CarcerKango Free Worlds League Private
Joined: 13-Feb-2019 09:14 Posts: 20 Location: United States
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Posted: 24-Feb-2019 12:59 Post subject: Aggressor AG-R3 |
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TRO: Aggressor AG-R3 | BattleMech Technical Readout
Name/Model: Aggressor AG-R3
Designer: CarcerKango
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 75
Configuration: Biped BattleMech
Era/Year: Late Succession Wars / 3035
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 6,006,000 C-Bills
Battle Value: 1,440
Structure: Standard
Power Plant: 225 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
2 SRM 4s
1 LRM 15
1 PPC
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The Aggressor was designed late in the Succession Wars by House Kurita as a "Pocket Assault
'Mech". It also was considered a replacement for the dwindling numbers of the Orion chassis
within the Draconis Combine; the Free Worlds League was the only Successor State capable of
producing new examples of the Orion at the time.
The Aggressor was notable for lacking some of the speed of its predecessor but having
superior heat management and firepower, and only one ton less of armor, while also costing
significantly less due to its smaller, cheaper engine.
Capabilities:
Built around a 225-rated Fusion Engine that enables a maximum speed of about 54 kph, on par
with most Assault 'Mechs, and clad in thirteen and a half tons of standard armor, the
Aggressor's standard loadout consists of a right arm mounted PPC as its primary ranged
weapon. A left torso mounted LRM-15 with two tons of ammo provides long-ranged backup and
indirect fire capabilities. For closer ranges, it uses its left arm's two Medium Lasers and
its centerline and head mounted pair of four-tube SRM launchers; the SRMs are fed from a
single ton of ammunition. Equipped with hand actuators on both arms, it can also supplement
its close-in firepower with brutal physical attacks. It carries 25 standard heat sinks to
allow most of its weaponry to be fired on the move without overheating; even so, bracket
fire is highly encouraged, especially at close quarters where the LRM rack won't be as
effective.
Variants:
None as of the Clan Invasion and the resumed production of the Orion.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.50
Engine: 225 Fusion 10.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Single): 25 15.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 216 13.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 35
Center Torso (rear): 8
R/L Torso: 16 25
R/L Torso (rear): 5
R/L Arm: 12 22
R/L Leg: 16 30
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
SRM 4 H 1 2.00
SRM 4 CT 1 2.00
SRM 4 (Ammo 25) CT 1 1.00
LRM 15 LT 3 7.00
LRM 15 (Ammo 16) LT 2 2.00
PPC RA 3 7.00
2 Medium Lasers LA 2 2.00
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