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Nuriel LAM NRL1-LAM
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Orion Starion
Federated Suns
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Joined: 09-Feb-2019 15:20
Posts: 21
Location: United States
PostPosted: 30-Mar-2019 13:08    Post subject: Nuriel LAM NRL1-LAM Reply to topic Reply with quote

TRO: Nuriel LAM NRL1-LAM
                 BattleMech Technical Readout

Name/Model:         Nuriel LAM NRL1-LAM
Designer:           Orion Starion
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         7,274,750 C-Bills
Battle Value:       1,616

Structure:            Standard
Power Plant:          250 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Unknown
    Jump Capacity:    150 meters
Cruising Speed:       162 kph   
Flanking Speed:       248.4 kph 
Safe Thrust Speed:    54 kph    
Max Thrust Speed:     86.4 kph  
Armor:                Standard
Armament:             
    3 LRM 5s
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Named for Jewish angel of Hailstorms, the Nuriel was designed to bring long range support
    for deep raids and to support Guardian Angel LAMs with Semi-Guided LRM munitions.

Capabilities:
    Despite reasonable armor for its size and speed the Seraph should seldom have to rely on
    it's defenses due to the nature of weapons and designated combat style. A pair of Medium
    Lasers are provided for close range but the primary weapon system of the unit is its 3 5
    rack LRM launchers. With only 120 missiles available the combat endurance of the Seraph is
    limited but when using Semi-Guided munitions paired with a friendly TAG equipped unit those
    120 missile can be targeted for maximum effect.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
LAM Conversion Eqpt:                                                   5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
    AirMech Cruise MP:                          15                                              
    AirMech Flank MP:                           23                                              
    Safe Thrust:                                5                                               
    Max Thrust:                                 8                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                          160                     1.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             19       
    Center Torso (rear):                               4       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
2 LRM 5s                                                  RT                2          4.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
LAM Fuel Tank                                             LT                1          1.00             
LRM 5                                                     LT                1          2.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             
		
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Orion Starion
Federated Suns
Private
Private


Joined: 09-Feb-2019 15:20
Posts: 21
Location: United States
PostPosted: 30-Mar-2019 16:02    Post subject: Nuriel LAM NRL1-LAM Reply to topic Reply with quote

TRO: Nuriel LAM NRL1-LAM
                 BattleMech Technical Readout

Name/Model:         Nuriel LAM NRL1-LAM
Designer:           Orion Starion
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced (Extinct)
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         7,274,750 C-Bills
Battle Value:       1,616

Structure:            Standard
Power Plant:          250 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Unknown
    Jump Capacity:    150 meters
Cruising Speed:       162 kph   
Flanking Speed:       248.4 kph 
Safe Thrust Speed:    54 kph    
Max Thrust Speed:     86.4 kph  
Armor:                Standard
Armament:             
    3 LRM 5s
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Named for Jewish angel of Hailstorms, the Nuriel was designed to bring long range support
    for deep raids and to support Guardian Angel LAMs with Semi-Guided LRM munitions.

Capabilities:
    Despite reasonable armor for its size and speed the Seraph should seldom have to rely on
    it's defenses due to the nature of weapons and designated combat style. A pair of Medium
    Lasers are provided for close range but the primary weapon system of the unit is its 3 5
    rack LRM launchers. With only 120 missiles available the combat endurance of the Seraph is
    limited but when using Semi-Guided munitions paired with a friendly TAG equipped unit those
    120 missile can be targeted for maximum effect.

Variants:
    There are 2 variant models that received limited production. The first upgrades the
    heatsinks to double type and replaces the LRM5s and ammunition with an Extended range PPC.
    Used as sniper support this variant was popular for the concentrated firepower it brought to
    the raiders.
    The second variant simply replaced the LRM5s and ammunition with a Large Pulse Laser. Used
    for strafing and close support this variant was unpopular mostly due to the lightness of the
    armor for a close combat fighter.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
LAM Conversion Eqpt:                                                   5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
    AirMech Cruise MP:                          15                                              
    AirMech Flank MP:                           23                                              
    Safe Thrust:                                5                                               
    Max Thrust:                                 8                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                          160                     1.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             19       
    Center Torso (rear):                               4       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             18       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
2 LRM 5s                                                  RT                2          4.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
LAM Fuel Tank                                             LT                1          1.00             
LRM 5                                                     LT                1          2.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             
		
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