BattleMech Technical Readout
Name/Model: Fafnir FNR-7I
Designer: Lasonda
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: E
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Republic / 3128
Rules (Current): Advanced (Extinct)
Rules (Era): Advanced (Extinct)
Rules (Year): Advanced (Extinct)
Total Cost: 23,100,000 C-Bills
Battle Value: 2,597
Structure: Endo-Composite
Power Plant: 300 XL
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
2 Improved Heavy Gauss Rifles
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
This Fafnir is an attempt to improve the 'Mech's ability to rip limbs off light 'Mechs while
also improving it's ability to focus fire on single locations of heavier 'Mechs with it's
Targeting Computer. In order to cram in the the two Improved Heavy Gauss rifles and the ten
metric ton Targeting Computer, this Fafnir features a Clan Sea Fox built XL Engine and
sacrifices all secondary weaponry.
In addition it questionably features a Primitive Gyro and Myomer bundles as a cost cutting
measure, weather or not this proves to be one of the 'Mech's numerous undoings has yet to be
seen.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo-Composite 7.50
Engine: 300 XL (C) 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Primitive 3.00
Cockpit: Standard 3.00
Armor Factor: 304 19.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (rear): 16
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Arm: 17 31/34
R/L Leg: 21 42
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Improved Heavy Gauss Rifle (Ammo 4) H 1 1.00
Improved Heavy Gauss Rifle CT/RT 11 20.00
Improved Heavy Gauss Rifle LT/CT 11 20.00
Improved Heavy Gauss Rifle (Ammo 12) RA 3 3.00
Targeting Computer LA 10 10.00
Improved Heavy Gauss Rifle (Ammo 8) RL 2 2.00
Improved Heavy Gauss Rifle (Ammo 8) LL 2 2.00
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